Player Matchup

Anhur
Anhur
Clawford-_
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,328 Elo+
Solo
Neith
Neith
Itzkiller6490
Neith
Level 65
God Stats
0W - 2L
1,541 SR
Queue Stats
67W - 64L
1,422 Elo+
Party 1
Agni
Agni
KiiNGKUR0
Agni
Level 160
God Stats
0W - 2L
1,414 SR
Queue Stats
58W - 57L
1,442 Elo+
Party 1
Sol
Sol
PRiiMaRY xAlpha
Sol
Level 156
God Stats
1W - 3L
1,562 SR
Queue Stats
90W - 74L
1,503 Elo+
Party 1
Odin
Odin
THOMAS__Grimm__
Odin
Level 109
God Stats
0W - 1L
1,712 SR
Queue Stats
75W - 81L
1,471 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,433 Elo+

VS

Team Averages
Level 63
1,478 SR
1,362 Elo+
Odin
Odin
BigFatMarkK
Odin
Level 67
God Stats
12W - 10L
1,724 SR
Queue Stats
363W - 358L
1,389 Elo+
Party 3
Zeus
Zeus
ChamberofSecrets
Zeus
Level 66
God Stats
9W - 3L
1,597 SR
Queue Stats
144W - 173L
1,339 Elo+
Party 2
Hercules
Hercules
JuicyJugs
Hercules
Level 66
God Stats
1W - 2L
1,286 SR
Queue Stats
15W - 25L
1,352 Elo+
Party 2
Sobek
Sobek
LuminantKeys
Sobek
Level 48
God Stats
1W - 3L
1,186 SR
Queue Stats
76W - 96L
1,373 Elo+
Party 2
Chernobog
Chernobog
aCollis
Chernobog
Level 67
God Stats
8W - 8L
1,597 SR
Queue Stats
288W - 317L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 8 / 6
9,743
749
6,510
11,744
4,353
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 11
9,113
701
12,866
14,873
6,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
15
4 / 3 / 6
9,531
733
8,127
6,405
2,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
5 / 5 / 9
10,893
838
16,954
13,574
5,438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 7 / 9
10,174
783
11,914
16,073
14,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 13
12,024
925
15,912
14,659
12,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 10
10,614
816
14,519
6,062
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JuicyJugs
Hercules
19
8 / 3 / 14
11,455
881
10,522
22,373
21,776
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 6 / 13
9,946
765
4,948
18,965
27,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chernobog
aCollis
Chernobog
17
3 / 5 / 13
10,540
811
11,485
12,988
6,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
90
22
Kills
27
27
Deaths
22
41
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
5
13
2.9
W
5
3
10
3.33
L
Anhur
6
8
6
1.13
L
2
4
11
1.88
W
Hercules
JuicyJugs
Hercules
8
3
14
5
L
Agni
4
3
6
2.33
W
3
6
13
1.58
L
5
5
9
1.9
L
5
7
9
1.36
W
Chernobog
aCollis
Chernobog
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,371
Damage
57,386
62,669
Taken
75,047
32,980
Mitigated
70,607
23,118
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,912
3,937
2,739
2,899
14,659
12,252
41
4,862
9,797
0
25,599
W
14,519
600
596
1,318
6,062
2,248
2,013
1,135
4,927
32,971
0
L
Anhur
6,510
3,360
1,820
966
11,744
4,353
441
3,783
7,961
0
9,594
L
12,866
4,401
959
6,422
14,873
6,662
502
3,765
11,108
0
21,934
W
Hercules
JuicyJugs
Hercules
10,522
2,024
1,707
10,291
22,373
21,776
565
7,846
14,527
361
15,404
L
Agni
8,127
1,124
0
934
6,405
2,493
0
1,633
4,772
15,551
0
W
4,948
380
549
2,755
18,965
27,883
499
8,018
10,947
9,260
0
L
16,954
6,406
814
5,093
13,574
5,438
1,262
5,956
7,618
33,659
0
L
11,914
2,439
1,048
5,062
16,073
14,034
141
4,658
11,415
0
24,645
W
Chernobog
aCollis
Chernobog
11,485
9,139
724
2,362
12,988
6,448
1,277
3,220
9,566
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,454
Gold Earned
54,579
112
Minions Killed
130
0
Camps Cleared
0
947,031
Distance Traveled
1,142,079
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,024
925
20
2
0
232,293
0
W
Zeus
10,614
816
37
3
0
219,864
0
L
Anhur
9,743
749
13
1
0
167,138
0
L
Neith
9,113
701
14
1
0
246,361
5
W
Hercules
11,455
881
10
1
0
252,605
0
L
Agni
9,531
733
19
1
0
120,176
0
W
Sobek
9,946
765
14
1
0
227,888
1
L
Sol
10,893
838
40
3
0
176,746
0
L
Odin
10,174
783
26
2
0
236,610
0
W
Chernobog
10,540
811
49
4
0
209,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role