Player Matchup

Nemesis
Nemesis
ApofiCZ
Nemesis
Level 44
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 2L
1,769 Elo+
Party 1
Chronos
Chronos
EnsomUlv1
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Forexis
Bacchus
Level 27
God Stats
6W - 3L
1,794 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 1
Thoth
Thoth
Honza39
Thoth
Level 138
God Stats
3W - 2L
1,619 SR
Queue Stats
136W - 115L
1,596 Elo+
Party 1
Artemis
Artemis
Tormentius
Artemis
Level 4
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 2L
1,769 Elo+
Party 1
Team Averages
Level 68
1,675 SR
1,636 Elo+

VS

Team Averages
Level 81
1,650 SR
1,546 Elo+
Ao Kuang
Ao Kuang
CiaronLyons4
Ao Kuang
Level 76
God Stats
23W - 18L
1,627 SR
Queue Stats
539W - 477L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
MeracleXSmite
Kukulkan
Level 46
God Stats
20W - 15L
1,649 SR
Queue Stats
89W - 81L
1,574 Elo+
Party 3
Anhur
Anhur
Olliieee X
Anhur
Level 152
God Stats
18W - 10L
1,637 SR
Queue Stats
410W - 334L
1,567 Elo+
Party 2
Hades
Hades
Ulfrir
Hades
Level 87
God Stats
40W - 28L
1,642 SR
Queue Stats
374W - 331L
1,558 Elo+
Party 3
Hercules
Hercules
W1ggles
Hercules
Level 46
God Stats
28W - 21L
1,696 SR
Queue Stats
471W - 408L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApofiCZ
Nemesis
11
2 / 4 / 1
6,703
516
2,862
8,237
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
EnsomUlv1
Chronos
13
3 / 3 / 0
7,854
604
11,705
12,706
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Forexis
Bacchus
8
2 / 4 / 1
5,401
415
3,571
6,880
6,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Honza39
Thoth
11
0 / 4 / 2
6,514
501
6,038
5,695
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Tormentius
Artemis
10
0 / 5 / 0
5,795
446
3,897
6,330
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CiaronLyons4
Ao Kuang
14
4 / 2 / 4
7,988
614
7,972
12,235
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
MeracleXSmite
Kukulkan
15
5 / 0 / 4
8,364
643
7,083
4,588
1,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
14
3 / 1 / 1
8,618
663
3,424
6,356
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Ulfrir
Hades
13
2 / 3 / 3
7,550
581
6,385
12,513
6,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
W1ggles
Hercules
11
6 / 1 / 5
7,617
586
4,069
10,208
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
20
20
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ApofiCZ
Nemesis
2
4
1
0.63
W
Ao Kuang
CiaronLyons4
Ao Kuang
4
2
4
3
L
Chronos
EnsomUlv1
Chronos
3
3
0
1
L
Bacchus
Forexis
Bacchus
2
4
1
0.63
L
Thoth
Honza39
Thoth
0
4
2
0.25
W
Kukulkan
MeracleXSmite
Kukulkan
5
0
4
7
W
Anhur
3
1
1
3.5
L
Artemis
Tormentius
Artemis
0
5
0
0
W
Hades
Ulfrir
Hades
2
3
3
1.17
W
Hercules
W1ggles
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
28,933
39,848
Taken
45,900
17,201
Mitigated
19,183
8,260
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ApofiCZ
Nemesis
2,862
1,153
0
2,656
8,237
2,446
0
3,710
4,407
0
34,819
W
Ao Kuang
CiaronLyons4
Ao Kuang
7,972
2,500
0
4,449
12,235
4,309
0
4,036
8,045
48,784
0
L
Chronos
EnsomUlv1
Chronos
11,705
6,372
0
3,760
12,706
4,727
0
10,367
2,339
61,868
0
L
Bacchus
Forexis
Bacchus
3,571
884
0
710
6,880
6,116
0
2,834
3,949
8,137
0
L
Thoth
Honza39
Thoth
6,038
250
0
1,019
5,695
1,980
0
4,166
1,383
35,416
0
W
Kukulkan
MeracleXSmite
Kukulkan
7,083
927
0
1,613
4,588
1,540
444
2,479
1,839
54,557
0
W
Anhur
3,424
1,885
0
4,035
6,356
2,101
0
1,066
5,290
0
60,210
L
Artemis
Tormentius
Artemis
3,897
2,077
0
115
6,330
1,932
0
0
6,330
0
36,029
W
Hades
Ulfrir
Hades
6,385
1,344
42
7,216
12,513
6,463
680
9,850
2,607
48,034
0
W
Hercules
W1ggles
Hercules
4,069
1,135
0
2,504
10,208
4,770
0
3,171
6,805
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
40,137
343
Minions Killed
474
0
Camps Cleared
0
1,236,755
Distance Traveled
1,159,093
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,703
516
76
6
0
291,035
1
W
Ao Kuang
7,988
614
85
7
0
241,437
5
L
Chronos
7,854
604
107
8
0
202,125
5
L
Bacchus
5,401
415
6
0
0
235,867
0
L
Thoth
6,514
501
78
6
0
260,629
2
W
Kukulkan
8,364
643
132
10
0
243,939
3
W
Anhur
8,618
663
130
10
0
207,890
3
L
Artemis
5,795
446
76
6
0
247,099
0
W
Hades
7,550
581
105
8
0
207,668
1
W
Hercules
7,617
586
22
2
0
258,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role