Player Matchup

Janus
Janus
Kubacy
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
Odin
Odin
MrAdino
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
Robi28
Sol
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
YuKhan21
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
papawentyl
Heimdallr
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,592 SR
1,456 Elo+

VS

Team Averages
Level 22
1,459 SR
1,430 Elo+
Sobek
Sobek
Angryßee
Sobek
Level 15
God Stats
0W - 3L
1,333 SR
Queue Stats
14W - 18L
1,461 Elo+
Party 2
Vulcan
Vulcan
KawasakiYakii
Vulcan
Level 29
God Stats
7W - 10L
1,333 SR
Queue Stats
119W - 139L
1,419 Elo+
Party 2
Izanami
Izanami
KellySeveride
Izanami
Level 17
God Stats
6W - 6L
1,723 SR
Queue Stats
23W - 27L
1,436 Elo+
Party 2
Ares
Ares
Mrwolf1812
Ares
Level 28
God Stats
16W - 14L
1,572 SR
Queue Stats
16W - 17L
1,413 Elo+
Solo
Thor
Thor
Szimszon
Thor
Level 21
God Stats
0W - 2L
1,333 SR
Queue Stats
25W - 30L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kubacy
Janus
12
6 / 2 / 10
7,555
540
7,892
6,221
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
MrAdino
Odin
11
3 / 1 / 10
6,876
491
5,434
9,042
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Robi28
Sol
11
7 / 4 / 7
7,364
526
8,583
8,456
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
9 / 3 / 7
8,494
607
8,756
9,297
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
papawentyl
Heimdallr
9
0 / 4 / 5
5,989
428
4,845
5,957
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Angryßee
Sobek
10
1 / 4 / 5
6,251
447
4,914
10,027
9,268
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 0
7,394
528
8,184
7,352
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
4 / 5 / 2
7,054
504
7,166
8,743
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 5 / 2
6,107
436
2,638
10,133
5,457
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
2 / 6 / 5
6,928
495
4,805
11,216
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
13
14
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Angryßee
Sobek
1
4
5
0.88
L
2
5
0
0.4
L
Izanami
4
5
2
1
W
Janus
Kubacy
Janus
6
2
10
5.5
W
Odin
MrAdino
Odin
3
1
10
8
L
4
5
2
1
W
Sol
Robi28
Sol
7
4
7
2.63
L
Thor
2
6
5
0.75
W
Loki
9
3
7
4.17
W
Heimdallr
papawentyl
Heimdallr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,510
Damage
27,707
38,973
Taken
47,471
13,739
Mitigated
24,949
7,621
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Angryßee
Sobek
4,914
663
0
2,101
10,027
9,268
120
3,769
6,006
13,111
0
L
8,184
1,448
0
433
7,352
2,880
1,012
3,325
3,871
41,045
0
L
Izanami
7,166
4,147
0
683
8,743
3,609
320
910
7,457
0
41,259
W
Janus
Kubacy
Janus
7,892
359
264
1,291
6,221
1,431
252
3,576
2,341
27,957
0
W
Odin
MrAdino
Odin
5,434
1,918
0
404
9,042
5,347
0
3,714
5,228
0
19,461
L
2,638
92
0
1,040
10,133
5,457
0
3,910
6,045
13,137
0
W
Sol
Robi28
Sol
8,583
1,602
0
2,125
8,456
2,677
248
2,120
6,296
27,171
1,409
L
Thor
4,805
1,625
0
1,665
11,216
3,735
47
3,818
7,228
0
28,552
W
Loki
8,756
2,523
0
2,800
9,297
2,551
182
2,577
6,584
0
37,827
W
Heimdallr
papawentyl
Heimdallr
4,845
1,898
0
737
5,957
1,733
434
3,037
2,788
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
33,734
251
Minions Killed
239
0
Camps Cleared
0
1,401,597
Distance Traveled
1,262,990
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,251
447
16
1
0
266,076
4
L
Vulcan
7,394
528
78
6
0
277,911
5
L
Izanami
7,054
504
80
6
0
223,819
0
W
Janus
7,555
540
49
4
0
270,537
2
W
Odin
6,876
491
37
3
0
294,502
0
L
Ares
6,107
436
14
1
0
232,746
0
W
Sol
7,364
526
47
3
0
258,559
3
L
Thor
6,928
495
51
4
0
262,438
4
W
Loki
8,494
607
72
5
0
292,127
1
W
Heimdallr
5,989
428
46
3
0
285,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role