Player Matchup

Arachne
Arachne
CoomFaucet69
Arachne
Level 15
God Stats
12W - 10L
1,420 SR
Queue Stats
97W - 95L
1,415 Elo+
Party 2
Ares
Ares
Helsinwizard
Ares
Level 7
God Stats
27W - 21L
1,194 SR
Queue Stats
65W - 63L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
SirBolsteen
Gilgamesh
Level 15
God Stats
5W - 4L
1,279 SR
Queue Stats
19W - 16L
1,575 Elo+
Party 2
Anubis
Anubis
Zyyrax
Anubis
Level 29
God Stats
17W - 12L
1,584 SR
Queue Stats
152W - 132L
1,605 Elo+
Party 2
Anhur
Anhur
d3spaireon
Anhur
Level 29
God Stats
7W - 12L
1,539 SR
Queue Stats
117W - 97L
1,687 Elo+
Solo
Team Averages
Level 19
1,403 SR
1,513 Elo+

VS

Team Averages
Level 36
1,530 SR
1,511 Elo+
Khepri
Khepri
Deadlynk
Khepri
Level 7
God Stats
0W - 2L
1,339 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Drax02
Amaterasu
Level 140
God Stats
6W - 6L
1,714 SR
Queue Stats
308W - 318L
1,480 Elo+
Party 3
Ullr
Ullr
ShabbyDuder
Ullr
Level 17
God Stats
2W - 5L
1,360 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 1
Olorun
Olorun
UberNooberX
Olorun
Level 10
God Stats
5W - 3L
1,654 SR
Queue Stats
12W - 12L
1,455 Elo+
Party 1
Set
Set
su-macho7
Set
Level 6
God Stats
2W - 4L
1,581 SR
Queue Stats
12W - 10L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoomFaucet69
Arachne
15
3 / 2 / 3
8,887
523
7,374
10,933
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 4
8,491
499
2,416
5,893
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
SirBolsteen
Gilgamesh
13
0 / 6 / 0
7,380
434
9,528
12,670
5,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Zyyrax
Anubis
18
12 / 2 / 2
10,823
637
18,084
9,445
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
17
7 / 1 / 6
10,271
604
18,289
13,726
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deadlynk
Khepri
10
0 / 6 / 2
6,338
373
2,833
11,745
5,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Drax02
Amaterasu
15
7 / 3 / 1
9,728
572
10,530
21,561
14,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 0
7,400
435
7,603
8,900
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
13
1 / 7 / 1
8,027
472
4,469
13,221
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 6 / 3
7,461
439
3,719
14,667
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
25
Kills
11
11
Deaths
25
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
CoomFaucet69
Arachne
3
2
3
2.25
L
Khepri
Deadlynk
Khepri
0
6
2
0.17
L
Amaterasu
Drax02
Amaterasu
7
3
1
2.5
W
3
0
4
5
L
2
3
0
0.67
W
Gilgamesh
SirBolsteen
Gilgamesh
0
6
0
0
L
Olorun
1
7
1
0.21
W
Anubis
Zyyrax
Anubis
12
2
2
6.5
W
Anhur
7
1
6
10
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
29,154
52,667
Taken
70,094
26,701
Mitigated
28,497
18,107
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CoomFaucet69
Arachne
7,374
5,342
0
3,315
10,933
4,811
39
105
10,615
0
62,738
L
Khepri
Deadlynk
Khepri
2,833
771
0
0
11,745
5,173
84
933
10,812
14,507
0
L
Amaterasu
Drax02
Amaterasu
10,530
3,324
0
8,740
21,561
14,255
0
3,503
18,058
0
43,589
W
2,416
336
0
673
5,893
6,466
564
1,145
4,685
18,197
0
L
7,603
4,143
0
2,346
8,900
2,148
890
1,223
7,677
0
50,107
W
Gilgamesh
SirBolsteen
Gilgamesh
9,528
3,111
0
1,767
12,670
5,140
356
86
12,101
0
46,812
L
Olorun
4,469
2,689
0
4,286
13,221
3,270
0
9,984
3,237
40,733
0
W
Anubis
Zyyrax
Anubis
18,084
283
194
3,880
9,445
4,982
249
3,703
5,679
70,622
0
W
Anhur
18,289
12,894
0
8,278
13,726
5,302
2,060
2,171
11,463
0
87,320
L
3,719
1,554
0
3,440
14,667
3,651
216
4,857
9,810
0
34,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
38,954
463
Minions Killed
358
0
Camps Cleared
0
1,620,249
Distance Traveled
1,513,321
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,887
523
106
6
0
380,570
3
L
Khepri
6,338
373
24
1
0
292,508
1
L
Amaterasu
9,728
572
78
5
0
317,912
5
W
Ares
8,491
499
27
2
0
303,671
0
L
Ullr
7,400
435
103
6
0
286,090
6
W
Gilgamesh
7,380
434
77
5
0
345,196
0
L
Olorun
8,027
472
80
5
0
293,142
1
W
Anubis
10,823
637
132
8
0
304,558
2
W
Anhur
10,271
604
121
7
0
286,254
5
L
Set
7,461
439
73
4
0
323,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role