Player Matchup

Guan Yu
Guan Yu
Duhhvoid
Guan Yu
Level 4
God Stats
1W - 1L
1,587 SR
Queue Stats
4W - 2L
1,214 Elo+
Party 2
Susano
Susano
KrunkOnDubZ
Susano
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 2
Ra
Ra
Shoelessmatt14
Ra
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,389 Elo+
Party 2
Neith
Neith
SpecterJyn
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,281 Elo+
Party 2
Ymir
Ymir
daddydshim
Ymir
Level 13
God Stats
2W - 1L
1,448 SR
Queue Stats
10W - 11L
1,420 Elo+
Party 2
Team Averages
Level 30
1,507 SR
1,352 Elo+

VS

Team Averages
Level 17
1,516 SR
1,344 Elo+
Heimdallr
Heimdallr
A-Danger-Tree
Heimdallr
Level 24
God Stats
38W - 33L
1,490 SR
Queue Stats
121W - 127L
1,385 Elo+
Solo
Susano
Susano
ICuBrownieZzz
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 98L
1,320 Elo+
Solo
Janus
Janus
MrBrut4l
Janus
Level 10
God Stats
3W - 5L
1,709 SR
Queue Stats
8W - 9L
1,434 Elo+
Party 1
Skadi
Skadi
Solkheim
Skadi
Level 22
God Stats
2W - 13L
1,173 SR
Queue Stats
8W - 15L
1,211 Elo+
Party 1
Cabrakan
Cabrakan
tactical3paraco
Cabrakan
Level 10
God Stats
0W - 1L
1,709 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Duhhvoid
Guan Yu
13
1 / 6 / 4
8,109
451
3,109
12,296
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
15
5 / 1 / 1
9,493
527
5,434
12,395
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 5
9,287
516
8,786
6,000
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
15
9 / 1 / 2
9,623
535
10,480
6,042
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 10
9,952
553
5,662
14,134
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A-Danger-Tree
Heimdallr
16
4 / 3 / 2
9,725
540
6,659
10,052
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
7,697
428
2,697
12,006
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
MrBrut4l
Janus
12
1 / 5 / 3
7,698
428
6,180
7,080
1,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
Solkheim
Skadi
12
2 / 4 / 0
7,679
427
5,748
8,765
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
12
2 / 4 / 5
7,521
418
5,733
9,174
6,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
10
12
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A-Danger-Tree
Heimdallr
4
3
2
1.67
W
Guan Yu
Duhhvoid
Guan Yu
1
6
4
0.5
L
1
5
2
0.4
W
Susano
5
1
1
5.5
L
Janus
MrBrut4l
Janus
1
5
3
0.5
W
4
2
5
3.25
L
Skadi
Solkheim
Skadi
2
4
0
0.5
W
Neith
9
1
2
10
W
2
2
10
3.5
L
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
27,017
50,867
Taken
47,077
33,899
Mitigated
19,986
12,993
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A-Danger-Tree
Heimdallr
6,659
3,375
0
2,642
10,052
4,475
1,265
2,834
7,094
0
57,368
W
Guan Yu
Duhhvoid
Guan Yu
3,109
397
0
1,794
12,296
12,635
591
3,487
8,797
0
24,669
L
2,697
313
0
2,806
12,006
3,896
0
3,085
8,704
0
38,330
W
Susano
5,434
955
0
3,772
12,395
4,745
0
1,256
11,135
0
65,147
L
Janus
MrBrut4l
Janus
6,180
630
0
772
7,080
1,845
558
978
5,908
35,002
0
W
8,786
572
1,110
1,989
6,000
2,874
812
1,825
4,172
47,969
0
L
Skadi
Solkheim
Skadi
5,748
2,637
0
453
8,765
2,923
0
3,035
5,645
0
47,754
W
Neith
10,480
5,115
0
3,182
6,042
2,385
4,280
1,550
4,393
0
37,645
W
5,662
1,206
0
1,146
14,134
11,260
658
3,621
10,450
42,688
0
L
Cabrakan
5,733
446
460
787
9,174
6,847
0
3,989
4,956
15,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
40,320
408
Minions Killed
351
0
Camps Cleared
0
1,702,564
Distance Traveled
1,528,620
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,725
540
114
6
0
248,200
2
W
Guan Yu
8,109
451
44
2
0
280,810
1
L
Susano
7,697
428
81
5
0
302,564
1
W
Susano
9,493
527
120
7
0
389,023
0
L
Janus
7,698
428
49
3
0
298,672
6
W
Ra
9,287
516
101
6
0
399,855
0
L
Skadi
7,679
427
76
4
0
334,342
6
W
Neith
9,623
535
83
5
0
330,046
4
W
Ymir
9,952
553
60
3
0
302,830
6
L
Cabrakan
7,521
418
31
2
0
344,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role