Player Matchup

Thanatos
Thanatos
BalanceWizard
Thanatos
Level 24
God Stats
24W - 8L
1,595 SR
Queue Stats
53W - 34L
1,656 Elo+
Solo
Apollo
Apollo
Chobble
Apollo
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 132L
1,373 Elo+
Solo
Persephone
Persephone
Dizzybli
Persephone
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 74L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Lurkin63rd
Erlang Shen
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 40L
1,548 Elo+
Party 1
Ares
Ares
Wenstin
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,548 Elo+
Party 1
Team Averages
Level 15
1,519 SR
1,522 Elo+

VS

Team Averages
Level 38
1,480 SR
1,549 Elo+
Kukulkan
Kukulkan
ImHume
Kukulkan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 355L
1,566 Elo+
Solo
Ares
Ares
Und3f1n3d_nub
Ares
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 67L
1,515 Elo+
Party 2
Set
Set
Vezzzoth
Set
Level 13
God Stats
2W - 4L
1,446 SR
Queue Stats
15W - 18L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
Yonko12
Sun Wukong
Level 20
God Stats
17W - 14L
1,636 SR
Queue Stats
46W - 53L
1,581 Elo+
Party 2
Anhur
Anhur
profTutorial
Anhur
Level 26
God Stats
0W - 1L
1,317 SR
Queue Stats
120W - 111L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BalanceWizard
Thanatos
13
7 / 1 / 2
7,945
611
6,418
8,548
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Chobble
Apollo
11
0 / 4 / 0
6,551
504
708
6,802
1,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Dizzybli
Persephone
10
2 / 5 / 5
6,895
530
6,120
6,838
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Lurkin63rd
Erlang Shen
11
5 / 2 / 5
7,673
590
8,784
9,972
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Wenstin
Ares
13
5 / 0 / 4
7,967
613
8,846
5,397
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImHume
Kukulkan
11
2 / 4 / 4
6,946
534
4,190
5,732
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
6,261
482
1,788
11,788
6,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 2
6,689
515
1,575
8,199
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Yonko12
Sun Wukong
12
0 / 4 / 1
6,468
498
1,690
8,642
3,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 3 / 0
8,663
666
7,981
8,931
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
11
12
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BalanceWizard
Thanatos
7
1
2
8
W
Apollo
Chobble
Apollo
0
4
0
0
W
Persephone
Dizzybli
Persephone
2
5
5
0.9
L
Kukulkan
ImHume
Kukulkan
2
4
4
1
W
Erlang Shen
Lurkin63rd
Erlang Shen
5
2
5
3.75
L
1
5
0
0.2
L
2
3
2
1
W
Ares
Wenstin
Ares
5
0
4
7
L
Sun Wukong
Yonko12
Sun Wukong
0
4
1
0.13
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
17,224
37,557
Taken
43,292
15,363
Mitigated
17,798
15,357
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BalanceWizard
Thanatos
6,418
2,148
0
7,106
8,548
3,414
0
1,309
7,239
0
47,317
W
Apollo
Chobble
Apollo
708
630
0
500
6,802
1,316
0
727
6,075
0
34,476
W
Persephone
Dizzybli
Persephone
6,120
497
0
1,884
6,838
1,704
160
1,577
5,256
28,820
0
L
Kukulkan
ImHume
Kukulkan
4,190
279
0
655
5,732
1,803
0
2,945
2,445
30,684
0
W
Erlang Shen
Lurkin63rd
Erlang Shen
8,784
5,551
0
3,924
9,972
4,398
0
1,864
8,108
0
29,097
L
1,788
95
0
1,520
11,788
6,728
0
2,995
8,531
6,933
0
L
1,575
800
0
3,203
8,199
2,464
0
1,615
6,496
0
34,621
W
Ares
Wenstin
Ares
8,846
973
0
1,943
5,397
4,531
280
498
4,899
32,383
0
L
Sun Wukong
Yonko12
Sun Wukong
1,690
579
0
2,037
8,642
3,942
0
5,266
2,986
0
33,054
L
7,981
4,559
0
2,907
8,931
2,861
260
1,063
7,868
0
58,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,031
Gold Earned
35,027
300
Minions Killed
346
0
Camps Cleared
0
1,296,203
Distance Traveled
1,209,143
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,945
611
88
7
0
308,852
0
W
Apollo
6,551
504
66
5
0
229,152
5
W
Persephone
6,895
530
50
4
0
250,453
2
L
Kukulkan
6,946
534
73
6
0
250,753
6
W
Erlang Shen
7,673
590
39
3
0
264,893
1
L
Ares
6,261
482
13
1
0
252,408
0
L
Set
6,689
515
70
5
0
251,400
1
W
Ares
7,967
613
57
4
0
242,853
1
L
Sun Wukong
6,468
498
70
5
0
237,999
4
L
Anhur
8,663
666
120
9
0
216,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role