Player Matchup

Medusa
Medusa
LycanSix
Medusa
Level 56
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 35L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
OrcusSlayer
Sylvanus
Level 62
God Stats
1W - 2L
1,665 SR
Queue Stats
388W - 315L
1,579 Elo+
Solo
Merlin
Merlin
Xes222
Merlin
Level 68
God Stats
25W - 12L
1,914 SR
Queue Stats
62W - 39L
1,654 Elo+
Party 2
Team Averages
Level 62
1,693 SR
1,608 Elo+

VS

Team Averages
Level 93
1,645 SR
1,703 Elo+
Ymir
Ymir
M3r3l35
Ymir
Level 7
God Stats
7W - 0L
1,935 SR
Queue Stats
7W - 0L
1,823 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aldomereles
Tsukuyomi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
dhannyy
Eset
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LycanSix
Medusa
15
3 / 9 / 6
12,681
634
15,414
17,682
6,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
OrcusSlayer
Sylvanus
14
2 / 9 / 6
11,861
593
10,468
24,792
17,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Xes222
Merlin
16
3 / 6 / 5
12,197
610
19,138
15,770
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
M3r3l35
Ymir
16
0 / 6 / 17
11,866
593
4,143
23,122
24,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
aldomereles
Tsukuyomi
19
11 / 1 / 12
14,560
728
26,537
21,377
10,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
dhannyy
Eset
19
13 / 2 / 10
14,873
744
23,628
17,628
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
8
Kills
24
24
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
LycanSix
Medusa
3
9
6
0.67
W
Ymir
M3r3l35
Ymir
0
6
17
1.42
L
Sylvanus
OrcusSlayer
Sylvanus
2
9
6
0.56
L
Merlin
Xes222
Merlin
3
6
5
0.92
W
Tsukuyomi
aldomereles
Tsukuyomi
11
1
12
17
W
Eset
dhannyy
Eset
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
54,308
58,244
Taken
62,127
29,739
Mitigated
41,861
18,105
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LycanSix
Medusa
15,414
6,533
328
3,251
17,682
6,183
23
8,637
8,769
0
51,880
W
Ymir
M3r3l35
Ymir
4,143
1,407
0
1,432
23,122
24,105
592
12,160
10,962
19,671
0
L
Sylvanus
OrcusSlayer
Sylvanus
10,468
2,948
3,110
8,719
24,792
17,381
0
11,658
12,567
28,835
4,346
L
Merlin
Xes222
Merlin
19,138
1,009
163
2,534
15,770
6,175
856
6,408
9,086
75,416
0
W
Tsukuyomi
aldomereles
Tsukuyomi
26,537
8,904
0
9,404
21,377
10,004
1,454
8,785
12,592
0
93,542
W
Eset
dhannyy
Eset
23,628
637
2,718
6,531
17,628
7,752
231
8,717
8,911
102,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
41,299
212
Minions Killed
266
0
Camps Cleared
0
908,227
Distance Traveled
1,193,210
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,681
634
53
3
0
325,450
5
W
Ymir
11,866
593
27
1
0
388,773
2
L
Sylvanus
11,861
593
59
3
0
271,591
2
L
Merlin
12,197
610
100
5
0
311,186
7
W
Tsukuyomi
14,560
728
98
5
0
444,427
1
W
Eset
14,873
744
141
7
0
360,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role