Player Matchup

Chaac
Chaac
DerangedLion
Chaac
Level 85
God Stats
38W - 55L
1,810 SR
Queue Stats
298W - 380L
1,760 Elo+
Solo
Discordia
Discordia
Tatots
Discordia
Level 41
God Stats
106W - 113L
1,546 SR
Queue Stats
360W - 442L
1,467 Elo+
Solo
Cernunnos
Cernunnos
skyshown
Cernunnos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 70
1,619 SR
1,576 Elo+

VS

Team Averages
Level 65
1,526 SR
1,379 Elo+
He Bo
He Bo
Applejuice19
He Bo
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 57L
1,167 Elo+
Party 1
Izanami
Izanami
Willbord
Izanami
Level 67
God Stats
1W - 4L
1,552 SR
Queue Stats
434W - 417L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
jaytheshyone1
Sun Wukong
Level 113
God Stats
1W - 2L
1,526 SR
Queue Stats
128W - 156L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 16
8,739
794
7,081
9,596
5,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Tatots
Discordia
13
10 / 0 / 8
9,629
875
8,952
3,967
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
skyshown
Cernunnos
11
8 / 3 / 10
9,366
851
13,183
12,149
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 1
7,100
645
4,033
10,503
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Willbord
Izanami
12
2 / 2 / 1
8,214
747
5,976
9,239
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
jaytheshyone1
Sun Wukong
9
0 / 7 / 1
6,531
594
3,808
15,115
7,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
3
3
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
2
0
16
10
W
Discordia
Tatots
Discordia
10
0
8
14
L
Izanami
Willbord
Izanami
2
2
1
1.25
L
Sun Wukong
jaytheshyone1
Sun Wukong
0
7
1
0.07
W
Cernunnos
skyshown
Cernunnos
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
13,817
25,712
Taken
34,857
11,129
Mitigated
13,353
11,201
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
639
0
434
10,503
2,594
0
2,310
7,991
8,348
0
W
7,081
1,105
978
4,880
9,596
5,539
729
1,002
8,594
0
30,054
W
Discordia
Tatots
Discordia
8,952
621
0
1,545
3,967
1,280
733
687
3,280
33,091
0
L
Izanami
Willbord
Izanami
5,976
3,313
0
491
9,239
3,429
0
2,058
6,977
0
43,957
L
Sun Wukong
jaytheshyone1
Sun Wukong
3,808
755
277
1,417
15,115
7,330
0
3,880
10,911
0
22,948
W
Cernunnos
skyshown
Cernunnos
13,183
6,208
0
3,798
12,149
4,310
1,066
2,396
9,753
0
44,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
21,845
139
Minions Killed
119
0
Camps Cleared
0
643,190
Distance Traveled
565,196
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,100
645
11
1
0
148,637
2
W
Chaac
8,739
794
41
4
0
232,554
0
W
Discordia
9,629
875
58
5
0
211,831
4
L
Izanami
8,214
747
78
7
0
207,471
1
L
Sun Wukong
6,531
594
30
3
0
209,088
2
W
Cernunnos
9,366
851
40
4
0
198,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role