Player Matchup

Merlin
Merlin
BidenCheated1776
Merlin
Level 160
God Stats
0W - 4L
1,328 SR
Queue Stats
153W - 153L
1,527 Elo+
Solo
Chang'e
Chang'e
ChiefsKingdom-73
Chang'e
Level 91
God Stats
0W - 3L
1,838 SR
Queue Stats
201W - 182L
1,586 Elo+
Solo
Sobek
Sobek
Grantchula
Sobek
Level 108
God Stats
0W - 1L
1,362 SR
Queue Stats
12W - 23L
1,439 Elo+
Solo
Rama
Rama
Silvercito
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
xSwiftAngelx1
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 391L
1,573 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,525 Elo+

VS

Team Averages
Level 139
1,587 SR
1,515 Elo+
Geb
Geb
ChowLowMane
Geb
Level 151
God Stats
9W - 4L
1,521 SR
Queue Stats
401W - 397L
1,512 Elo+
Party 1
Baba Yaga
Baba Yaga
Harley_Quinn0129
Baba Yaga
Level 125
God Stats
5W - 3L
1,652 SR
Queue Stats
116W - 135L
1,511 Elo+
Party 2
Persephone
Persephone
JRTurner
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,470 Elo+
Solo
Artemis
Artemis
TheRainEmpress
Artemis
Level 153
God Stats
4W - 1L
1,965 SR
Queue Stats
137W - 118L
1,565 Elo+
Party 1
Ra
Ra
Yoshi_So_Hood
Ra
Level 124
God Stats
2W - 1L
1,299 SR
Queue Stats
126W - 135L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
9,999
714
18,232
12,505
5,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 8 / 5
8,420
601
5,954
15,091
6,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
14
3 / 8 / 4
8,824
630
7,298
30,676
22,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 7 / 4
9,770
698
15,103
16,636
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 5 / 7
9,563
683
7,201
13,496
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 27
11,024
787
8,100
16,457
16,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
17
2 / 1 / 19
10,352
739
12,855
10,131
4,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
JRTurner
Persephone
17
9 / 5 / 14
11,231
802
17,578
11,812
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 3 / 8
11,435
817
25,161
15,835
7,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 1 / 17
11,327
809
17,870
12,250
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
12
Kills
31
31
Deaths
12
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
1
8
5
0.44
W
1
2
27
7.25
L
Sobek
3
8
4
0.63
W
Baba Yaga
2
1
19
11.5
W
Persephone
JRTurner
Persephone
9
5
14
3.2
L
5
7
4
1
W
12
3
8
5.33
W
7
1
17
15.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,788
Damage
81,564
88,404
Taken
66,485
46,609
Mitigated
37,461
32,512
Healing
42,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,232
230
94
956
12,505
5,574
0
8,772
3,733
43,604
0
L
5,954
442
9,489
4,231
15,091
6,438
0
11,166
3,925
10,848
0
W
8,100
507
2,721
2,690
16,457
16,139
114
6,872
9,585
11,035
0
L
Sobek
7,298
271
1,277
8,995
30,676
22,582
0
17,496
13,180
11,336
0
W
Baba Yaga
12,855
1,021
1,476
3,214
10,131
4,209
1,660
5,564
4,567
39,374
0
W
Persephone
JRTurner
Persephone
17,578
1,449
2,532
2,823
11,812
4,584
82
5,501
6,306
27,641
0
L
15,103
5,883
595
3,065
16,636
6,892
0
10,152
6,484
0
26,822
W
25,161
13,228
1,516
3,543
15,835
7,342
2,592
7,158
8,677
0
37,025
W
17,870
961
14,595
7,128
12,250
5,187
611
6,388
5,862
39,993
0
L
7,201
322
2,065
1,745
13,496
5,123
0
8,817
4,679
0
20,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
55,369
142
Minions Killed
141
0
Camps Cleared
0
1,101,701
Distance Traveled
1,325,748
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,999
714
62
4
0
236,623
3
L
Chang'e
8,420
601
9
1
0
226,546
0
W
Geb
11,024
787
8
1
0
265,376
1
L
Sobek
8,824
630
7
1
0
238,323
0
W
Baba Yaga
10,352
739
37
3
0
268,885
0
W
Persephone
11,231
802
16
1
0
266,457
0
L
Rama
9,770
698
29
2
0
177,572
0
W
Artemis
11,435
817
15
1
0
232,281
0
W
Ra
11,327
809
65
5
0
292,749
0
L
Ullr
9,563
683
35
3
0
222,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role