Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AirJordanXx98
Vulcan
Level 19
God Stats
2W - 1L
1,526 SR
Queue Stats
17W - 21L
1,358 Elo+
Party 1
Awilix
Awilix
HeavenlyAngel00
Awilix
Level 155
God Stats
21W - 13L
1,594 SR
Queue Stats
479W - 374L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
NTAxKing
Ao Kuang
Level 15
God Stats
23W - 25L
1,440 SR
Queue Stats
47W - 50L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
SkullBoyCarlos
Gilgamesh
Level 159
God Stats
24W - 10L
1,716 SR
Queue Stats
519W - 232L
1,667 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,502 Elo+

VS

Team Averages
Level 88
1,402 SR
1,440 Elo+
Bacchus
Bacchus
AnakinSkywalk903
Bacchus
Level 60
God Stats
7W - 4L
1,335 SR
Queue Stats
327W - 326L
1,431 Elo+
Solo
Odin
Odin
CBG FOUNK
Odin
Level 109
God Stats
0W - 1L
1,346 SR
Queue Stats
44W - 39L
1,500 Elo+
Solo
Hades
Hades
ImDareian
Hades
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,293 Elo+
Solo
Tiamat
Tiamat
Kalo Metal89
Tiamat
Level 127
God Stats
0W - 2L
1,284 SR
Queue Stats
95W - 102L
1,424 Elo+
Solo
Mercury
Mercury
WaterReeare
Mercury
Level 109
God Stats
1W - 2L
1,544 SR
Queue Stats
172W - 167L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
11 / 3 / 15
12,154
1,215
21,328
21,762
21,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 1 / 16
10,611
1,061
22,291
6,880
3,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 13
10,691
1,069
16,324
9,923
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
NTAxKing
Ao Kuang
16
4 / 1 / 14
10,391
1,039
12,842
11,045
4,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SkullBoyCarlos
Gilgamesh
17
6 / 0 / 10
12,477
1,248
16,098
14,900
15,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

307

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,795
980
10,666
18,250
19,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
15
1 / 7 / 3
9,422
942
14,026
23,740
18,529
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
ImDareian
Hades
15
0 / 6 / 5
9,261
926
10,462
20,340
12,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
14
1 / 5 / 2
9,112
911
7,431
16,033
9,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
WaterReeare
Mercury
15
1 / 9 / 4
9,215
922
11,538
17,007
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
30
Kills
5
5
Deaths
30
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
3
15
6.17
W
3
1
16
11
L
2
3
3
1.17
L
Odin
1
7
3
0.36
W
6
0
13
12.5
L
Hades
ImDareian
Hades
0
6
5
0.42
L
Tiamat
1
5
2
0.4
W
Ao Kuang
NTAxKing
Ao Kuang
4
1
14
11
W
Gilgamesh
SkullBoyCarlos
Gilgamesh
6
0
10
11
L
Mercury
WaterReeare
Mercury
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,883
Damage
54,123
64,510
Taken
95,370
48,743
Mitigated
67,750
12,599
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,328
5,282
0
5,529
21,762
21,762
0
8,470
13,292
0
35,525
W
22,291
10,776
279
522
6,880
3,000
0
2,601
4,279
50,903
0
L
10,666
839
621
708
18,250
19,573
0
8,934
9,316
28,714
0
L
Odin
14,026
2,679
0
0
23,740
18,529
0
7,938
15,802
0
33,896
W
16,324
6,461
0
39
9,923
4,314
0
5,363
4,560
0
27,853
L
Hades
ImDareian
Hades
10,462
625
1,287
2,829
20,340
12,433
0
7,153
13,187
26,786
0
L
Tiamat
7,431
951
584
2,362
16,033
9,788
0
5,994
10,039
20,886
0
W
Ao Kuang
NTAxKing
Ao Kuang
12,842
2,769
0
4,159
11,045
4,550
0
5,307
5,738
16,542
0
W
Gilgamesh
SkullBoyCarlos
Gilgamesh
16,098
5,101
0
2,071
14,900
15,117
0
6,818
6,924
0
35,864
L
Mercury
WaterReeare
Mercury
11,538
5,904
0
0
17,007
7,427
0
5,114
11,893
0
21,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
46,805
186
Minions Killed
155
10
Camps Cleared
4
1,057,348
Distance Traveled
968,600
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,154
1,215
25
3
1
193,392
0
W
Vulcan
10,611
1,061
86
9
0
231,480
0
L
Bacchus
9,795
980
27
3
0
205,757
0
L
Odin
9,422
942
49
5
1
184,498
1
W
Awilix
10,691
1,069
34
3
2
223,298
3
L
Hades
9,261
926
37
4
0
169,011
0
L
Tiamat
9,112
911
29
3
3
193,079
0
W
Ao Kuang
10,391
1,039
6
1
0
202,303
0
W
Gilgamesh
12,477
1,248
35
4
7
206,875
0
L
Mercury
9,215
922
13
1
0
216,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role