Player Matchup

Serqet
Serqet
LtBanG
Serqet
Level 69
God Stats
2W - 0L
1,574 SR
Queue Stats
43W - 20L
1,682 Elo+
Party 3
Ymir
Ymir
LtDoC
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
TopPlayer231
Hercules
Level 132
God Stats
1W - 1L
1,332 SR
Queue Stats
74W - 62L
1,532 Elo+
Solo
Hachiman
Hachiman
baer089
Hachiman
Level 103
God Stats
19W - 20L
1,439 SR
Queue Stats
498W - 494L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
bryanveinte
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 335L
1,554 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,554 Elo+

VS

Team Averages
Level 101
1,537 SR
1,587 Elo+
Thoth
Thoth
Faelsave
Thoth
Level 149
God Stats
10W - 10L
1,580 SR
Queue Stats
782W - 664L
1,642 Elo+
Party 1
Kuzenbo
Kuzenbo
Gumery
Kuzenbo
Level 126
God Stats
3W - 6L
1,461 SR
Queue Stats
13W - 19L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
Panikha
Aphrodite
Level 98
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
Schoggii
Mercury
Level 41
God Stats
58W - 33L
1,620 SR
Queue Stats
518W - 414L
1,630 Elo+
Party 1
Ullr
Ullr
Th3RavenKing
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LtBanG
Serqet
9
1 / 2 / 1
5,079
508
3,373
6,287
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
LtDoC
Ymir
9
0 / 1 / 4
5,558
556
1,880
7,102
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TopPlayer231
Hercules
11
9 / 0 / 0
6,924
692
5,862
7,601
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
baer089
Hachiman
10
3 / 0 / 1
5,644
564
2,918
3,584
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
bryanveinte
Baron Samedi
9
0 / 2 / 1
5,074
507
2,391
4,991
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Faelsave
Thoth
12
3 / 0 / 1
6,272
627
4,354
4,951
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Gumery
Kuzenbo
8
1 / 1 / 0
5,191
519
2,216
5,091
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Panikha
Aphrodite
5
0 / 9 / 0
3,847
385
2,005
6,641
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Schoggii
Mercury
10
1 / 0 / 0
5,598
560
936
4,451
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,578
458
3,759
4,228
1,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
5
5
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Faelsave
Thoth
3
0
1
3.5
L
Kuzenbo
Gumery
Kuzenbo
1
1
0
1
W
Serqet
LtBanG
Serqet
1
2
1
0.75
W
Ymir
LtDoC
Ymir
0
1
4
2
L
Aphrodite
Panikha
Aphrodite
0
9
0
0
L
Mercury
Schoggii
Mercury
1
0
0
1
L
0
3
1
0.17
W
Hercules
TopPlayer231
Hercules
9
0
0
9
W
Hachiman
baer089
Hachiman
3
0
1
3.5
W
Baron Samedi
bryanveinte
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
13,270
29,565
Taken
25,362
12,004
Mitigated
8,243
11,605
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Faelsave
Thoth
4,354
218
0
1,409
4,951
1,304
0
1,765
2,596
46,238
0
L
Kuzenbo
Gumery
Kuzenbo
2,216
946
0
1,335
5,091
3,084
0
1,477
3,614
12,721
0
W
Serqet
LtBanG
Serqet
3,373
920
0
3,332
6,287
1,773
0
1,032
5,255
0
22,807
W
Ymir
LtDoC
Ymir
1,880
795
0
1,758
7,102
3,102
0
1,381
5,721
12,368
0
L
Aphrodite
Panikha
Aphrodite
2,005
190
0
1,097
6,641
1,519
0
0
6,191
6,126
0
L
Mercury
Schoggii
Mercury
936
821
0
460
4,451
1,281
0
230
3,907
0
29,287
L
3,759
2,071
0
115
4,228
1,055
0
471
3,727
0
23,809
W
Hercules
TopPlayer231
Hercules
5,862
1,732
0
2,709
7,601
4,350
0
1,701
5,596
0
30,945
W
Hachiman
baer089
Hachiman
2,918
1,628
0
2,174
3,584
1,062
0
835
2,749
0
33,520
W
Baron Samedi
bryanveinte
Baron Samedi
2,391
35
183
1,449
4,991
1,717
144
3,322
1,669
31,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
25,486
275
Minions Killed
255
0
Camps Cleared
0
900,099
Distance Traveled
986,617
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,272
627
98
10
0
199,673
3
L
Kuzenbo
5,191
519
28
3
0
188,523
2
W
Serqet
5,079
508
56
6
0
218,407
2
W
Ymir
5,558
556
21
2
0
175,476
2
L
Aphrodite
3,847
385
12
1
0
176,418
0
L
Mercury
5,598
560
70
7
0
240,225
4
L
Ullr
4,578
458
47
5
0
181,778
2
W
Hercules
6,924
692
60
6
0
173,981
0
W
Hachiman
5,644
564
78
8
0
151,624
0
W
Baron Samedi
5,074
507
60
6
0
180,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role