Player Matchup

Ganesha
Ganesha
Dutchalor
Ganesha
Level 73
God Stats
3W - 4L
1,254 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
Jay5thTC
Nu Wa
Level 42
God Stats
3W - 0L
1,505 SR
Queue Stats
129W - 130L
1,453 Elo+
Party 2
Bastet
Bastet
Poisonwood
Bastet
Level 142
God Stats
4W - 2L
1,454 SR
Queue Stats
131W - 129L
1,641 Elo+
Party 2
Scylla
Scylla
SteepledOcean5
Scylla
Level 60
God Stats
8W - 9L
1,466 SR
Queue Stats
146W - 150L
1,425 Elo+
Party 2
Neith
Neith
TriggeredFish
Neith
Level 148
God Stats
5W - 0L
1,803 SR
Queue Stats
157W - 112L
1,591 Elo+
Party 2
Team Averages
Level 93
1,496 SR
1,485 Elo+

VS

Team Averages
Level 52
1,490 SR
1,549 Elo+
Izanami
Izanami
BlackMamba82434
Izanami
Level 85
God Stats
37W - 28L
1,580 SR
Queue Stats
750W - 749L
1,530 Elo+
Solo
Zeus
Zeus
Clevrah
Zeus
Level 83
God Stats
13W - 15L
1,472 SR
Queue Stats
35W - 39L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
HotGoo
Guan Yu
Level 17
God Stats
1W - 4L
1,351 SR
Queue Stats
36W - 36L
1,540 Elo+
Party 1
Hera
Hera
ImKyurem
Hera
Level 49
God Stats
1W - 1L
1,738 SR
Queue Stats
39W - 28L
1,689 Elo+
Solo
Bellona
Bellona
Kirbious
Bellona
Level 26
God Stats
5W - 12L
1,310 SR
Queue Stats
17W - 24L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dutchalor
Ganesha
18
0 / 4 / 26
11,695
1,063
9,642
17,090
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Jay5thTC
Nu Wa
17
1 / 5 / 17
10,048
913
9,994
9,598
3,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Poisonwood
Bastet
18
13 / 3 / 11
13,093
1,190
20,139
13,599
5,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 10
11,573
1,052
7,848
7,814
2,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 2 / 17
11,863
1,078
22,332
12,806
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

202

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,924
902
5,487
8,299
2,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Clevrah
Zeus
18
7 / 7 / 6
11,727
1,066
17,743
10,649
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
HotGoo
Guan Yu
18
4 / 7 / 12
11,521
1,047
12,575
20,486
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
17
3 / 7 / 8
11,328
1,030
16,612
12,379
4,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kirbious
Bellona
17
0 / 9 / 10
9,670
879
5,162
23,068
14,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
30
Kills
16
16
Deaths
31
81
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
Zeus
Clevrah
Zeus
7
7
6
1.43
W
Ganesha
Dutchalor
Ganesha
0
4
26
3.25
L
Guan Yu
HotGoo
Guan Yu
4
7
12
1.43
L
Hera
3
7
8
1
W
Nu Wa
Jay5thTC
Nu Wa
1
5
17
1.9
L
Bellona
Kirbious
Bellona
0
9
10
0.56
W
Bastet
Poisonwood
Bastet
13
3
11
6.17
W
8
2
10
6.5
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,955
Damage
57,579
60,907
Taken
74,881
37,869
Mitigated
45,038
6,557
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
3,343
0
231
8,299
2,544
0
2,648
5,651
0
35,866
L
Zeus
Clevrah
Zeus
17,743
2,234
0
619
10,649
3,435
0
2,472
8,177
36,782
0
W
Ganesha
Dutchalor
Ganesha
9,642
644
0
1,160
17,090
20,227
0
9,951
6,989
22,226
0
L
Guan Yu
HotGoo
Guan Yu
12,575
1,570
2,259
3,634
20,486
19,767
0
8,483
11,814
179
32,120
L
Hera
16,612
3,426
0
238
12,379
4,351
0
4,745
7,634
45,311
0
W
Nu Wa
Jay5thTC
Nu Wa
9,994
3,583
204
920
9,598
3,282
0
5,946
3,592
22,162
0
L
Bellona
Kirbious
Bellona
5,162
1,153
0
1,391
23,068
14,941
0
8,801
14,121
0
19,289
W
Bastet
Poisonwood
Bastet
20,139
5,809
0
250
13,599
5,769
0
7,054
6,395
0
36,460
W
7,848
429
0
974
7,814
2,888
0
4,836
2,888
26,461
0
W
22,332
11,003
0
3,049
12,806
5,703
0
6,699
5,897
0
52,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
54,170
187
Minions Killed
247
8
Camps Cleared
8
1,005,302
Distance Traveled
956,774
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,924
902
64
6
3
173,452
3
L
Zeus
11,727
1,066
36
3
2
179,519
0
W
Ganesha
11,695
1,063
0
0
0
186,425
0
L
Guan Yu
11,521
1,047
42
4
1
205,125
0
L
Hera
11,328
1,030
81
7
2
207,507
0
W
Nu Wa
10,048
913
37
3
1
174,666
0
L
Bellona
9,670
879
24
2
0
191,171
0
W
Bastet
13,093
1,190
30
3
5
230,015
0
W
Scylla
11,573
1,052
44
4
1
201,698
0
W
Neith
11,863
1,078
76
7
1
212,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role