Player Matchup

Ullr
Ullr
Asgard799
Ullr
Level 28
God Stats
3W - 5L
1,490 SR
Queue Stats
59W - 54L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Freeneticooo
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IkumiOwO
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
928 Elo+
Solo
Merlin
Merlin
mastermind20027
Merlin
Level 27
God Stats
19W - 17L
1,552 SR
Queue Stats
65W - 70L
1,431 Elo+
Solo
Bellona
Bellona
sndolh
Bellona
Level 14
God Stats
14W - 8L
1,595 SR
Queue Stats
291W - 256L
1,318 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,314 Elo+

VS

Team Averages
Level 18
1,477 SR
1,391 Elo+
Ymir
Ymir
Asmaa
Ymir
Level 28
God Stats
5W - 3L
1,646 SR
Queue Stats
37W - 48L
1,410 Elo+
Solo
Chernobog
Chernobog
OrChEySeR
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PoppaOmen
Merlin
Level 28
God Stats
29W - 27L
1,398 SR
Queue Stats
343W - 384L
1,355 Elo+
Solo
Nemesis
Nemesis
Vemios
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Izanami
Izanami
alejox1888
Izanami
Level 28
God Stats
13W - 10L
1,341 SR
Queue Stats
130W - 135L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
10 / 7 / 1
12,707
529
13,104
25,157
10,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Freeneticooo
Heimdallr
4
0 / 2 / 0
6,385
266
733
2,444
519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
IkumiOwO
Kumbhakarna
4
0 / 2 / 1
6,573
274
537
4,713
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
4 / 6 / 4
11,654
486
21,889
19,787
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
sndolh
Bellona
19
2 / 4 / 2
11,793
491
8,423
20,262
15,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asmaa
Ymir
16
3 / 5 / 13
11,525
480
7,295
14,729
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
OrChEySeR
Chernobog
18
2 / 6 / 7
12,174
507
7,433
13,720
6,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
PoppaOmen
Merlin
19
1 / 0 / 5
12,448
519
8,066
5,401
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Vemios
Nemesis
20
2 / 1 / 7
13,347
556
9,507
17,504
10,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
alejox1888
Izanami
20
13 / 4 / 5
15,715
655
25,078
23,545
9,155
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
16
Kills
21
21
Deaths
16
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
10
7
1
1.5
W
Ymir
Asmaa
Ymir
3
5
13
1.9
L
Heimdallr
Freeneticooo
Heimdallr
0
2
0
0
L
Kumbhakarna
IkumiOwO
Kumbhakarna
0
2
1
0.25
W
Chernobog
OrChEySeR
Chernobog
2
6
7
0.92
W
Merlin
PoppaOmen
Merlin
1
0
5
3.5
W
Nemesis
Vemios
Nemesis
2
1
7
5.5
W
Izanami
alejox1888
Izanami
13
4
5
3.88
L
4
6
4
1
L
Bellona
sndolh
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,686
Damage
57,379
72,363
Taken
74,899
35,077
Mitigated
44,705
17,014
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,104
4,941
0
5,997
25,157
10,910
0
4,393
20,464
0
83,266
W
Ymir
Asmaa
Ymir
7,295
619
0
602
14,729
17,001
0
5,134
9,355
37,902
0
L
Heimdallr
Freeneticooo
Heimdallr
733
529
0
225
2,444
519
0
50
2,394
0
5,313
L
Kumbhakarna
IkumiOwO
Kumbhakarna
537
179
0
826
4,713
1,212
0
978
3,555
2,421
0
W
Chernobog
OrChEySeR
Chernobog
7,433
4,567
0
1,220
13,720
6,080
4,327
4,291
9,049
0
50,989
W
Merlin
PoppaOmen
Merlin
8,066
888
0
1,931
5,401
2,309
1,804
582
4,781
73,211
0
W
Nemesis
Vemios
Nemesis
9,507
4,366
0
8,073
17,504
10,160
89
2,066
15,370
0
102,576
W
Izanami
alejox1888
Izanami
25,078
19,660
0
8,389
23,545
9,155
8,512
9,281
13,825
0
136,247
L
21,889
595
98
5,336
19,787
7,276
1,438
2,722
16,973
76,200
0
L
Bellona
sndolh
Bellona
8,423
2,390
0
4,532
20,262
15,160
0
6,616
13,616
0
63,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
65,209
366
Minions Killed
617
0
Camps Cleared
0
1,462,993
Distance Traveled
2,134,054
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,707
529
124
5
0
411,826
2
W
Ymir
11,525
480
48
2
0
407,880
0
L
Heimdallr
6,385
266
5
0
0
103,050
1
L
Kumbhakarna
6,573
274
6
0
0
129,776
1
W
Chernobog
12,174
507
96
4
0
438,744
4
W
Merlin
12,448
519
117
5
0
401,793
4
W
Nemesis
13,347
556
172
7
0
490,629
6
W
Izanami
15,715
655
184
8
0
395,008
3
L
Merlin
11,654
486
108
5
0
372,266
6
L
Bellona
11,793
491
123
5
0
446,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role