Player Matchup

Izanami
Izanami
ElPeke32
Izanami
Level 8
God Stats
3W - 1L
1,789 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 1
Ares
Ares
WAPUS
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,475 Elo+
Solo
Merlin
Merlin
majinbu8787
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 1
Team Averages
Level 11
1,596 SR
1,588 Elo+

VS

Team Averages
Level 55
1,454 SR
1,324 Elo+
Eset
Eset
ChantalAhFectif
Eset
Level 88
God Stats
3W - 4L
1,582 SR
Queue Stats
87W - 100L
1,449 Elo+
Solo
Cupid
Cupid
Erraziel67
Cupid
Level 60
God Stats
1W - 2L
1,330 SR
Queue Stats
37W - 47L
1,260 Elo+
Party 2
Neith
Neith
Nicomaske
Neith
Level 17
God Stats
9W - 11L
1,449 SR
Queue Stats
40W - 67L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElPeke32
Izanami
12
3 / 8 / 2
9,081
649
8,294
11,416
4,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
WAPUS
Ares
11
1 / 8 / 3
8,970
641
3,194
15,844
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
12
2 / 9 / 3
9,152
654
7,535
10,263
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 11
11,759
840
10,840
9,566
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
16
12 / 1 / 8
11,869
848
11,954
10,848
3,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Nicomaske
Neith
13
3 / 3 / 12
9,839
703
10,081
9,432
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
25
25
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
L
Izanami
ElPeke32
Izanami
3
8
2
0.5
W
Cupid
12
1
8
16
W
Neith
Nicomaske
Neith
3
3
12
3
L
Ares
WAPUS
Ares
1
8
3
0.31
L
Merlin
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
32,875
37,523
Taken
29,846
19,591
Mitigated
10,218
2,564
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,840
1,054
350
2,395
9,566
3,245
631
3,425
6,141
49,127
0
L
Izanami
ElPeke32
Izanami
8,294
5,349
0
879
11,416
4,252
488
4,528
6,888
0
38,638
W
Cupid
11,954
8,501
106
6,448
10,848
3,955
702
3,286
7,562
0
71,215
W
Neith
Nicomaske
Neith
10,081
4,630
0
1,302
9,432
3,018
989
4,433
4,999
0
31,077
L
Ares
WAPUS
Ares
3,194
123
0
1,505
15,844
11,573
0
2,629
13,215
9,415
0
L
Merlin
7,535
256
0
180
10,263
3,766
78
3,719
6,544
25,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
33,467
109
Minions Killed
204
0
Camps Cleared
0
569,386
Distance Traveled
738,033
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,759
840
69
5
0
266,681
6
L
Izanami
9,081
649
54
4
0
175,550
0
W
Cupid
11,869
848
92
7
0
244,219
1
W
Neith
9,839
703
43
3
0
227,133
2
L
Ares
8,970
641
11
1
0
200,985
0
L
Merlin
9,152
654
44
3
0
192,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role