Player Matchup

Tiamat
Tiamat
Hernandeces
Tiamat
Level 94
God Stats
14W - 12L
1,504 SR
Queue Stats
450W - 400L
1,521 Elo+
Solo
Ares
Ares
Popolach
Ares
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,484 Elo+
Solo
Danzaburou
Danzaburou
provokator011
Danzaburou
Level 115
God Stats
4W - 6L
1,658 SR
Queue Stats
235W - 252L
1,524 Elo+
Party 1
Loki
Loki
xImOrienT
Loki
Level 65
God Stats
80W - 46L
1,548 SR
Queue Stats
309W - 284L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Капеллан
Nu Wa
Level 103
God Stats
2W - 0L
1,618 SR
Queue Stats
179W - 199L
1,477 Elo+
Party 1
Team Averages
Level 102
1,566 SR
1,496 Elo+

VS

Team Averages
Level 114
1,520 SR
1,478 Elo+
Neith
Neith
Azemoth
Neith
Level 138
God Stats
4W - 2L
1,862 SR
Queue Stats
191W - 184L
1,539 Elo+
Solo
Janus
Janus
BazaTheBaptist
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Forter45
Xing Tian
Level 127
God Stats
1W - 3L
1,496 SR
Queue Stats
62W - 74L
1,296 Elo+
Solo
Thor
Thor
RIPMamba24
Thor
Level 95
God Stats
0W - 5L
1,240 SR
Queue Stats
526W - 457L
1,569 Elo+
Party 2
Ares
Ares
SiberAM
Ares
Level 88
God Stats
11W - 10L
1,501 SR
Queue Stats
142W - 129L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 3 / 7
9,592
600
16,208
12,212
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
12
2 / 2 / 7
7,861
491
3,787
12,835
10,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
provokator011
Danzaburou
14
5 / 4 / 8
9,245
578
8,531
10,367
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
6 / 3 / 5
9,460
591
8,104
9,641
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 9
9,256
579
13,267
11,252
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azemoth
Neith
14
1 / 4 / 6
8,604
538
6,779
9,034
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
9 / 4 / 1
9,625
602
8,823
10,724
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Forter45
Xing Tian
12
1 / 8 / 6
7,538
471
7,635
18,517
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 3 / 6
8,563
535
6,260
12,481
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
SiberAM
Ares
12
4 / 4 / 5
8,215
513
5,889
14,765
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
23
Kills
19
19
Deaths
23
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Azemoth
Neith
1
4
6
1
L
9
4
1
2.38
L
Xing Tian
Forter45
Xing Tian
1
8
6
0.5
W
Tiamat
6
3
7
3.17
W
Ares
2
2
7
2.75
L
4
3
6
2.33
L
Ares
SiberAM
Ares
4
4
5
1.63
W
Danzaburou
provokator011
Danzaburou
5
4
8
2.25
W
Loki
6
3
5
2.83
W
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,897
Damage
35,386
56,307
Taken
65,521
29,470
Mitigated
35,964
14,328
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azemoth
Neith
6,779
2,081
0
2,686
9,034
3,199
1,238
3,550
5,414
0
54,676
L
8,823
1,194
224
2,409
10,724
3,609
236
4,805
5,655
52,283
0
L
Xing Tian
Forter45
Xing Tian
7,635
403
0
4,080
18,517
13,118
0
12,490
5,926
33,075
0
W
Tiamat
16,208
980
0
4,236
12,212
6,913
1,216
4,948
6,807
65,420
0
W
Ares
3,787
254
672
3,788
12,835
10,624
210
5,726
6,898
14,615
0
L
6,260
1,320
0
3,102
12,481
4,788
0
4,929
7,360
0
48,216
L
Ares
SiberAM
Ares
5,889
417
0
1,728
14,765
11,250
0
6,625
7,904
19,633
0
W
Danzaburou
provokator011
Danzaburou
8,531
2,244
0
2,442
10,367
3,760
1,751
3,550
6,791
0
47,432
W
Loki
8,104
2,844
0
500
9,641
3,948
730
2,788
6,753
0
59,499
W
13,267
3,101
341
2,349
11,252
4,225
620
4,254
6,711
48,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
42,545
414
Minions Killed
396
0
Camps Cleared
0
1,507,348
Distance Traveled
1,504,396
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,604
538
112
7
0
255,402
2
L
Janus
9,625
602
113
7
0
325,649
1
L
Xing Tian
7,538
471
56
4
0
286,981
4
W
Tiamat
9,592
600
115
7
0
289,381
4
W
Ares
7,861
491
16
1
0
275,537
5
L
Thor
8,563
535
100
6
0
303,633
1
L
Ares
8,215
513
15
1
0
332,731
0
W
Danzaburou
9,245
578
89
6
0
302,488
0
W
Loki
9,460
591
105
7
0
342,754
2
W
Nu Wa
9,256
579
89
6
0
297,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role