Player Matchup

Guan Yu
Guan Yu
Gold II
Alfredo867
Guan Yu
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
Danwahr
Heimdallr
Silver I
Level 153
God Stats
17W - 21L
1,666 SR
Queue Stats
155W - 160L
1,480 MMR
Solo
Sylvanus
Sylvanus
Gold III
ElCamikaze
Sylvanus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
EzGarM
Discordia
Gold IV
Level 160
God Stats
127W - 78L
1,671 SR
Queue Stats
438W - 449L
1,469 MMR
Solo
Mercury
Mercury
Gold III
bennyboy911
Mercury
Gold III
Level 140
God Stats
5W - 3L
1,817 SR
Queue Stats
107W - 108L
1,477 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,631 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,590 SR
1,477 MMR
Bellona
Bellona
Gold III
Espybrave
Bellona
Gold III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 64L
1,471 MMR
Solo
Ymir
Ymir
Gold III
Güstavöβëkër
Ymir
Gold III
Level 160
God Stats
6W - 4L
1,716 SR
Queue Stats
133W - 147L
1,495 MMR
Solo
Scylla
Scylla
Gold IV
Punishh
Scylla
Gold IV
Level 78
God Stats
26W - 29L
1,669 SR
Queue Stats
655W - 650L
1,479 MMR
Solo
Thanatos
Thanatos
Gold III
SATCHM03
Thanatos
Gold III
Level 154
God Stats
40W - 36L
1,613 SR
Queue Stats
279W - 267L
1,470 MMR
Solo
Anhur
Anhur
Gold IV
reaL42GUY
Anhur
Gold IV
Level 141
God Stats
6W - 2L
1,452 SR
Queue Stats
132W - 143L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alfredo867
Guan Yu
19
3 / 4 / 7
13,999
560
13,277
29,047
40,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Danwahr
Heimdallr
20
9 / 2 / 10
15,671
627
26,683
27,716
13,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ElCamikaze
Sylvanus
15
2 / 4 / 15
12,764
511
8,298
26,317
31,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
EzGarM
Discordia
18
3 / 6 / 11
13,810
552
16,079
12,988
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bennyboy911
Mercury
20
9 / 2 / 8
15,426
617
17,261
18,966
9,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatTsukuyomiSetDanzaburouAthena

VS

Bans
GilgameshJanusSun WukongSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Espybrave
Bellona
20
4 / 5 / 8
15,480
619
19,444
30,406
25,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 11 / 11
11,098
444
6,801
29,397
21,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Punishh
Scylla
19
4 / 2 / 8
12,209
488
21,440
12,699
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
SATCHM03
Thanatos
18
6 / 2 / 5
12,167
487
8,508
17,091
7,199
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
reaL42GUY
Anhur
20
2 / 6 / 3
13,460
538
12,349
19,481
7,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
26
Kills
18
18
Deaths
26
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alfredo867
Guan Yu
3
4
7
1.63
W
Heimdallr
Danwahr
Heimdallr
9
2
10
7
W
Sylvanus
ElCamikaze
Sylvanus
2
4
15
2.38
L
Bellona
Espybrave
Bellona
4
5
8
1.6
W
Discordia
EzGarM
Discordia
3
6
11
1.42
L
2
11
11
0.68
L
Scylla
Punishh
Scylla
4
2
8
4
L
Thanatos
SATCHM03
Thanatos
6
2
5
4.25
W
Mercury
bennyboy911
Mercury
9
2
8
6.5
L
Anhur
reaL42GUY
Anhur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,598
Damage
68,542
115,034
Taken
109,074
100,708
Mitigated
65,134
52,592
Healing
32,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alfredo867
Guan Yu
13,277
2,982
2,319
12,987
29,047
40,684
3,995
4,725
24,322
207
77,475
W
Heimdallr
Danwahr
Heimdallr
26,683
15,633
0
12,868
27,716
13,480
9,469
7,246
20,470
0
130,153
W
Sylvanus
ElCamikaze
Sylvanus
8,298
2,539
5,999
11,951
26,317
31,849
997
10,511
15,806
25,011
0
L
Bellona
Espybrave
Bellona
19,444
7,135
0
5,613
30,406
25,068
0
3,360
26,974
4,564
100,379
W
Discordia
EzGarM
Discordia
16,079
1,006
461
2,795
12,988
5,099
2,687
6,092
6,896
82,883
0
L
6,801
1,907
0
1,249
29,397
21,138
0
8,302
20,693
33,514
0
L
Scylla
Punishh
Scylla
21,440
732
252
3,598
12,699
4,675
0
5,866
6,301
90,331
0
L
Thanatos
SATCHM03
Thanatos
8,508
1,383
0
15,521
17,091
7,199
0
3,353
13,500
0
71,800
W
Mercury
bennyboy911
Mercury
17,261
9,147
0
3,212
18,966
9,596
5,431
5,151
13,815
0
130,504
L
Anhur
reaL42GUY
Anhur
12,349
8,143
0
6,481
19,481
7,054
3,074
2,254
17,170
0
102,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,670
Gold Earned
64,414
633
Minions Killed
706
0
Camps Cleared
0
2,447,156
Distance Traveled
2,367,295
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,999
560
136
5
0
505,284
6
W
Heimdallr
15,671
627
162
6
0
461,717
9
W
Sylvanus
12,764
511
37
1
0
405,109
7
L
Bellona
15,480
619
201
8
0
536,886
6
W
Discordia
13,810
552
140
6
0
451,315
14
L
Ymir
11,098
444
59
2
0
389,039
7
L
Scylla
12,209
488
148
6
0
460,540
1
L
Thanatos
12,167
487
112
4
0
527,436
2
W
Mercury
15,426
617
158
6
0
623,731
5
L
Anhur
13,460
538
186
7
0
453,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role