Player Matchup

Danzaburou
Danzaburou
ErieBayhawk
Danzaburou
Level 88
God Stats
12W - 15L
1,636 SR
Queue Stats
255W - 256L
1,495 Elo+
Party 1
Ra
Ra
GuyTrying
Ra
Level 69
God Stats
4W - 3L
1,638 SR
Queue Stats
138W - 167L
1,313 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TafKa_Reptar985
Cu Chulainn
Level 29
God Stats
10W - 5L
1,728 SR
Queue Stats
41W - 32L
1,569 Elo+
Party 1
Terra
Terra
flash__bow
Terra
Level 104
God Stats
20W - 23L
1,606 SR
Queue Stats
271W - 253L
1,606 Elo+
Party 1
Da Ji
Da Ji
toxicbubbIes
Da Ji
Level 56
God Stats
0W - 15L
1,317 SR
Queue Stats
232W - 296L
1,321 Elo+
Party 4
Team Averages
Level 69
1,585 SR
1,461 Elo+

VS

Team Averages
Level 48
1,417 SR
1,394 Elo+
Nemesis
Nemesis
Ameliasghost1
Nemesis
Level 41
God Stats
92W - 103L
1,352 SR
Queue Stats
115W - 159L
1,255 Elo+
Party 3
Mulan
Mulan
DaddyYonk
Mulan
Level 29
God Stats
52W - 73L
1,311 SR
Queue Stats
75W - 118L
1,210 Elo+
Party 3
Janus
Janus
Norsemen2014
Janus
Level 62
God Stats
25W - 20L
1,523 SR
Queue Stats
331W - 267L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
Silky660
Heimdallr
Level 48
God Stats
1W - 3L
1,293 SR
Queue Stats
200W - 168L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
zBabyHank
Amaterasu
Level 60
God Stats
61W - 45L
1,607 SR
Queue Stats
380W - 352L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErieBayhawk
Danzaburou
16
5 / 2 / 1
10,393
577
9,473
11,596
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 0
9,104
506
6,951
9,568
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TafKa_Reptar985
Cu Chulainn
16
3 / 4 / 2
9,712
540
13,030
14,928
10,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Terra
12
1 / 6 / 4
8,712
484
5,272
14,109
6,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 1
7,814
434
4,040
10,029
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
7 / 2 / 3
9,402
522
9,388
15,068
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
DaddyYonk
Mulan
10
1 / 3 / 2
7,059
392
3,306
7,871
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 4
11,667
648
11,038
11,339
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Silky660
Heimdallr
14
1 / 4 / 4
8,837
491
7,112
12,833
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
zBabyHank
Amaterasu
18
4 / 1 / 7
10,751
597
12,226
16,152
10,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
22
22
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
2
3
4.25
W
Mulan
DaddyYonk
Mulan
1
3
2
0.67
L
Danzaburou
ErieBayhawk
Danzaburou
5
2
1
2.75
L
1
7
0
0.14
W
9
1
4
11
W
Heimdallr
Silky660
Heimdallr
1
4
4
0.75
L
Cu Chulainn
TafKa_Reptar985
Cu Chulainn
3
4
2
1
L
Terra
1
6
4
0.5
L
1
3
1
0.5
W
Amaterasu
zBabyHank
Amaterasu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
43,070
60,230
Taken
63,263
28,467
Mitigated
30,379
12,001
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,388
4,725
0
6,252
15,068
6,242
236
2,163
12,821
0
61,009
W
Mulan
DaddyYonk
Mulan
3,306
353
0
1,406
7,871
4,877
600
1,979
5,665
0
26,256
L
Danzaburou
ErieBayhawk
Danzaburou
9,473
5,080
0
3,855
11,596
4,571
3,923
1,060
10,536
0
66,904
L
6,951
107
394
1,467
9,568
3,079
1,152
5,642
3,926
51,863
0
W
11,038
1,073
166
5,065
11,339
3,896
0
5,470
5,597
81,935
0
W
Heimdallr
Silky660
Heimdallr
7,112
3,902
0
2,476
12,833
4,723
737
1,799
10,992
0
49,364
L
Cu Chulainn
TafKa_Reptar985
Cu Chulainn
13,030
1,569
0
2,732
14,928
10,521
0
1,478
13,450
6,211
51,552
L
Terra
5,272
1,178
572
2,225
14,109
6,954
476
2,337
11,772
18,580
0
L
4,040
734
300
456
10,029
3,342
0
521
9,508
0
40,539
W
Amaterasu
zBabyHank
Amaterasu
12,226
6,403
0
9,550
16,152
10,641
1,710
2,360
13,733
0
80,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
47,716
452
Minions Killed
574
0
Camps Cleared
0
1,752,634
Distance Traveled
1,631,572
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,402
522
102
6
0
375,141
0
W
Mulan
7,059
392
54
3
0
223,027
0
L
Danzaburou
10,393
577
139
8
0
364,740
0
L
Ra
9,104
506
117
7
0
309,450
0
W
Janus
11,667
648
173
10
0
364,943
7
W
Heimdallr
8,837
491
87
5
0
311,444
1
L
Cu Chulainn
9,712
540
102
6
0
317,964
1
L
Terra
8,712
484
22
1
0
384,165
4
L
Da Ji
7,814
434
72
4
0
376,315
0
W
Amaterasu
10,751
597
158
9
0
357,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role