Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AtrociousPrince
Sobek
Level 127
God Stats
7W - 14L
1,525 SR
Queue Stats
198W - 195L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
RelentlessBlue_
Ah Puch
Level 148
God Stats
12W - 13L
1,629 SR
Queue Stats
573W - 525L
1,614 Elo+
Party 1
Medusa
Medusa
SoloMann
Medusa
Level 104
God Stats
6W - 5L
1,786 SR
Queue Stats
111W - 97L
1,609 Elo+
Party 1
Thanatos
Thanatos
WildestChase
Thanatos
Level 149
God Stats
1W - 1L
1,321 SR
Queue Stats
343W - 332L
1,611 Elo+
Party 1
Team Averages
Level 137
1,552 SR
1,560 Elo+

VS

Team Averages
Level 124
1,608 SR
1,503 Elo+
Fafnir
Fafnir
IcyDubstep
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NiokinTheMedic
Thanatos
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,429 Elo+
Party 2
Hachiman
Hachiman
Wooolies
Hachiman
Level 152
God Stats
2W - 0L
1,829 SR
Queue Stats
29W - 23L
1,577 Elo+
Party 2
He Bo
He Bo
XXxxCaNeRxX
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
beckert26
Odin
Level 119
God Stats
2W - 0L
1,709 SR
Queue Stats
16W - 15L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 1 / 2
7,245
604
6,697
6,129
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 2 / 3
6,645
554
3,132
10,169
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 4 / 4
6,506
542
6,571
6,046
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
SoloMann
Medusa
11
3 / 6 / 4
6,844
570
5,441
8,747
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
WildestChase
Thanatos
10
3 / 6 / 7
6,625
552
6,031
9,355
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IcyDubstep
Fafnir
10
0 / 2 / 4
5,668
472
3,310
8,862
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
10
3 / 4 / 2
6,210
518
4,292
9,506
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Wooolies
Hachiman
12
4 / 1 / 8
7,145
595
6,703
5,340
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 4 / 4
6,856
571
6,189
8,113
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
5 / 3 / 10
6,816
568
7,656
9,306
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
18
19
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
1
2
3
L
4
2
3
2.75
W
Fafnir
IcyDubstep
Fafnir
0
2
4
1
W
Thanatos
3
4
2
1
L
2
4
4
1
L
Medusa
SoloMann
Medusa
3
6
4
0.83
L
Thanatos
WildestChase
Thanatos
3
6
7
1.08
W
Hachiman
Wooolies
Hachiman
4
1
8
8
W
6
4
4
2
W
Odin
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
28,150
40,446
Taken
41,127
14,989
Mitigated
17,649
12,280
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,697
2,106
0
3,003
6,129
2,318
0
2,474
3,643
44,232
4,601
L
3,132
234
0
2,326
10,169
5,830
182
2,154
7,927
12,104
0
W
Fafnir
IcyDubstep
Fafnir
3,310
736
0
4,172
8,862
5,589
0
5,780
3,082
23,313
0
W
Thanatos
4,292
1,779
0
7,033
9,506
2,898
0
2,242
7,264
0
29,533
L
6,571
199
0
1,039
6,046
1,649
567
1,802
4,123
31,017
0
L
Medusa
SoloMann
Medusa
5,441
2,179
0
745
8,747
2,489
0
1,072
7,631
0
33,523
L
Thanatos
WildestChase
Thanatos
6,031
1,835
0
5,167
9,355
2,703
0
1,604
7,623
0
27,069
W
Hachiman
Wooolies
Hachiman
6,703
4,504
0
2,772
5,340
1,651
660
1,301
4,039
0
37,508
W
6,189
209
0
2,043
8,113
2,472
0
3,339
4,774
28,419
0
W
Odin
7,656
2,110
0
1,640
9,306
5,039
0
3,065
6,241
0
18,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
32,695
298
Minions Killed
260
0
Camps Cleared
0
1,047,903
Distance Traveled
1,120,074
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,245
604
94
8
0
185,620
0
L
Sobek
6,645
554
21
2
0
221,508
0
W
Fafnir
5,668
472
35
3
0
251,224
2
W
Thanatos
6,210
518
67
6
0
198,178
4
L
Ah Puch
6,506
542
70
6
0
199,803
3
L
Medusa
6,844
570
61
5
0
201,215
1
L
Thanatos
6,625
552
52
4
0
239,757
0
W
Hachiman
7,145
595
83
7
0
196,298
1
W
He Bo
6,856
571
56
5
0
216,910
7
W
Odin
6,816
568
19
2
0
257,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role