Player Matchup

Fafnir
Fafnir
FreeBallFred458
Fafnir
Level 142
God Stats
0W - 3L
1,416 SR
Queue Stats
360W - 398L
1,451 Elo+
Party 1
Mulan
Mulan
NebuLositY99
Mulan
Level 65
God Stats
16W - 18L
1,447 SR
Queue Stats
70W - 81L
1,379 Elo+
Solo
Heimdallr
Heimdallr
RedRanger_5oh3
Heimdallr
Level 78
God Stats
0W - 2L
1,578 SR
Queue Stats
271W - 252L
1,429 Elo+
Solo
Olorun
Olorun
crazykillu0
Olorun
Level 81
God Stats
21W - 18L
1,542 SR
Queue Stats
215W - 218L
1,383 Elo+
Solo
Hun Batz
Hun Batz
dragses
Hun Batz
Level 120
God Stats
0W - 4L
1,243 SR
Queue Stats
110W - 124L
1,448 Elo+
Party 1
Team Averages
Level 97
1,445 SR
1,418 Elo+

VS

Team Averages
Level 101
1,510 SR
1,448 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ahuiateteo
Geb
Level 86
God Stats
2W - 1L
1,732 SR
Queue Stats
211W - 189L
1,450 Elo+
Solo
Medusa
Medusa
LimiT G
Medusa
Level 103
God Stats
5W - 6L
1,319 SR
Queue Stats
166W - 165L
1,387 Elo+
Solo
Da Ji
Da Ji
Terrasaur
Da Ji
Level 69
God Stats
8W - 7L
1,500 SR
Queue Stats
102W - 85L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
pj755
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,449
532
5,539
13,288
9,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 7 / 3
6,744
482
6,123
9,424
5,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
RedRanger_5oh3
Heimdallr
12
2 / 5 / 3
7,134
510
6,251
9,876
3,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
1 / 3 / 3
7,396
528
3,754
6,820
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
dragses
Hun Batz
10
0 / 7 / 1
6,116
437
2,893
10,980
3,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 1 / 2
8,117
580
9,152
7,686
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 10
6,825
488
4,356
9,721
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
LimiT G
Medusa
11
3 / 3 / 6
7,606
543
4,896
5,905
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Terrasaur
Da Ji
11
6 / 0 / 6
7,580
541
4,960
8,013
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
pj755
Cu Chulainn
14
8 / 3 / 4
8,933
638
8,261
14,306
6,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
25
27
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
2
8
W
1
2
10
3
L
3
5
2
0.8
W
Medusa
LimiT G
Medusa
3
3
6
2
L
2
7
3
0.5
L
Heimdallr
RedRanger_5oh3
Heimdallr
2
5
3
0.7
W
Da Ji
Terrasaur
Da Ji
6
0
6
9
L
Olorun
1
3
3
0.83
L
Hun Batz
dragses
Hun Batz
0
7
1
0.07
W
Cu Chulainn
pj755
Cu Chulainn
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
31,625
50,388
Taken
45,631
23,608
Mitigated
18,257
11,293
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,152
817
0
3,051
7,686
2,537
0
2,393
5,293
43,522
0
W
4,356
540
0
2,958
9,721
3,990
0
2,580
7,141
10,471
0
L
5,539
1,087
0
2,313
13,288
9,030
0
3,889
9,399
13,512
0
W
Medusa
LimiT G
Medusa
4,896
2,582
0
1,080
5,905
1,575
1,140
367
5,538
0
36,648
L
6,123
1,075
0
1,064
9,424
5,512
908
987
8,437
0
22,191
L
Heimdallr
RedRanger_5oh3
Heimdallr
6,251
2,348
0
2,661
9,876
3,108
276
2,682
7,194
0
42,352
W
Da Ji
Terrasaur
Da Ji
4,960
1,427
0
2,407
8,013
4,025
0
807
7,206
0
35,150
L
Olorun
3,754
1,515
315
2,052
6,820
2,427
390
3,195
3,625
37,984
0
L
Hun Batz
dragses
Hun Batz
2,893
510
0
2,888
10,980
3,531
0
2,755
8,225
0
31,631
W
Cu Chulainn
pj755
Cu Chulainn
8,261
2,166
0
5,041
14,306
6,130
74
3,146
11,160
0
43,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
39,061
285
Minions Killed
312
0
Camps Cleared
0
1,259,263
Distance Traveled
1,393,298
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,117
580
92
7
0
275,926
1
W
Geb
6,825
488
8
1
0
295,186
4
L
Fafnir
7,449
532
14
1
0
266,697
2
W
Medusa
7,606
543
65
5
0
282,399
3
L
Mulan
6,744
482
48
3
0
233,316
2
L
Heimdallr
7,134
510
78
6
0
259,941
1
W
Da Ji
7,580
541
62
4
0
276,272
3
L
Olorun
7,396
528
86
6
0
247,747
3
L
Hun Batz
6,116
437
59
4
0
251,562
1
W
Cu Chulainn
8,933
638
85
6
0
263,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role