Player Matchup

Ymir
Ymir
BadGameNoCap
Ymir
Level 29
God Stats
0W - 1L
1,375 SR
Queue Stats
39W - 32L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
GAMERUXA
Aphrodite
Level 12
God Stats
22W - 17L
1,500 SR
Queue Stats
256W - 290L
1,402 Elo+
Solo
Nemesis
Nemesis
GG itzM0NKEY
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 1
Neith
Neith
WalmartPBM
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 18L
1,613 Elo+
Solo
Medusa
Medusa
Zarlenia
Medusa
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
68W - 93L
1,446 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,407 Elo+

VS

Team Averages
Level 42
1,451 SR
1,402 Elo+
Neith
Neith
Beembaa
Neith
Level 2
God Stats
3W - 2L
1,257 SR
Queue Stats
3W - 2L
1,325 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Edenheart
Cu Chulainn
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,325 Elo+
Party 2
Chernobog
Chernobog
ZestfulPenny
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 99L
1,450 Elo+
Solo
Ra
Ra
dexal08
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,261 Elo+
Solo
Vulcan
Vulcan
loordbeerus
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 12
14,060
1,082
10,807
35,946
52,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
GAMERUXA
Aphrodite
19
1 / 8 / 8
12,084
930
5,213
21,948
18,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
GG itzM0NKEY
Nemesis
18
3 / 9 / 9
12,077
929
5,240
24,231
13,201
Neith
19
11 / 4 / 4
15,008
1,154
20,502
18,442
9,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Zarlenia
Medusa
19
2 / 8 / 12
12,643
973
15,777
28,258
14,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beembaa
Neith
20
10 / 2 / 20
14,585
1,122
31,767
8,443
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Edenheart
Cu Chulainn
20
9 / 5 / 18
14,361
1,105
23,541
20,288
19,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
ZestfulPenny
Chernobog
20
8 / 3 / 18
14,183
1,091
25,060
14,904
5,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 8 / 15
12,985
999
11,408
12,941
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
20
4 / 3 / 21
13,513
1,039
25,575
6,403
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
128
21
Kills
36
36
Deaths
21
45
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
7
12
1.43
W
Neith
Beembaa
Neith
10
2
20
10
W
Cu Chulainn
Edenheart
Cu Chulainn
9
5
18
3.6
L
Aphrodite
GAMERUXA
Aphrodite
1
8
8
0.63
L
Nemesis
GG itzM0NKEY
Nemesis
3
9
9
0.83
L
Neith
11
4
4
3.25
L
Medusa
Zarlenia
Medusa
2
8
12
1
W
Chernobog
ZestfulPenny
Chernobog
8
3
18
5.67
W
5
8
15
1.56
W
Vulcan
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,539
Damage
117,351
128,825
Taken
62,979
107,649
Mitigated
35,548
17,837
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,807
1,909
0
1,231
35,946
52,175
0
10,465
25,481
35,709
0
W
Neith
Beembaa
Neith
31,767
16,918
0
2,461
8,443
2,829
0
1,037
7,406
0
55,448
W
Cu Chulainn
Edenheart
Cu Chulainn
23,541
4,405
0
2,653
20,288
19,234
0
6,455
13,833
458
32,409
L
Aphrodite
GAMERUXA
Aphrodite
5,213
303
4,304
5,095
21,948
18,236
0
5,037
16,911
35,503
0
L
Nemesis
GG itzM0NKEY
Nemesis
5,240
1,588
0
1,209
24,231
13,201
0
7,343
16,684
0
15,097
L
Neith
20,502
4,253
0
2,505
18,442
9,800
0
4,388
14,054
0
49,950
L
Medusa
Zarlenia
Medusa
15,777
5,558
0
3,493
28,258
14,237
0
10,208
18,050
0
34,847
W
Chernobog
ZestfulPenny
Chernobog
25,060
12,648
0
1,716
14,904
5,707
0
3,619
11,285
0
66,656
W
11,408
1,684
328
1,531
12,941
4,690
0
4,435
8,506
33,838
0
W
Vulcan
25,575
7,166
146
1,015
6,403
3,088
0
474
5,929
47,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,872
Gold Earned
69,627
262
Minions Killed
273
6
Camps Cleared
8
1,275,384
Distance Traveled
1,157,136
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,060
1,082
60
5
0
228,609
0
W
Neith
14,585
1,122
45
3
2
225,902
0
W
Cu Chulainn
14,361
1,105
14
1
2
257,068
0
L
Aphrodite
12,084
930
75
6
3
247,611
1
L
Nemesis
12,077
929
24
2
0
250,369
0
L
Neith
15,008
1,154
60
5
3
283,371
0
L
Medusa
12,643
973
43
3
0
265,424
0
W
Chernobog
14,183
1,091
100
8
2
219,047
2
W
Ra
12,985
999
63
5
0
167,327
1
W
Vulcan
13,513
1,039
51
4
2
287,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role