Player Matchup

Artemis
Artemis
Dudeitpe
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
HaveANice1
Ares
Level 29
God Stats
21W - 18L
1,480 SR
Queue Stats
553W - 574L
1,360 Elo+
Solo
Apollo
Apollo
Kanye-saucebruh
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Thor
Thor
NikkosTenDollas
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Medusa
Medusa
NotShotgunX
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Team Averages
Level 8
1,496 SR
1,286 Elo+

VS

Team Averages
Level 16
1,628 SR
1,463 Elo+
Jormungandr
Jormungandr
CalebTheWhite
Jormungandr
Level 28
God Stats
41W - 31L
1,590 SR
Queue Stats
186W - 183L
1,469 Elo+
Solo
Pele
Pele
JackosanV
Pele
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,216 Elo+
Solo
Ymir
Ymir
MaxSilence
Ymir
Level 7
God Stats
2W - 0L
1,769 SR
Queue Stats
4W - 2L
1,680 Elo+
Solo
Olorun
Olorun
TonyBlack123
Olorun
Level 6
God Stats
4W - 3L
1,647 SR
Queue Stats
16W - 25L
1,471 Elo+
Solo
Chernobog
Chernobog
ppgang123
Chernobog
Level 28
God Stats
2W - 1L
1,636 SR
Queue Stats
119W - 136L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dudeitpe
Artemis
6
1 / 7 / 1
4,353
435
4,118
6,200
1,373
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,934
493
2,077
8,754
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 5 / 0
4,237
424
1,231
4,864
1,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
3 / 7 / 0
5,323
532
4,382
6,913
2,567
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
5
0 / 7 / 1
4,041
404
1,959
6,633
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalebTheWhite
Jormungandr
11
6 / 1 / 3
6,481
648
5,129
4,684
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
9
2 / 1 / 7
5,868
587
2,476
6,020
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 1 / 6
6,328
633
3,082
8,070
4,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
10
8 / 2 / 6
6,572
657
5,444
5,887
1,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
ppgang123
Chernobog
11
9 / 0 / 6
7,315
732
6,414
3,631
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
29
30
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CalebTheWhite
Jormungandr
6
1
3
7.5
L
Artemis
Dudeitpe
Artemis
1
7
1
0.21
L
1
4
1
0.38
W
Pele
2
1
7
5.5
L
0
5
0
0
W
4
1
6
7
L
3
7
0
0.43
L
Medusa
0
7
1
0.07
W
Olorun
8
2
6
5.5
W
Chernobog
ppgang123
Chernobog
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
22,545
33,364
Taken
28,292
10,856
Mitigated
12,444
3,883
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CalebTheWhite
Jormungandr
5,129
1,306
0
403
4,684
3,455
716
256
4,428
32,161
0
L
Artemis
Dudeitpe
Artemis
4,118
2,692
0
593
6,200
1,373
0
2,401
3,799
0
12,208
L
2,077
148
12
2,618
8,754
3,962
0
2,287
6,407
10,816
0
W
Pele
2,476
543
0
3,015
6,020
1,591
0
109
5,911
0
25,833
L
1,231
528
0
0
4,864
1,336
0
1,688
3,116
48
13,636
W
3,082
685
0
941
8,070
4,612
297
734
7,336
13,641
0
L
4,382
1,721
0
250
6,913
2,567
0
3,970
2,913
0
10,126
L
Medusa
1,959
1,468
0
410
6,633
1,618
0
3,099
3,474
0
12,796
W
Olorun
5,444
3,103
15
2,498
5,887
1,826
1,062
279
5,608
22,924
0
W
Chernobog
ppgang123
Chernobog
6,414
4,140
0
750
3,631
960
0
699
2,932
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,888
Gold Earned
32,564
115
Minions Killed
249
0
Camps Cleared
0
795,946
Distance Traveled
859,049
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,481
648
50
5
0
165,573
0
L
Artemis
4,353
435
16
2
0
159,365
0
L
Ares
4,934
493
16
2
0
176,504
1
W
Pele
5,868
587
63
6
0
174,732
1
L
Apollo
4,237
424
37
4
0
143,031
1
W
Ymir
6,328
633
19
2
0
183,266
2
L
Thor
5,323
532
21
2
0
166,310
0
L
Medusa
4,041
404
25
3
0
150,736
1
W
Olorun
6,572
657
42
4
0
161,902
2
W
Chernobog
7,315
732
75
8
0
173,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role