Player Matchup

Cerberus
Cerberus
DankLonk
Cerberus
Level 150
God Stats
11W - 14L
1,535 SR
Queue Stats
537W - 571L
1,594 Elo+
Solo
Nu Wa
Nu Wa
IIWhiteBear
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KantAstra
Sol
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Oiwa
Pele
Level 149
God Stats
1W - 2L
1,709 SR
Queue Stats
74W - 53L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sigmaruss
Cu Chulainn
Level 149
God Stats
2W - 2L
1,406 SR
Queue Stats
187W - 157L
1,659 Elo+
Party 1
Team Averages
Level 139
1,530 SR
1,580 Elo+

VS

Team Averages
Level 135
1,525 SR
1,578 Elo+
Baron Samedi
Baron Samedi
ArmeneusHell
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GodLimits
Medusa
Level 155
God Stats
5W - 5L
1,472 SR
Queue Stats
66W - 62L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Godception
Gilgamesh
Level 126
God Stats
56W - 40L
1,627 SR
Queue Stats
323W - 267L
1,634 Elo+
Solo
Vulcan
Vulcan
LethalDamage
Vulcan
Level 121
God Stats
17W - 18L
1,582 SR
Queue Stats
726W - 669L
1,596 Elo+
Solo
Cabrakan
Cabrakan
SUPER PICKLE189
Cabrakan
Level 127
God Stats
25W - 20L
1,444 SR
Queue Stats
612W - 629L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankLonk
Cerberus
15
1 / 5 / 1
8,104
675
8,567
16,071
12,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 0 / 0
6,064
505
80
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 0
8,428
702
11,748
12,854
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
Oiwa
Pele
12
0 / 8 / 1
6,781
565
6,299
12,410
4,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Sigmaruss
Cu Chulainn
15
0 / 5 / 1
7,823
652
8,097
21,362
13,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmeneusHell
Baron Samedi
17
4 / 1 / 10
9,844
820
16,135
9,798
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
GodLimits
Medusa
16
6 / 0 / 5
10,389
866
7,028
6,762
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Godception
Gilgamesh
15
4 / 2 / 12
9,732
811
9,362
14,480
10,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
17
5 / 0 / 9
10,314
860
11,829
5,496
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
15
1 / 0 / 15
9,320
777
9,117
13,185
15,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
3
Kills
20
20
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArmeneusHell
Baron Samedi
4
1
10
9
L
Cerberus
DankLonk
Cerberus
1
5
1
0.3
W
Medusa
GodLimits
Medusa
6
0
5
8.5
W
Gilgamesh
Godception
Gilgamesh
4
2
12
5
L
0
0
0
0
L
2
2
0
1
W
Vulcan
5
0
9
9.5
L
Pele
Oiwa
Pele
0
8
1
0.06
W
Cabrakan
1
0
15
8.5
L
Cu Chulainn
Sigmaruss
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
53,471
62,697
Taken
49,721
36,166
Mitigated
37,051
14,227
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArmeneusHell
Baron Samedi
16,135
1,448
2,671
5,508
9,798
5,878
1,012
5,100
4,698
43,362
0
L
Cerberus
DankLonk
Cerberus
8,567
170
167
4,036
16,071
12,834
0
9,148
6,759
26,140
0
W
Medusa
GodLimits
Medusa
7,028
3,329
0
944
6,762
2,993
3,325
957
5,805
0
37,065
W
Gilgamesh
Godception
Gilgamesh
9,362
1,754
0
3,443
14,480
10,799
0
6,811
7,669
0
27,444
L
80
23
0
0
0
0
0
0
0
834
0
L
11,748
2,856
0
5,255
12,854
4,811
0
9,532
3,186
45,825
0
W
Vulcan
11,829
3,145
256
2,431
5,496
2,260
1,657
2,658
2,838
46,056
0
L
Pele
Oiwa
Pele
6,299
937
0
554
12,410
4,838
1
6,195
6,123
0
18,731
W
Cabrakan
9,117
1,160
0
1,869
13,185
15,121
428
5,301
7,884
24,752
0
L
Cu Chulainn
Sigmaruss
Cu Chulainn
8,097
762
0
4,215
21,362
13,683
0
11,987
9,249
0
33,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
49,599
218
Minions Killed
305
5
Camps Cleared
12
864,153
Distance Traveled
1,186,547
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,844
820
63
5
0
222,092
5
L
Cerberus
8,104
675
36
3
0
204,402
0
W
Medusa
10,389
866
90
8
3
191,867
3
W
Gilgamesh
9,732
811
35
3
5
268,724
2
L
Nu Wa
6,064
505
2
0
0
16,680
0
L
Sol
8,428
702
89
7
2
217,923
1
W
Vulcan
10,314
860
90
8
4
267,821
1
L
Pele
6,781
565
31
3
0
190,390
0
W
Cabrakan
9,320
777
27
2
0
236,043
3
L
Cu Chulainn
7,823
652
60
5
3
234,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role