Player Matchup

Danzaburou
Danzaburou
Gold V
EinherjarLenneth
Danzaburou
Gold V
Level 44
God Stats
4W - 10L
1,439 SR
Queue Stats
77W - 68L
1,285 MMR
Solo
Cthulhu
Cthulhu
Silver I
Evnotevan
Cthulhu
Silver I
Level 87
God Stats
1W - 1L
1,549 SR
Queue Stats
180W - 189L
1,173 MMR
Party 1
Sol
Sol
Gold V
ScoobyDoobiess
Sol
Gold V
Level 100
God Stats
58W - 57L
1,584 SR
Queue Stats
490W - 513L
1,257 MMR
Solo
Nemesis
Nemesis
Gold V
TBE Snoop
Nemesis
Gold V
Level 109
God Stats
45W - 30L
1,617 SR
Queue Stats
185W - 192L
1,324 MMR
Party 1
Chaac
Chaac
Gold V
maquinebr1995
Chaac
Gold V
Level 84
God Stats
20W - 13L
1,569 SR
Queue Stats
369W - 360L
1,242 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,552 SR
1,256 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,539 SR
1,291 MMR
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
AttackFireGaint
Hercules
Gold V
Level 89
God Stats
1W - 2L
1,343 SR
Queue Stats
981W - 972L
1,223 MMR
Solo
Fenrir
Fenrir
Silver I
Nachocamblex2190
Fenrir
Silver I
Level 102
God Stats
14W - 11L
1,597 SR
Queue Stats
306W - 316L
1,190 MMR
Solo
Chernobog
Chernobog
Gold V
RTrucho
Chernobog
Gold V
Level 127
God Stats
20W - 10L
1,653 SR
Queue Stats
131W - 137L
1,250 MMR
Solo
Ymir
Ymir
Silver I
SAO Galaxy
Ymir
Silver I
Level 148
God Stats
13W - 16L
1,604 SR
Queue Stats
207W - 222L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EinherjarLenneth
Danzaburou
14
5 / 1 / 4
8,927
687
7,236
8,279
2,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Evnotevan
Cthulhu
11
2 / 1 / 4
6,482
499
3,807
5,569
3,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 0
7,469
575
6,091
4,392
1,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TBE Snoop
Nemesis
11
1 / 1 / 4
6,671
513
3,478
7,189
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 1
8,375
644
8,683
10,149
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Cu ChulainnSetAthenaTiamatGilgamesh

VS

Bans
ApolloAresTsukuyomiGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 0 / 0
7,420
571
2,554
5,683
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 4 / 0
6,351
489
5,940
12,297
9,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 1
6,103
469
2,838
9,923
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
RTrucho
Chernobog
10
2 / 3 / 0
6,229
479
3,793
7,979
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 2
5,770
444
2,334
10,135
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
0
0
2
L
Hercules
0
4
0
0
W
Danzaburou
EinherjarLenneth
Danzaburou
5
1
4
7
W
Cthulhu
Evnotevan
Cthulhu
2
1
4
4
L
0
4
1
0.13
L
Chernobog
RTrucho
Chernobog
2
3
0
0.67
L
0
4
2
0.25
W
4
1
0
4
W
Nemesis
TBE Snoop
Nemesis
1
1
4
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
17,459
35,578
Taken
46,017
17,002
Mitigated
20,864
14,859
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,554
493
0
500
5,683
1,936
0
2,636
2,769
51,621
1,048
L
Hercules
5,940
2,730
0
4,424
12,297
9,472
0
610
11,643
0
39,532
W
Danzaburou
EinherjarLenneth
Danzaburou
7,236
3,810
0
3,650
8,279
2,656
234
384
7,895
0
56,847
W
Cthulhu
Evnotevan
Cthulhu
3,807
221
766
1,402
5,569
3,435
25
1,277
4,292
23,690
0
L
2,838
448
0
3,921
9,923
3,175
0
942
8,919
0
35,838
L
Chernobog
RTrucho
Chernobog
3,793
2,374
0
2,610
7,979
2,222
0
2,447
5,494
0
34,684
L
2,334
464
0
1,834
10,135
4,059
0
2,761
7,294
15,832
0
W
6,091
545
0
2,506
4,392
1,281
401
1,354
3,038
38,481
0
W
Nemesis
TBE Snoop
Nemesis
3,478
1,396
0
662
7,189
2,621
513
1,385
5,804
0
37,475
W
8,683
1,796
0
5,873
10,149
7,009
380
75
10,074
0
56,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
31,873
439
Minions Killed
360
0
Camps Cleared
0
1,239,001
Distance Traveled
1,213,165
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,420
571
118
9
0
258,955
5
L
Hercules
6,351
489
81
6
0
242,041
2
W
Danzaburou
8,927
687
106
8
0
237,622
4
W
Cthulhu
6,482
499
41
3
0
233,062
0
L
Fenrir
6,103
469
70
5
0
265,454
0
L
Chernobog
6,229
479
64
5
0
226,554
0
L
Ymir
5,770
444
27
2
0
220,161
7
W
Sol
7,469
575
92
7
0
251,567
4
W
Nemesis
6,671
513
73
6
0
294,803
2
W
Chaac
8,375
644
127
10
0
221,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role