Player Matchup

Olorun
Olorun
C96Marcos
Olorun
Level 28
God Stats
14W - 15L
1,563 SR
Queue Stats
360W - 402L
1,464 Elo+
Party 3
Fenrir
Fenrir
GRIMLOCK195236
Fenrir
Level 63
God Stats
3W - 12L
1,480 SR
Queue Stats
7W - 19L
1,340 Elo+
Party 2
Izanami
Izanami
Liska3
Izanami
Level 45
God Stats
0W - 4L
1,594 SR
Queue Stats
7W - 19L
1,312 Elo+
Party 2
Ymir
Ymir
Tie22
Ymir
Level 16
God Stats
1W - 4L
1,300 SR
Queue Stats
6W - 17L
1,344 Elo+
Party 2
Nike
Nike
elkie69
Nike
Level 44
God Stats
0W - 2L
1,213 SR
Queue Stats
20W - 28L
1,379 Elo+
Party 3
Team Averages
Level 39
1,430 SR
1,368 Elo+

VS

Team Averages
Level 57
1,705 SR
1,461 Elo+
Baron Samedi
Baron Samedi
BellHopCat
Baron Samedi
Level 67
God Stats
17W - 8L
1,882 SR
Queue Stats
98W - 86L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Benquake66
Tsukuyomi
Level 68
God Stats
11W - 2L
1,848 SR
Queue Stats
130W - 118L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
I Pancake1 I
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
Joshquake67
Cthulhu
Level 103
God Stats
4W - 4L
1,441 SR
Queue Stats
299W - 272L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
Montum
Ne Zha
Level 41
God Stats
167W - 87L
1,852 SR
Queue Stats
523W - 336L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C96Marcos
Olorun
10
0 / 6 / 0
6,432
402
3,785
11,492
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 2
7,235
452
7,748
13,897
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Liska3
Izanami
12
6 / 5 / 1
7,875
492
11,578
9,931
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Tie22
Ymir
8
0 / 4 / 3
5,947
372
4,139
8,040
4,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
elkie69
Nike
13
1 / 3 / 1
7,596
475
4,712
14,345
5,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BellHopCat
Baron Samedi
15
7 / 0 / 10
9,547
597
10,471
7,220
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Benquake66
Tsukuyomi
13
7 / 1 / 2
8,372
523
5,385
8,242
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
I Pancake1 I
Heimdallr
10
0 / 5 / 3
6,779
424
3,873
8,288
3,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Joshquake67
Cthulhu
15
4 / 1 / 1
8,716
545
13,068
12,797
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Montum
Ne Zha
14
6 / 2 / 8
9,430
589
9,965
17,440
6,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
24
24
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BellHopCat
Baron Samedi
7
0
10
12
W
Tsukuyomi
Benquake66
Tsukuyomi
7
1
2
8
L
Olorun
C96Marcos
Olorun
0
6
0
0
L
2
6
2
0.5
W
Heimdallr
I Pancake1 I
Heimdallr
0
5
3
0.3
W
Cthulhu
Joshquake67
Cthulhu
4
1
1
4.5
L
Izanami
Liska3
Izanami
6
5
1
1.3
W
Ne Zha
Montum
Ne Zha
6
2
8
5
L
Ymir
Tie22
Ymir
0
4
3
0.38
L
Nike
elkie69
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
42,762
57,705
Taken
53,987
23,719
Mitigated
27,866
13,545
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BellHopCat
Baron Samedi
10,471
1,095
899
3,102
7,220
2,739
320
1,424
5,614
54,434
0
W
Tsukuyomi
Benquake66
Tsukuyomi
5,385
1,093
0
4,139
8,242
2,735
0
617
7,625
0
31,180
L
Olorun
C96Marcos
Olorun
3,785
1,885
294
3,164
11,492
3,819
0
5,764
5,668
30,262
0
L
7,748
977
0
3,980
13,897
4,846
0
3,906
9,961
0
41,870
W
Heimdallr
I Pancake1 I
Heimdallr
3,873
2,007
0
723
8,288
3,216
1,403
742
7,546
0
24,843
W
Cthulhu
Joshquake67
Cthulhu
13,068
548
59
5,886
12,797
12,537
0
822
11,939
57,622
0
L
Izanami
Liska3
Izanami
11,578
7,442
0
1,463
9,931
4,944
488
1,932
7,909
0
42,766
W
Ne Zha
Montum
Ne Zha
9,965
4,802
0
7,478
17,440
6,639
0
3,919
13,339
0
47,900
L
Ymir
Tie22
Ymir
4,139
1,096
0
388
8,040
4,938
0
3,246
4,739
13,686
0
L
Nike
elkie69
Nike
4,712
501
0
4,256
14,345
5,172
90
7,676
5,889
0
36,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
42,844
307
Minions Killed
382
0
Camps Cleared
0
1,472,788
Distance Traveled
1,524,566
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,547
597
100
6
0
326,306
4
W
Tsukuyomi
8,372
523
65
4
0
298,527
1
L
Olorun
6,432
402
59
4
0
274,908
1
L
Fenrir
7,235
452
76
5
0
320,930
0
W
Heimdallr
6,779
424
42
3
0
305,833
0
W
Cthulhu
8,716
545
108
7
0
296,090
3
L
Izanami
7,875
492
67
4
0
285,732
0
W
Ne Zha
9,430
589
67
4
0
297,810
4
L
Ymir
5,947
372
24
2
0
269,876
0
L
Nike
7,596
475
81
5
0
321,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role