Player Matchup

Nu Wa
Nu Wa
Boltswiftarrow
Nu Wa
Level 79
God Stats
4W - 2L
1,942 SR
Queue Stats
278W - 264L
1,595 Elo+
Solo
Heimdallr
Heimdallr
JdRloco
Heimdallr
Level 147
God Stats
6W - 8L
1,463 SR
Queue Stats
193W - 180L
1,481 Elo+
Party 3
Ganesha
Ganesha
Peligrosorog
Ganesha
Level 147
God Stats
8W - 10L
1,592 SR
Queue Stats
402W - 388L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
Spartansl96
Baron Samedi
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 75L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
iwardaddy
Ne Zha
Level 116
God Stats
3W - 4L
1,396 SR
Queue Stats
254W - 207L
1,519 Elo+
Party 2
Team Averages
Level 129
1,579 SR
1,536 Elo+

VS

Team Averages
Level 76
1,626 SR
1,504 Elo+
Osiris
Osiris
GMCV
Osiris
Level 122
God Stats
16W - 5L
1,802 SR
Queue Stats
144W - 118L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
JollyDeath
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,458 Elo+
Party 1
Janus
Janus
Sanoris
Janus
Level 78
God Stats
7W - 3L
1,573 SR
Queue Stats
103W - 63L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Xinaa13
Cthulhu
Level 80
God Stats
1W - 0L
1,721 SR
Queue Stats
14W - 9L
1,458 Elo+
Party 1
Khepri
Khepri
seedless710
Khepri
Level 57
God Stats
2W - 4L
1,536 SR
Queue Stats
141W - 163L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,455
525
9,508
10,190
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
JdRloco
Heimdallr
15
3 / 3 / 6
8,878
493
8,123
8,732
3,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Peligrosorog
Ganesha
16
0 / 3 / 3
9,417
523
6,443
11,778
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Spartansl96
Baron Samedi
14
3 / 4 / 8
8,558
475
10,816
12,587
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
iwardaddy
Ne Zha
16
4 / 4 / 2
9,931
552
5,595
11,465
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GMCV
Osiris
18
9 / 1 / 3
11,086
616
12,816
12,705
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
JollyDeath
Cernunnos
13
1 / 5 / 5
8,294
461
3,329
11,808
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Sanoris
Janus
14
5 / 3 / 4
9,584
532
9,462
9,395
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xinaa13
Cthulhu
15
1 / 2 / 3
9,089
505
6,117
12,698
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
13
2 / 4 / 7
8,544
475
4,224
11,377
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
15
Kills
18
18
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Osiris
GMCV
Osiris
9
1
3
10.5
L
Heimdallr
JdRloco
Heimdallr
3
3
6
2
W
Cernunnos
JollyDeath
Cernunnos
1
5
5
0.7
L
Ganesha
Peligrosorog
Ganesha
0
3
3
0.5
W
Janus
Sanoris
Janus
5
3
4
2.33
L
Baron Samedi
Spartansl96
Baron Samedi
3
4
8
1.75
W
Cthulhu
Xinaa13
Cthulhu
1
2
3
1.25
L
Ne Zha
iwardaddy
Ne Zha
4
4
2
1.25
W
Khepri
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
35,948
54,752
Taken
57,983
21,168
Mitigated
29,503
15,745
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,508
2,250
0
2,350
10,190
3,223
396
3,627
6,383
57,939
0
W
Osiris
GMCV
Osiris
12,816
5,855
0
6,385
12,705
9,200
0
4,312
8,297
0
92,658
L
Heimdallr
JdRloco
Heimdallr
8,123
4,232
0
2,367
8,732
3,322
82
3,008
5,606
0
53,405
W
Cernunnos
JollyDeath
Cernunnos
3,329
555
0
3,161
11,808
3,685
0
6,240
5,568
0
46,925
L
Ganesha
Peligrosorog
Ganesha
6,443
619
0
3,140
11,778
5,526
764
5,869
5,293
52,479
0
W
Janus
Sanoris
Janus
9,462
365
0
667
9,395
2,891
773
4,072
5,281
60,013
0
L
Baron Samedi
Spartansl96
Baron Samedi
10,816
1,103
1,401
4,343
12,587
5,089
0
3,742
8,759
45,652
0
W
Cthulhu
Xinaa13
Cthulhu
6,117
900
0
4,262
12,698
8,174
38
5,728
6,539
47,131
0
L
Ne Zha
iwardaddy
Ne Zha
5,595
2,248
0
2,144
11,465
4,008
0
2,369
8,908
0
68,166
W
Khepri
4,224
626
540
3,222
11,377
5,553
0
5,846
5,531
21,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
46,597
484
Minions Killed
493
0
Camps Cleared
0
1,681,604
Distance Traveled
1,791,787
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,455
525
90
5
0
338,409
7
W
Osiris
11,086
616
156
9
0
423,140
6
L
Heimdallr
8,878
493
105
6
0
347,208
6
W
Cernunnos
8,294
461
95
5
0
302,597
3
L
Ganesha
9,417
523
104
6
0
326,238
3
W
Janus
9,584
532
120
7
0
389,328
0
L
Baron Samedi
8,558
475
64
4
0
310,068
3
W
Cthulhu
9,089
505
103
6
0
333,247
0
L
Ne Zha
9,931
552
121
7
0
359,681
3
W
Khepri
8,544
475
19
1
0
343,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role