Player Matchup

Vamana
Vamana
Camoflais36
Vamana
Level 128
God Stats
3W - 1L
1,188 SR
Queue Stats
157W - 166L
1,450 Elo+
Solo
Artemis
Artemis
Chuca136
Artemis
Level 82
God Stats
2W - 2L
1,440 SR
Queue Stats
208W - 194L
1,389 Elo+
Solo
Cupid
Cupid
METALTRAGEDY
Cupid
Level 154
God Stats
19W - 16L
1,540 SR
Queue Stats
538W - 557L
1,405 Elo+
Party 1
Agni
Agni
MsTooHigh2Die
Agni
Level 128
God Stats
13W - 14L
1,602 SR
Queue Stats
490W - 547L
1,423 Elo+
Solo
Pele
Pele
Superdogneyo26
Pele
Level 79
God Stats
6W - 9L
1,546 SR
Queue Stats
383W - 403L
1,382 Elo+
Party 1
Team Averages
Level 114
1,463 SR
1,410 Elo+

VS

Team Averages
Level 95
1,295 SR
1,414 Elo+
Cupid
Cupid
DAYUUM TJ
Cupid
Level 80
God Stats
0W - 5L
1,171 SR
Queue Stats
258W - 276L
1,438 Elo+
Solo
Medusa
Medusa
Rastafario
Medusa
Level 99
God Stats
4W - 5L
1,306 SR
Queue Stats
394W - 385L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
SeanPCannon
Gilgamesh
Level 89
God Stats
6W - 4L
1,572 SR
Queue Stats
168W - 176L
1,383 Elo+
Solo
Mercury
Mercury
franbacr
Mercury
Level 149
God Stats
1W - 16L
928 SR
Queue Stats
748W - 803L
1,432 Elo+
Solo
Thanatos
Thanatos
motorizedninja
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 2 / 17
10,733
826
10,678
23,639
21,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Artemis
Chuca136
Artemis
19
7 / 5 / 11
11,404
877
15,202
10,895
5,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 4 / 15
10,952
842
15,060
13,747
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 6 / 11
10,759
828
17,704
12,878
4,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 9
10,947
842
10,294
12,222
7,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DAYUUM TJ
Cupid
19
5 / 4 / 7
10,711
824
8,334
12,774
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Rastafario
Medusa
18
6 / 6 / 11
10,382
799
17,459
17,070
7,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SeanPCannon
Gilgamesh
18
5 / 5 / 13
10,200
785
16,151
24,803
16,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
franbacr
Mercury
16
3 / 7 / 11
9,541
734
6,098
12,507
4,436
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
16
2 / 7 / 8
9,249
711
5,007
11,191
4,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
71
29
Kills
21
21
Deaths
29
63
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
2
17
5.25
W
Artemis
Chuca136
Artemis
7
5
11
2.5
L
Cupid
DAYUUM TJ
Cupid
5
4
7
2.13
W
6
4
15
3.38
W
6
6
11
1.92
L
Medusa
Rastafario
Medusa
6
6
11
1.92
L
Gilgamesh
SeanPCannon
Gilgamesh
5
5
13
2.3
W
8
4
9
3.13
L
Mercury
franbacr
Mercury
3
7
11
1.21
L
Thanatos
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,938
Damage
53,049
73,381
Taken
78,345
45,085
Mitigated
38,467
31,488
Healing
31,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,678
2,619
1,704
12,809
23,639
21,592
265
0
23,639
898
24,102
W
Artemis
Chuca136
Artemis
15,202
6,254
1,619
1,007
10,895
5,202
1,705
0
10,895
0
33,548
L
Cupid
DAYUUM TJ
Cupid
8,334
4,232
3,280
4,237
12,774
5,595
709
2,705
9,859
0
22,226
W
15,060
5,501
2,952
4,203
13,747
6,441
1,193
0
13,747
0
26,634
W
17,704
2,284
1,047
2,800
12,878
4,806
995
0
12,878
32,604
0
L
Medusa
Rastafario
Medusa
17,459
6,868
840
4,515
17,070
7,410
901
4,328
12,592
0
32,151
L
Gilgamesh
SeanPCannon
Gilgamesh
16,151
1,638
2,648
8,608
24,803
16,659
315
4,052
20,301
0
30,131
W
10,294
3,706
1,622
1,725
12,222
7,044
817
0
12,222
0
20,198
L
Mercury
franbacr
Mercury
6,098
788
1,410
1,890
12,507
4,436
351
3,396
8,991
0
11,937
L
Thanatos
5,007
1,172
0
3,644
11,191
4,367
42
3,740
7,301
0
11,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
50,083
125
Minions Killed
111
0
Camps Cleared
0
1,237,250
Distance Traveled
1,012,327
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,733
826
22
2
0
300,275
3
W
Artemis
11,404
877
32
2
0
210,510
1
L
Cupid
10,711
824
32
2
0
243,092
0
W
Cupid
10,952
842
26
2
0
247,035
1
W
Agni
10,759
828
25
2
0
216,605
1
L
Medusa
10,382
799
27
2
0
187,501
1
L
Gilgamesh
10,200
785
23
2
0
210,368
1
W
Pele
10,947
842
20
2
0
262,825
2
L
Mercury
9,541
734
11
1
0
170,860
1
L
Thanatos
9,249
711
18
1
0
200,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role