Player Matchup

Heimdallr
Heimdallr
BabyXOT_
Heimdallr
Level 14
God Stats
3W - 4L
1,637 SR
Queue Stats
29W - 47L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Coolpizzarol
Cthulhu
Level 6
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Ymir
Ymir
ElAAnchoAA
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,296 Elo+
Solo
Tiamat
Tiamat
Stanky_Skeleton3
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Party 2
Nemesis
Nemesis
hammered_16
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 2
Team Averages
Level 7
1,486 SR
1,324 Elo+

VS

Team Averages
Level 15
1,524 SR
1,297 Elo+
Persephone
Persephone
GengarsTiddies
Persephone
Level 8
God Stats
8W - 8L
1,480 SR
Queue Stats
24W - 32L
1,251 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KAnthm
Tsukuyomi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,218 Elo+
Party 3
Heimdallr
Heimdallr
Naruto_of_DaLeaf
Heimdallr
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
8W - 5L
1,218 Elo+
Party 3
Hel
Hel
SparkleStormborn
Hel
Level 17
God Stats
15W - 17L
1,552 SR
Queue Stats
61W - 73L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
brunotbg
Kukulkan
Level 18
God Stats
33W - 17L
1,588 SR
Queue Stats
58W - 46L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabyXOT_
Heimdallr
20
1 / 8 / 8
12,801
914
19,356
21,972
13,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Coolpizzarol
Cthulhu
16
0 / 6 / 2
10,908
779
3,156
14,096
6,097
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
0 / 7 / 6
12,294
878
6,363
29,861
39,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 6 / 7
12,958
926
17,888
19,195
14,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
hammered_16
Nemesis
20
12 / 11 / 3
16,231
1,159
28,368
28,194
13,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GengarsTiddies
Persephone
20
3 / 3 / 22
13,861
990
15,972
12,448
4,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
KAnthm
Tsukuyomi
20
16 / 4 / 13
15,623
1,116
27,975
20,539
8,896
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
20
9 / 4 / 21
15,134
1,081
23,029
16,255
6,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 2 / 20
13,867
991
15,642
19,498
15,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
brunotbg
Kukulkan
20
4 / 2 / 19
13,496
964
21,111
11,748
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
15
Kills
38
38
Deaths
15
26
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BabyXOT_
Heimdallr
1
8
8
0.63
L
Cthulhu
Coolpizzarol
Cthulhu
0
6
2
0.17
L
0
7
6
0.43
W
Persephone
GengarsTiddies
Persephone
3
3
22
4.67
W
Tsukuyomi
KAnthm
Tsukuyomi
16
4
13
5.63
W
Heimdallr
9
4
21
4.88
W
6
2
20
8
L
2
6
7
0.92
W
Kukulkan
brunotbg
Kukulkan
4
2
19
6.75
L
Nemesis
hammered_16
Nemesis
12
11
3
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,131
Damage
103,729
113,318
Taken
80,488
87,684
Mitigated
40,845
2,958
Healing
34,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BabyXOT_
Heimdallr
19,356
7,606
0
99
21,972
13,270
0
10,236
11,736
0
45,530
L
Cthulhu
Coolpizzarol
Cthulhu
3,156
209
0
0
14,096
6,097
0
6,406
7,690
11,086
0
L
6,363
784
0
0
29,861
39,808
0
14,027
15,834
20,252
0
W
Persephone
GengarsTiddies
Persephone
15,972
1,901
586
4,235
12,448
4,608
0
4,662
7,783
29,575
0
W
Tsukuyomi
KAnthm
Tsukuyomi
27,975
10,072
0
4,598
20,539
8,896
0
5,387
15,152
0
42,433
W
Heimdallr
23,029
13,969
0
4,794
16,255
6,822
0
7,818
8,437
0
45,394
W
15,642
2,075
10,069
10,689
19,498
15,695
0
5,577
13,921
25,463
0
L
17,888
1,447
0
1,214
19,195
14,534
0
9,299
9,896
31,076
0
W
Kukulkan
brunotbg
Kukulkan
21,111
1,711
0
0
11,748
4,824
0
3,963
7,785
45,154
0
L
Nemesis
hammered_16
Nemesis
28,368
15,116
0
1,645
28,194
13,975
0
12,757
15,437
0
46,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
71,981
149
Minions Killed
205
11
Camps Cleared
6
1,297,702
Distance Traveled
1,324,382
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,801
914
39
3
0
226,427
0
L
Cthulhu
10,908
779
23
2
0
176,607
1
L
Ymir
12,294
878
28
2
1
256,924
1
W
Persephone
13,861
990
40
3
0
212,418
1
W
Tsukuyomi
15,623
1,116
39
3
1
295,362
0
W
Heimdallr
15,134
1,081
41
3
2
236,183
2
W
Hel
13,867
991
23
2
0
289,703
1
L
Tiamat
12,958
926
33
2
0
305,698
1
W
Kukulkan
13,496
964
62
4
3
290,716
0
L
Nemesis
16,231
1,159
26
2
10
332,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role