Player Matchup

Yemoja
Yemoja
DukeGoonshre
Yemoja
Level 5
God Stats
7W - 5L
1,624 SR
Queue Stats
7W - 6L
1,606 Elo+
Party 2
Hades
Hades
GamerKid2214
Hades
Level 48
God Stats
7W - 5L
1,289 SR
Queue Stats
61W - 69L
1,500 Elo+
Party 2
Loki
Loki
JustifiedForNow
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,621 Elo+
Party 2
Skadi
Skadi
Merlin44444
Skadi
Level 29
God Stats
4W - 1L
1,802 SR
Queue Stats
106W - 125L
1,473 Elo+
Solo
Mercury
Mercury
Voteless2
Mercury
Level 17
God Stats
11W - 4L
1,420 SR
Queue Stats
54W - 59L
1,492 Elo+
Party 2
Team Averages
Level 22
1,527 SR
1,538 Elo+

VS

Team Averages
Level 20
1,529 SR
1,529 Elo+
He Bo
He Bo
Cryo3094
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Solo
Skadi
Skadi
PaperBag2384
Skadi
Level 9
God Stats
2W - 2L
1,284 SR
Queue Stats
121W - 146L
1,640 Elo+
Party 1
Terra
Terra
Rage4th
Terra
Level 8
God Stats
1W - 1L
1,832 SR
Queue Stats
7W - 10L
1,495 Elo+
Solo
Jormungandr
Jormungandr
XxToxic_OtachiXx
Jormungandr
Level 66
God Stats
7W - 15L
1,404 SR
Queue Stats
299W - 297L
1,510 Elo+
Party 1
Chaac
Chaac
Yaliex
Chaac
Level 8
God Stats
2W - 2L
1,623 SR
Queue Stats
13W - 12L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 0 / 11
10,791
540
3,372
9,919
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 5 / 4
11,415
571
18,830
20,068
10,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
14 / 0 / 5
12,618
631
12,757
11,587
6,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 0 / 5
11,951
598
15,892
10,383
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Voteless2
Mercury
15
1 / 3 / 4
9,876
494
2,493
12,245
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cryo3094
He Bo
13
2 / 13 / 1
8,082
404
6,835
13,354
3,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 5 / 1
6,696
335
1,841
6,726
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Rage4th
Terra
13
0 / 6 / 3
8,286
414
1,271
19,316
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
XxToxic_OtachiXx
Jormungandr
13
6 / 3 / 1
8,686
434
10,327
13,208
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Yaliex
Chaac
10
0 / 8 / 0
6,820
341
5,322
18,091
11,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
35
Kills
8
8
Deaths
35
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cryo3094
He Bo
2
13
1
0.19
W
Yemoja
1
0
11
6.5
W
9
5
4
2.2
W
14
0
5
16.5
W
10
0
5
12.5
L
0
5
1
0.1
L
Terra
Rage4th
Terra
0
6
3
0.25
W
Mercury
Voteless2
Mercury
1
3
4
1
L
Jormungandr
XxToxic_OtachiXx
Jormungandr
6
3
1
2.17
L
Chaac
Yaliex
Chaac
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
25,596
64,202
Taken
70,695
34,264
Mitigated
38,296
21,515
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cryo3094
He Bo
6,835
484
0
1,368
13,354
3,529
0
4,089
9,265
24,046
0
W
Yemoja
3,372
656
1,155
1,159
9,919
7,659
3,849
3,294
6,625
39,165
0
W
18,830
2,069
790
9,256
20,068
10,653
1,402
8,556
11,036
58,294
0
W
12,757
5,181
0
5,228
11,587
6,012
1,636
2,117
9,440
0
92,483
W
15,892
8,530
0
534
10,383
4,584
1,830
1,121
9,262
0
77,186
L
1,841
1,026
0
1,124
6,726
1,082
0
866
5,860
0
15,451
L
Terra
Rage4th
Terra
1,271
782
917
3,156
19,316
15,025
189
8,397
10,919
12,396
0
W
Mercury
Voteless2
Mercury
2,493
1,101
0
3,393
12,245
5,356
3,442
2,677
9,358
0
57,585
L
Jormungandr
XxToxic_OtachiXx
Jormungandr
10,327
2,352
0
3,050
13,208
7,504
139
5,870
7,338
46,492
0
L
Chaac
Yaliex
Chaac
5,322
1,853
0
2,331
18,091
11,156
0
2,980
15,111
78
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
38,570
544
Minions Killed
221
0
Camps Cleared
0
1,899,352
Distance Traveled
1,366,343
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,082
404
26
1
0
270,164
0
W
Yemoja
10,791
540
64
3
0
371,791
1
W
Hades
11,415
571
118
6
0
338,729
0
W
Loki
12,618
631
129
6
0
397,220
4
W
Skadi
11,951
598
124
6
0
393,596
7
L
Skadi
6,696
335
37
2
0
196,911
1
L
Terra
8,286
414
25
1
0
328,879
0
W
Mercury
9,876
494
109
5
0
398,016
3
L
Jormungandr
8,686
434
79
4
0
231,332
1
L
Chaac
6,820
341
54
3
0
339,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role