Player Matchup

Aphrodite
Aphrodite
CthulhusSevant
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Hatsunebiku
Ra
Level 22
God Stats
0W - 1L
1,629 SR
Queue Stats
29W - 35L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
Liliverson
Guan Yu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 267L
1,330 Elo+
Solo
Yemoja
Yemoja
SP2ZZ522
Yemoja
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
40W - 54L
1,482 Elo+
Party 2
Chaac
Chaac
TheLingeringDude
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,377 Elo+
Party 2
Team Averages
Level 34
1,571 SR
1,417 Elo+

VS

Team Averages
Level 28
1,482 SR
1,460 Elo+
Ymir
Ymir
Flamelaw
Ymir
Level 29
God Stats
13W - 10L
1,402 SR
Queue Stats
94W - 78L
1,498 Elo+
Party 1
Rama
Rama
Sage1911
Rama
Level 21
God Stats
10W - 8L
1,322 SR
Queue Stats
280W - 257L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
XJackson
Gilgamesh
Level 2
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 1L
1,399 Elo+
Party 3
Ah Puch
Ah Puch
cbastheg
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,462 Elo+
Party 3
Bakasura
Bakasura
xCalavan
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CthulhusSevant
Aphrodite
16
5 / 7 / 5
11,313
1,131
13,941
15,440
10,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 12 / 6
9,608
961
9,018
19,848
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Liliverson
Guan Yu
15
1 / 15 / 3
9,249
925
4,591
26,010
21,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
SP2ZZ522
Yemoja
17
4 / 3 / 6
11,990
1,199
7,893
15,129
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 7 / 8
9,756
976
7,465
22,635
16,856
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 1 / 27
10,825
1,083
6,663
9,964
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
19
22 / 2 / 15
14,820
1,482
36,610
8,874
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
XJackson
Gilgamesh
18
7 / 4 / 21
11,030
1,103
9,083
11,935
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
cbastheg
Ah Puch
18
3 / 2 / 26
11,188
1,119
25,021
7,461
3,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
xCalavan
Bakasura
18
10 / 2 / 19
12,433
1,243
14,538
13,907
7,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
152
11
Kills
44
44
Deaths
11
28
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CthulhusSevant
Aphrodite
5
7
5
1.07
W
Ymir
2
1
27
15.5
L
1
12
6
0.33
L
Guan Yu
Liliverson
Guan Yu
1
15
3
0.17
L
Yemoja
SP2ZZ522
Yemoja
4
3
6
2.33
W
Rama
22
2
15
14.75
L
0
7
8
0.57
W
Gilgamesh
XJackson
Gilgamesh
7
4
21
4.38
W
Ah Puch
cbastheg
Ah Puch
3
2
26
8
W
Bakasura
xCalavan
Bakasura
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
91,915
99,062
Taken
52,141
67,927
Mitigated
30,878
22,965
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CthulhusSevant
Aphrodite
13,941
1,496
3,661
4,226
15,440
10,194
0
4,712
10,584
35,017
0
W
Ymir
6,663
1,287
621
1,101
9,964
8,636
0
6,850
3,114
14,712
0
L
9,018
1,378
894
1,486
19,848
8,012
0
9,101
10,617
23,470
0
L
Guan Yu
Liliverson
Guan Yu
4,591
1,855
697
1,123
26,010
21,580
0
6,807
17,858
0
13,713
L
Yemoja
SP2ZZ522
Yemoja
7,893
2,733
5,718
1,695
15,129
11,285
0
5,326
9,252
20,774
0
W
Rama
36,610
32,723
892
635
8,874
3,978
0
4,661
4,213
0
57,726
L
7,465
1,356
0
3,465
22,635
16,856
0
5,308
16,694
0
27,701
W
Gilgamesh
XJackson
Gilgamesh
9,083
3,036
0
653
11,935
7,281
0
7,384
4,551
140
17,397
W
Ah Puch
cbastheg
Ah Puch
25,021
2,240
0
1,595
7,461
3,255
0
4,154
3,307
50,085
0
W
Bakasura
xCalavan
Bakasura
14,538
9,745
0
5,379
13,907
7,728
0
7,803
5,985
0
29,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
60,296
173
Minions Killed
202
4
Camps Cleared
12
899,754
Distance Traveled
963,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,313
1,131
58
6
3
197,691
0
W
Ymir
10,825
1,083
17
2
0
211,058
0
L
Ra
9,608
961
35
4
1
149,720
0
L
Guan Yu
9,249
925
16
2
0
181,488
0
L
Yemoja
11,990
1,199
22
2
0
208,623
0
W
Rama
14,820
1,482
51
5
3
156,739
0
L
Chaac
9,756
976
42
4
0
162,232
1
W
Gilgamesh
11,030
1,103
25
3
0
183,240
0
W
Ah Puch
11,188
1,119
58
6
0
157,447
0
W
Bakasura
12,433
1,243
51
5
9
254,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role