Player Matchup

Da Ji
Da Ji
BarrelShoe91241
Da Ji
Level 144
God Stats
3W - 5L
1,449 SR
Queue Stats
191W - 192L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Dusty69001
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 144L
1,473 Elo+
Solo
Hou Yi
Hou Yi
ExYK
Hou Yi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,524 Elo+
Solo
Achilles
Achilles
LightGlintUltima
Achilles
Level 35
God Stats
5W - 7L
1,287 SR
Queue Stats
422W - 384L
1,560 Elo+
Solo
Bacchus
Bacchus
heidekaps
Bacchus
Level 160
God Stats
10W - 10L
1,465 SR
Queue Stats
330W - 324L
1,550 Elo+
Solo
Team Averages
Level 125
1,440 SR
1,506 Elo+

VS

Team Averages
Level 91
1,401 SR
1,497 Elo+
Chiron
Chiron
Eowerin
Chiron
Level 84
God Stats
9W - 4L
1,905 SR
Queue Stats
231W - 197L
1,547 Elo+
Party 2
Artemis
Artemis
FireRain_928
Artemis
Level 92
God Stats
2W - 2L
1,304 SR
Queue Stats
153W - 159L
1,498 Elo+
Party 1
Bacchus
Bacchus
Noknorash
Bacchus
Level 59
God Stats
2W - 2L
1,121 SR
Queue Stats
27W - 34L
1,432 Elo+
Party 1
Bastet
Bastet
TheGoldPanda
Bastet
Level 107
God Stats
1W - 3L
1,177 SR
Queue Stats
177W - 149L
1,541 Elo+
Party 2
Nemesis
Nemesis
hobbit890
Nemesis
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 63L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 4
10,822
721
11,494
10,873
5,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Dusty69001
Sun Wukong
19
2 / 3 / 14
11,340
756
16,524
20,185
22,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
ExYK
Hou Yi
17
3 / 2 / 9
9,892
659
14,065
9,830
4,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 4 / 12
9,566
638
12,453
25,191
33,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
heidekaps
Bacchus
15
1 / 5 / 9
9,428
629
10,942
20,413
24,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eowerin
Chiron
19
4 / 1 / 11
10,862
724
21,222
13,182
6,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
FireRain_928
Artemis
17
5 / 6 / 8
10,840
723
12,322
14,158
5,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Noknorash
Bacchus
19
6 / 2 / 12
11,041
736
20,818
22,408
23,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
17
4 / 6 / 11
10,409
694
11,104
13,460
5,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
hobbit890
Nemesis
16
1 / 3 / 15
9,768
651
6,534
13,931
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
18
Kills
20
20
Deaths
18
48
Assists
57
Player
Kills
Deaths
Assists
KDA
L
11
6
4
2.17
L
Sun Wukong
Dusty69001
Sun Wukong
2
3
14
3
W
Chiron
Eowerin
Chiron
4
1
11
9.5
L
Hou Yi
ExYK
Hou Yi
3
2
9
3.75
W
Artemis
FireRain_928
Artemis
5
6
8
1.5
L
1
4
12
1.75
W
Bacchus
Noknorash
Bacchus
6
2
12
6
W
Bastet
4
6
11
1.58
L
Bacchus
heidekaps
Bacchus
1
5
9
1.1
W
Nemesis
hobbit890
Nemesis
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,478
Damage
72,000
86,492
Taken
77,139
89,674
Mitigated
46,673
28,508
Healing
38,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,494
2,766
189
522
10,873
5,041
0
2,759
8,114
0
16,589
L
Sun Wukong
Dusty69001
Sun Wukong
16,524
1,520
2,293
4,898
20,185
22,066
627
4,753
15,432
4,613
30,241
W
Chiron
Eowerin
Chiron
21,222
9,454
6,386
6,033
13,182
6,084
1,519
2,480
10,702
0
47,884
L
Hou Yi
ExYK
Hou Yi
14,065
4,808
1,328
1,250
9,830
4,487
546
3,302
6,528
0
28,334
W
Artemis
FireRain_928
Artemis
12,322
7,039
426
2,761
14,158
5,670
2,669
2,127
12,031
0
28,646
L
12,453
1,979
3,786
6,630
25,191
33,810
332
6,809
18,382
0
30,821
W
Bacchus
Noknorash
Bacchus
20,818
2,582
2,351
9,810
22,408
23,262
217
2,854
19,554
33,623
0
W
Bastet
11,104
4,320
2,213
1,218
13,460
5,309
952
3,419
10,041
0
19,476
L
Bacchus
heidekaps
Bacchus
10,942
0
2,584
5,028
20,413
24,270
0
3,195
17,218
16,364
0
W
Nemesis
hobbit890
Nemesis
6,534
1,231
3,211
3,613
13,931
6,348
735
2,385
11,546
0
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
52,920
141
Minions Killed
130
0
Camps Cleared
0
1,190,586
Distance Traveled
1,359,189
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,822
721
12
1
0
171,483
0
L
Sun Wukong
11,340
756
36
2
0
272,119
0
W
Chiron
10,862
724
54
4
0
232,498
1
L
Hou Yi
9,892
659
37
2
0
211,700
0
W
Artemis
10,840
723
36
2
0
245,044
0
L
Achilles
9,566
638
44
3
0
261,057
1
W
Bacchus
11,041
736
13
1
0
294,597
3
W
Bastet
10,409
694
13
1
0
284,707
0
L
Bacchus
9,428
629
12
1
0
274,227
6
W
Nemesis
9,768
651
14
1
0
302,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role