Player Matchup

Ymir
Ymir
Burning_Soul696
Ymir
Level 6
God Stats
3W - 6L
1,400 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
Gevaudan2378
Heimdallr
Level 24
God Stats
17W - 7L
1,649 SR
Queue Stats
225W - 188L
1,514 Elo+
Solo
Tiamat
Tiamat
Steakbite
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,450 Elo+
Solo
Nemesis
Nemesis
kinney63
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,460 Elo+
Party 1
Neith
Neith
shortstack02918
Neith
Level 4
God Stats
7W - 6L
1,456 SR
Queue Stats
7W - 7L
1,468 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,452 Elo+

VS

Team Averages
Level 23
1,433 SR
1,456 Elo+
Anhur
Anhur
Caution-_-Exotic
Anhur
Level 25
God Stats
3W - 3L
1,345 SR
Queue Stats
91W - 87L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
FreeKil1
Ao Kuang
Level 24
God Stats
132W - 57L
1,582 SR
Queue Stats
508W - 213L
1,665 Elo+
Solo
Hou Yi
Hou Yi
Prismatic_Hero
Hou Yi
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
67W - 84L
1,404 Elo+
Solo
Terra
Terra
misztoot
Terra
Level 6
God Stats
16W - 29L
1,131 SR
Queue Stats
1,183W - 1,282L
1,374 Elo+
Solo
Thor
Thor
yungka1d3n
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 18
15,804
988
18,212
26,135
32,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Gevaudan2378
Heimdallr
20
4 / 2 / 19
15,803
988
25,840
18,446
16,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Steakbite
Tiamat
16
0 / 3 / 1
11,372
711
367
2,267
855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
kinney63
Nemesis
20
6 / 9 / 12
14,739
921
16,386
22,575
14,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
10 / 4 / 12
16,311
1,019
28,345
17,445
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 15
14,351
897
15,616
17,940
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
FreeKil1
Ao Kuang
20
17 / 3 / 3
18,196
1,137
34,440
25,668
17,554
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 2 / 13
15,120
945
15,557
15,548
7,634
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
misztoot
Terra
20
0 / 3 / 11
13,196
825
2,625
13,176
15,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 11 / 9
14,280
893
12,311
26,481
11,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
77
25
Kills
26
27
Deaths
25
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
9
18
1.56
W
1
6
15
1.42
W
Ao Kuang
FreeKil1
Ao Kuang
17
3
3
6.17
L
Heimdallr
Gevaudan2378
Heimdallr
4
2
19
6.75
W
2
2
13
4.25
L
Tiamat
Steakbite
Tiamat
0
3
1
0.17
L
Nemesis
kinney63
Nemesis
6
9
12
1.33
W
Terra
misztoot
Terra
0
3
11
1.83
L
10
4
12
4
W
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,150
Damage
80,549
86,868
Taken
98,813
71,981
Mitigated
58,839
3,693
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,212
3,291
0
0
26,135
32,775
0
7,956
18,179
46,159
0
W
15,616
9,648
732
1,485
17,940
6,388
0
3,579
14,361
0
39,592
W
Ao Kuang
FreeKil1
Ao Kuang
34,440
13,246
0
5,112
25,668
17,554
0
5,193
20,475
65,007
3,778
L
Heimdallr
Gevaudan2378
Heimdallr
25,840
14,342
0
0
18,446
16,641
0
8,681
9,765
6,406
54,405
W
15,557
7,537
0
0
15,548
7,634
0
3,737
11,811
0
65,414
L
Tiamat
Steakbite
Tiamat
367
331
0
68
2,267
855
0
341
1,926
972
0
L
Nemesis
kinney63
Nemesis
16,386
5,457
0
388
22,575
14,168
0
9,170
13,405
0
27,953
W
Terra
misztoot
Terra
2,625
285
3,617
2,669
13,176
15,864
0
2,099
11,077
14,806
0
L
28,345
13,202
0
3,237
17,445
7,542
0
9,563
7,882
0
76,376
W
12,311
2,876
0
0
26,481
11,399
0
8,387
18,094
381
36,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,029
Gold Earned
75,143
278
Minions Killed
317
4
Camps Cleared
19
1,099,902
Distance Traveled
1,390,094
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,804
988
90
6
1
252,088
0
W
Anhur
14,351
897
64
4
3
245,105
0
W
Ao Kuang
18,196
1,137
67
4
9
332,462
1
L
Heimdallr
15,803
988
62
4
2
241,374
0
W
Hou Yi
15,120
945
117
7
6
273,549
3
L
Tiamat
11,372
711
1
0
0
33,861
0
L
Nemesis
14,739
921
13
1
1
293,798
0
W
Terra
13,196
825
26
2
0
283,367
1
L
Neith
16,311
1,019
112
7
0
278,781
0
W
Thor
14,280
893
43
3
1
255,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role