Player Matchup

Anhur
Anhur
Diamond V
ADegenerateWeeb
Anhur
Diamond V
Level 69
God Stats
7W - 7L
1,595 SR
Queue Stats
70W - 42L
2,133 MMR
Party 3
Sobek
Sobek
Diamond IV
Bloodyloki
Sobek
Diamond IV
Level 140
God Stats
8W - 11L
1,739 SR
Queue Stats
109W - 108L
2,171 MMR
Party 3
Janus
Janus
Diamond IV
contemplating921
Janus
Diamond IV
Level 146
God Stats
9W - 10L
1,452 SR
Queue Stats
149W - 125L
2,206 MMR
Party 2
Pele
Pele
Diamond III
rjg1313
Pele
Diamond III
Level 149
God Stats
1W - 1L
1,746 SR
Queue Stats
76W - 71L
2,225 MMR
Solo
Tyr
Tyr
Diamond V
venom1426
Tyr
Diamond V
Level 158
God Stats
4W - 3L
1,766 SR
Queue Stats
313W - 289L
2,115 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,659 SR
2,170 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,668 SR
2,165 MMR
Chiron
Chiron
Diamond III
Eddie on Xim
Chiron
Diamond III
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 80L
2,268 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
HolloWGraffix
Erlang Shen
Platinum II
Level 62
God Stats
3W - 1L
1,779 SR
Queue Stats
128W - 106L
2,109 MMR
Party 1
Raijin
Raijin
Diamond IV
JDIDITAGAIN
Raijin
Diamond IV
Level 160
God Stats
30W - 23L
1,889 SR
Queue Stats
612W - 608L
2,258 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
JayMoney CT
Sun Wukong
Diamond III
Level 159
God Stats
2W - 4L
1,370 SR
Queue Stats
235W - 224L
2,087 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
JorginhoDa12_
Cabrakan
Diamond IV
Level 158
God Stats
21W - 20L
1,802 SR
Queue Stats
819W - 817L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 9
18,621
564
33,601
36,408
16,983
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
17
3 / 6 / 12
13,361
405
9,647
35,737
46,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 9
17,007
515
27,696
19,677
7,934
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
rjg1313
Pele
20
8 / 10 / 7
17,141
519
20,101
33,972
22,368
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 12
13,609
412
16,876
35,055
36,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaGilgameshSetTsukuyomiTiamat

VS

Bans
ApolloGuan YuKing ArthurCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 4 / 7
18,607
564
27,328
28,192
12,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
HolloWGraffix
Erlang Shen
20
4 / 10 / 10
16,462
499
18,293
34,453
26,323
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
9 / 3 / 14
18,902
573
43,627
24,560
14,462
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JayMoney CT
Sun Wukong
20
6 / 5 / 9
17,214
522
23,618
39,080
40,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
JorginhoDa12_
Cabrakan
20
9 / 3 / 17
18,950
574
13,042
30,218
53,489
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
25
Kills
38
38
Deaths
25
49
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
10
9
0.85
L
Sobek
3
6
12
1.5
W
Chiron
10
4
7
3.38
W
Erlang Shen
HolloWGraffix
Erlang Shen
4
10
10
0.9
W
Raijin
9
3
14
5.33
W
Sun Wukong
JayMoney CT
Sun Wukong
6
5
9
2.1
W
Cabrakan
JorginhoDa12_
Cabrakan
9
3
17
5.83
L
8
5
9
2.5
L
Pele
rjg1313
Pele
8
10
7
1.15
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,921
Damage
125,908
160,849
Taken
156,503
130,211
Mitigated
147,261
42,246
Healing
51,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,601
27,057
0
16,881
36,408
16,983
2,048
6,588
29,722
0
199,950
L
Sobek
9,647
500
0
5,492
35,737
46,737
614
16,685
18,564
29,975
0
W
Chiron
27,328
10,541
2,539
12,606
28,192
12,520
6,308
5,881
22,310
0
162,939
W
Erlang Shen
HolloWGraffix
Erlang Shen
18,293
7,944
0
6,785
34,453
26,323
93
7,038
27,415
0
128,500
W
Raijin
43,627
3,229
1,070
9,830
24,560
14,462
2,457
7,702
16,858
157,925
0
W
Sun Wukong
JayMoney CT
Sun Wukong
23,618
2,974
0
15,610
39,080
40,467
1,159
13,236
25,844
0
106,130
W
Cabrakan
JorginhoDa12_
Cabrakan
13,042
1,447
0
2,562
30,218
53,489
635
9,213
21,005
37,309
0
L
27,696
1,141
1,356
4,353
19,677
7,934
1,553
8,316
11,077
119,410
0
L
Pele
rjg1313
Pele
20,101
4,285
0
2,901
33,972
22,368
4,454
13,671
19,919
0
147,038
L
16,876
1,431
0
11,263
35,055
36,189
545
11,740
22,994
0
65,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,739
Gold Earned
90,135
757
Minions Killed
783
0
Camps Cleared
0
3,124,817
Distance Traveled
3,192,174
20
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
18,621
564
242
7
0
545,769
3
L
Sobek
13,361
405
22
1
0
672,284
11
W
Chiron
18,607
564
201
6
0
632,605
7
W
Erlang Shen
16,462
499
143
4
0
590,165
9
W
Raijin
18,902
573
220
7
0
635,965
7
W
Sun Wukong
17,214
522
173
5
0
672,147
7
W
Cabrakan
18,950
574
46
1
0
661,292
12
L
Janus
17,007
515
197
6
0
706,891
3
L
Pele
17,141
519
191
6
0
600,510
2
L
Tyr
13,609
412
105
3
0
599,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role