Player Matchup

Osiris
Osiris
DaftDuck
Osiris
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 116L
1,478 Elo+
Party 1
Zeus
Zeus
Frasermurray
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,406 Elo+
Party 1
Bacchus
Bacchus
Vinnieex
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,410 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,431 Elo+

VS

Team Averages
Level 48
1,414 SR
1,360 Elo+
Bellona
Bellona
Jiqessa
Bellona
Level 39
God Stats
3W - 1L
1,186 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 2
Izanami
Izanami
Prossessed1
Izanami
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,254 Elo+
Party 2
Persephone
Persephone
hell_dachka
Persephone
Level 29
God Stats
4W - 6L
1,555 SR
Queue Stats
17W - 20L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaftDuck
Osiris
13
4 / 4 / 2
9,170
655
12,785
14,239
11,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 4
9,128
652
9,201
9,439
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Vinnieex
Bacchus
11
0 / 4 / 5
8,901
636
2,790
15,710
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jiqessa
Bellona
12
2 / 2 / 11
9,658
690
7,694
12,114
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Prossessed1
Izanami
15
9 / 1 / 4
11,287
806
15,357
13,477
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
hell_dachka
Persephone
13
2 / 3 / 9
9,776
698
9,329
8,250
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
DaftDuck
Osiris
4
4
2
1.25
L
1
5
4
0.6
W
Bellona
Jiqessa
Bellona
2
2
11
3.75
W
Izanami
Prossessed1
Izanami
9
1
4
11
L
Bacchus
Vinnieex
Bacchus
0
4
5
0.63
W
Persephone
hell_dachka
Persephone
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
32,380
39,388
Taken
33,841
29,689
Mitigated
20,754
7,269
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DaftDuck
Osiris
12,785
3,064
0
2,650
14,239
11,342
805
3,165
10,931
0
37,842
L
9,201
813
0
1,249
9,439
2,344
572
2,158
7,071
36,236
0
W
Bellona
Jiqessa
Bellona
7,694
1,726
669
2,850
12,114
12,904
170
6,117
5,997
0
16,891
W
Izanami
Prossessed1
Izanami
15,357
11,014
0
6,202
13,477
5,032
2,920
3,851
9,626
439
66,920
L
Bacchus
Vinnieex
Bacchus
2,790
580
0
3,370
15,710
16,003
21
4,458
10,985
13,319
0
W
Persephone
hell_dachka
Persephone
9,329
357
1,769
2,056
8,250
2,818
366
2,377
5,870
32,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
30,721
136
Minions Killed
150
0
Camps Cleared
0
739,843
Distance Traveled
726,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,170
655
43
3
0
268,586
2
L
Zeus
9,128
652
67
5
0
221,850
0
W
Bellona
9,658
690
16
1
0
252,042
0
W
Izanami
11,287
806
95
7
0
231,539
2
L
Bacchus
8,901
636
26
2
0
249,407
2
W
Persephone
9,776
698
39
3
0
242,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role