Player Matchup

Fenrir
Fenrir
TerraAquaVentus
Fenrir
Level 101
God Stats
7W - 7L
1,712 SR
Queue Stats
88W - 94L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOne1st
Baron Samedi
Level 34
God Stats
29W - 23L
1,543 SR
Queue Stats
250W - 315L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
hashtagjakewins
Kuzenbo
Level 126
God Stats
10W - 10L
1,619 SR
Queue Stats
381W - 306L
1,637 Elo+
Party 1
Team Averages
Level 87
1,625 SR
1,553 Elo+

VS

Team Averages
Level 118
1,464 SR
1,637 Elo+
He Bo
He Bo
Adrianjimepro
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Solo
Tyr
Tyr
KingoNinja
Tyr
Level 128
God Stats
9W - 14L
1,537 SR
Queue Stats
225W - 223L
1,612 Elo+
Solo
Neith
Neith
chewbarracka
Neith
Level 157
God Stats
4W - 5L
1,355 SR
Queue Stats
427W - 408L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
9,891
761
6,320
8,342
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TheOne1st
Baron Samedi
13
2 / 4 / 8
10,140
780
9,057
9,825
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 1 / 6
10,591
815
7,750
13,038
13,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,323
640
5,901
9,406
3,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 3
8,546
657
6,479
11,106
8,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 3
8,827
679
9,345
7,786
3,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
6
6
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
2
2
3
1.75
W
5
1
4
7
W
Baron Samedi
TheOne1st
Baron Samedi
2
4
8
1.5
L
3
2
3
2.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
21,725
31,205
Taken
28,298
27,113
Mitigated
14,907
12,065
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,901
541
0
1,567
9,406
3,182
0
5,297
4,109
21,999
0
L
6,479
1,721
0
1,779
11,106
8,547
0
6,773
4,333
0
37,397
W
6,320
661
0
2,268
8,342
7,988
726
1,765
6,577
0
23,076
W
Baron Samedi
TheOne1st
Baron Samedi
9,057
165
1,419
3,110
9,825
5,147
546
2,314
7,511
47,411
0
L
9,345
5,729
0
3,325
7,786
3,178
0
4,815
2,971
0
42,519
W
7,750
3,100
0
5,268
13,038
13,978
358
1,889
11,149
23,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
25,696
146
Minions Killed
173
0
Camps Cleared
0
704,044
Distance Traveled
655,108
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,323
640
39
3
0
199,792
2
L
Tyr
8,546
657
48
4
0
239,045
1
W
Fenrir
9,891
761
39
3
0
239,319
2
W
Baron Samedi
10,140
780
79
6
0
213,123
5
L
Neith
8,827
679
86
7
0
216,271
1
W
Kuzenbo
10,591
815
28
2
0
251,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role