Player Matchup

Rama
Rama
Krayvs
Rama
Level 115
God Stats
3W - 5L
1,685 SR
Queue Stats
718W - 702L
1,563 Elo+
Party 1
Hades
Hades
Kushblazer357
Hades
Level 65
God Stats
5W - 10L
1,660 SR
Queue Stats
70W - 93L
1,468 Elo+
Party 1
Thanatos
Thanatos
LUCIFER6356
Thanatos
Level 149
God Stats
0W - 3L
1,511 SR
Queue Stats
88W - 97L
1,579 Elo+
Party 1
Horus
Horus
SpankMePLZ7195
Horus
Level 140
God Stats
8W - 10L
1,540 SR
Queue Stats
332W - 302L
1,532 Elo+
Party 1
Terra
Terra
iZines
Terra
Level 124
God Stats
4W - 1L
1,610 SR
Queue Stats
146W - 138L
1,514 Elo+
Party 1
Team Averages
Level 119
1,601 SR
1,531 Elo+

VS

Team Averages
Level 123
1,507 SR
1,543 Elo+
Ares
Ares
Mr_Ant26
Ares
Level 145
God Stats
12W - 16L
1,565 SR
Queue Stats
847W - 757L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Rodrow3
Gilgamesh
Level 109
God Stats
12W - 7L
1,434 SR
Queue Stats
59W - 68L
1,554 Elo+
Party 3
Scylla
Scylla
SyCo DaRkMatteR
Scylla
Level 112
God Stats
7W - 3L
1,568 SR
Queue Stats
444W - 423L
1,529 Elo+
Solo
Ullr
Ullr
jobjo21
Ullr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 107L
1,542 Elo+
Party 3
Ravana
Ravana
mumafia
Ravana
Level 128
God Stats
15W - 8L
1,469 SR
Queue Stats
470W - 398L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Krayvs
Rama
18
1 / 3 / 1
10,894
545
10,825
13,618
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 9 / 1
8,779
439
6,783
15,249
8,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
LUCIFER6356
Thanatos
16
2 / 6 / 1
9,757
488
6,112
17,403
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 1
9,351
468
13,406
19,007
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
iZines
Terra
12
1 / 3 / 3
8,448
422
7,572
15,587
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 2 / 8
11,541
577
11,468
19,316
19,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rodrow3
Gilgamesh
20
10 / 0 / 6
12,670
634
13,472
10,883
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 3 / 10
12,752
638
14,316
16,221
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
jobjo21
Ullr
19
0 / 1 / 3
12,094
605
6,792
13,685
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
mumafia
Ravana
17
4 / 2 / 5
10,949
547
13,482
14,289
9,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
26
26
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
Krayvs
Rama
1
3
1
0.5
L
1
9
1
0.17
L
Thanatos
LUCIFER6356
Thanatos
2
6
1
0.42
W
Ares
5
2
8
4.5
W
Gilgamesh
Rodrow3
Gilgamesh
10
0
6
13
L
3
5
1
0.7
W
7
3
10
4
L
Terra
iZines
Terra
1
3
3
0.83
W
Ullr
jobjo21
Ullr
0
1
3
1.5
W
Ravana
mumafia
Ravana
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,698
Damage
59,530
80,864
Taken
74,394
37,788
Mitigated
48,960
36,517
Healing
27,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Krayvs
Rama
10,825
8,290
0
5,907
13,618
4,618
920
3,303
10,315
0
80,878
L
6,783
459
382
4,069
15,249
8,203
549
7,131
7,996
41,298
0
L
Thanatos
LUCIFER6356
Thanatos
6,112
1,169
0
13,305
17,403
6,319
75
3,900
13,503
0
68,183
W
Ares
11,468
1,114
0
3,160
19,316
19,918
0
4,380
14,635
26,320
0
W
Gilgamesh
Rodrow3
Gilgamesh
13,472
4,524
0
1,376
10,883
7,008
1,507
1,510
9,313
0
98,694
L
13,406
6,587
1,353
6,305
19,007
11,580
0
7,005
12,002
0
46,189
W
14,316
1,757
414
6,799
16,221
6,168
1,925
4,513
11,588
95,106
0
L
Terra
iZines
Terra
7,572
1,451
1,947
3,249
15,587
7,068
88
4,445
10,918
32,360
0
W
Ullr
jobjo21
Ullr
6,792
4,634
0
7,313
13,685
5,925
1,980
1,500
12,155
0
96,194
W
Ravana
mumafia
Ravana
13,482
2,743
0
8,143
14,289
9,941
1,313
2,558
11,334
0
68,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
60,006
479
Minions Killed
597
0
Camps Cleared
0
1,832,875
Distance Traveled
1,967,036
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,894
545
146
7
0
350,264
6
L
Hades
8,779
439
88
4
0
326,294
4
L
Thanatos
9,757
488
128
6
0
378,288
4
W
Ares
11,541
577
11
1
0
394,173
1
W
Gilgamesh
12,670
634
144
7
0
466,860
3
L
Horus
9,351
468
64
3
0
361,518
7
W
Scylla
12,752
638
146
7
0
379,250
4
L
Terra
8,448
422
53
3
0
416,511
4
W
Ullr
12,094
605
172
9
0
348,746
3
W
Ravana
10,949
547
124
6
0
378,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role