Player Matchup

Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FaNTA DE2 Lt
Anubis
Level 83
God Stats
13W - 11L
1,603 SR
Queue Stats
339W - 297L
1,558 Elo+
Party 1
Geb
Geb
Olympusdeciple
Geb
Level 160
God Stats
7W - 7L
1,398 SR
Queue Stats
359W - 386L
1,425 Elo+
Solo
Chronos
Chronos
Tonatiuh1337
Chronos
Level 157
God Stats
8W - 0L
1,989 SR
Queue Stats
538W - 479L
1,603 Elo+
Party 1
Achilles
Achilles
Victor13dvd
Achilles
Level 75
God Stats
39W - 33L
1,624 SR
Queue Stats
862W - 844L
1,540 Elo+
Party 1
Team Averages
Level 118
1,623 SR
1,525 Elo+

VS

Team Averages
Level 104
1,490 SR
1,443 Elo+
Jing Wei
Jing Wei
CallantCody
Jing Wei
Level 129
God Stats
7W - 11L
1,461 SR
Queue Stats
651W - 692L
1,381 Elo+
Solo
Kali
Kali
Jxvial
Kali
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 122L
1,588 Elo+
Party 3
Chaac
Chaac
juzsSh1zted0nU
Chaac
Level 105
God Stats
34W - 32L
1,586 SR
Queue Stats
46W - 41L
1,528 Elo+
Party 3
Cerberus
Cerberus
lethal_death19
Cerberus
Level 58
God Stats
9W - 12L
1,454 SR
Queue Stats
54W - 93L
1,272 Elo+
Party 2
Janus
Janus
nicomorgal
Janus
Level 81
God Stats
18W - 38L
1,449 SR
Queue Stats
346W - 337L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 1 / 1
5,863
533
2,103
5,711
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
12
2 / 0 / 1
6,735
612
4,260
5,564
2,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 2
4,986
453
2,360
5,796
3,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Tonatiuh1337
Chronos
12
6 / 0 / 0
7,013
638
8,765
4,799
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Victor13dvd
Achilles
12
1 / 0 / 0
6,368
579
5,371
8,243
5,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CallantCody
Jing Wei
10
0 / 2 / 1
5,334
485
2,284
5,869
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
Jxvial
Kali
11
1 / 1 / 1
5,915
538
1,572
7,047
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,382
580
7,053
8,657
4,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
8
0 / 4 / 1
4,376
398
2,244
9,088
2,944
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Janus
10
0 / 3 / 0
5,891
536
2,048
5,717
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
10
Kills
2
2
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
1
1.5
L
Jing Wei
CallantCody
Jing Wei
0
2
1
0.25
W
Anubis
2
0
1
2.5
L
Kali
Jxvial
Kali
1
1
1
1.5
W
0
1
2
1
W
Chronos
Tonatiuh1337
Chronos
6
0
0
6
W
Achilles
Victor13dvd
Achilles
1
0
0
1
L
1
0
0
1
L
Cerberus
0
4
1
0.13
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
15,201
30,113
Taken
36,378
14,749
Mitigated
12,860
13,144
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,103
225
0
3,404
5,711
1,709
0
0
5,711
0
26,282
L
Jing Wei
CallantCody
Jing Wei
2,284
1,581
0
2,264
5,869
1,623
123
3,268
2,601
0
27,873
W
Anubis
4,260
167
0
4,101
5,564
2,405
390
1,846
3,516
43,590
0
L
Kali
Jxvial
Kali
1,572
561
0
1,586
7,047
2,285
0
887
6,160
0
36,492
W
2,360
173
83
733
5,796
3,466
0
911
4,885
14,699
0
W
Chronos
Tonatiuh1337
Chronos
8,765
4,352
0
1,794
4,799
1,545
1,030
1,333
3,466
42,350
5,126
W
Achilles
Victor13dvd
Achilles
5,371
1,267
0
3,029
8,243
5,624
0
0
8,243
0
35,483
L
7,053
910
0
3,985
8,657
4,957
43
516
7,973
0
41,769
L
Cerberus
2,244
55
467
2,586
9,088
2,944
0
6,512
2,576
12,592
0
L
Janus
2,048
133
0
680
5,717
1,051
0
3,523
2,070
35,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
27,898
337
Minions Killed
346
0
Camps Cleared
0
1,076,389
Distance Traveled
1,050,280
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,863
533
70
6
0
247,445
0
L
Jing Wei
5,334
485
60
5
0
191,235
3
W
Anubis
6,735
612
91
8
0
201,368
7
L
Kali
5,915
538
80
7
0
230,228
5
W
Geb
4,986
453
20
2
0
198,993
0
W
Chronos
7,013
638
82
7
0
209,314
4
W
Achilles
6,368
579
74
7
0
219,269
0
L
Chaac
6,382
580
89
8
0
212,443
3
L
Cerberus
4,376
398
26
2
0
198,147
0
L
Janus
5,891
536
91
8
0
218,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role