Player Matchup

Izanami
Izanami
Amelia_Frost
Izanami
Level 87
God Stats
102W - 86L
1,574 SR
Queue Stats
412W - 448L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Scott_Da_Bot
Cthulhu
Level 116
God Stats
87W - 46L
1,557 SR
Queue Stats
1,068W - 1,075L
1,479 Elo+
Party 2
Janus
Janus
Undead-_-Ghost77
Janus
Level 142
God Stats
2W - 0L
1,709 SR
Queue Stats
341W - 352L
1,559 Elo+
Party 1
Thanatos
Thanatos
Xeggie
Thanatos
Level 132
God Stats
1W - 4L
1,194 SR
Queue Stats
233W - 273L
1,510 Elo+
Party 1
Awilix
Awilix
curvydog
Awilix
Level 120
God Stats
5W - 7L
1,184 SR
Queue Stats
964W - 938L
1,537 Elo+
Party 2
Team Averages
Level 119
1,444 SR
1,508 Elo+

VS

Team Averages
Level 117
1,490 SR
1,526 Elo+
Ymir
Ymir
Envy Epicz
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 4
Awilix
Awilix
Hinderless
Awilix
Level 139
God Stats
8W - 5L
1,753 SR
Queue Stats
112W - 101L
1,562 Elo+
Solo
Poseidon
Poseidon
SaberC
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
XGodNillaX
Bellona
Level 127
God Stats
0W - 1L
1,185 SR
Queue Stats
85W - 72L
1,596 Elo+
Party 3
Neith
Neith
XSmokeNillaX
Neith
Level 84
God Stats
9W - 9L
1,510 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amelia_Frost
Izanami
15
3 / 2 / 7
9,630
535
6,906
7,773
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Scott_Da_Bot
Cthulhu
15
5 / 0 / 9
10,318
573
9,777
17,759
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 2 / 8
11,659
648
15,474
11,157
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Xeggie
Thanatos
17
6 / 2 / 7
10,797
600
7,463
11,451
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
curvydog
Awilix
18
5 / 2 / 7
11,199
622
9,740
12,818
9,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,028
446
7,112
18,403
13,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Hinderless
Awilix
10
1 / 6 / 0
7,024
390
2,287
9,573
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
SaberC
Poseidon
12
0 / 3 / 5
7,776
432
6,766
7,348
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
XGodNillaX
Bellona
15
4 / 9 / 1
9,728
540
11,551
20,002
15,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 3 / 2
8,491
472
6,270
9,321
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
27
Kills
8
8
Deaths
27
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amelia_Frost
Izanami
3
2
7
3.25
L
2
6
4
0.67
L
Awilix
Hinderless
Awilix
1
6
0
0.17
L
Poseidon
SaberC
Poseidon
0
3
5
0.83
W
Cthulhu
Scott_Da_Bot
Cthulhu
5
0
9
9.5
W
8
2
8
6
L
Bellona
XGodNillaX
Bellona
4
9
1
0.5
L
1
3
2
0.67
W
Thanatos
Xeggie
Thanatos
6
2
7
4.75
W
Awilix
curvydog
Awilix
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
33,986
60,958
Taken
64,647
39,282
Mitigated
37,644
25,445
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amelia_Frost
Izanami
6,906
4,794
840
1,785
7,773
2,936
4,465
827
6,946
0
64,641
L
7,112
1,414
328
901
18,403
13,500
0
9,128
9,275
24,911
0
L
Awilix
Hinderless
Awilix
2,287
727
0
2,305
9,573
2,965
0
3,757
5,816
0
35,833
L
Poseidon
SaberC
Poseidon
6,766
445
0
857
7,348
2,620
0
4,173
3,175
41,104
0
W
Cthulhu
Scott_Da_Bot
Cthulhu
9,777
338
1,150
5,570
17,759
18,194
370
3,777
13,803
35,867
0
W
15,474
992
0
2,514
11,157
4,407
2,421
4,783
6,032
88,386
0
L
Bellona
XGodNillaX
Bellona
11,551
5,165
0
3,824
20,002
15,382
0
4,105
15,897
0
47,014
L
6,270
2,717
0
3,123
9,321
3,177
0
4,088
5,233
0
54,260
W
Thanatos
Xeggie
Thanatos
7,463
1,919
0
10,584
11,451
4,605
1,232
2,269
9,090
0
59,994
W
Awilix
curvydog
Awilix
9,740
2,822
0
3,002
12,818
9,140
843
1,555
11,209
0
70,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,603
Gold Earned
41,047
578
Minions Killed
370
0
Camps Cleared
0
1,759,266
Distance Traveled
1,523,379
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,630
535
112
6
0
307,379
1
L
Ymir
8,028
446
33
2
0
309,378
2
L
Awilix
7,024
390
71
4
0
281,930
1
L
Poseidon
7,776
432
77
4
0
339,917
1
W
Cthulhu
10,318
573
39
2
0
374,049
2
W
Janus
11,659
648
166
9
0
365,519
1
L
Bellona
9,728
540
87
5
0
271,391
0
L
Neith
8,491
472
102
6
0
320,763
1
W
Thanatos
10,797
600
118
7
0
352,027
2
W
Awilix
11,199
622
143
8
0
360,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role