Player Matchup

Janus
Janus
C1ND3R42
Janus
Level 15
God Stats
7W - 6L
1,500 SR
Queue Stats
272W - 311L
1,360 Elo+
Solo
Nemesis
Nemesis
Enchdrecus
Nemesis
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
109W - 114L
1,494 Elo+
Solo
Cthulhu
Cthulhu
SpreetyBoi
Cthulhu
Level 5
God Stats
2W - 5L
1,371 SR
Queue Stats
2W - 5L
1,428 Elo+
Solo
Skadi
Skadi
Wiewel5
Skadi
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
pjwater
Yemoja
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 11
1,517 SR
1,456 Elo+

VS

Team Averages
Level 13
1,547 SR
1,517 Elo+
Yemoja
Yemoja
HeavnlyBloodlust
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,500 Elo+
Solo
Chiron
Chiron
VonSydow
Chiron
Level 29
God Stats
8W - 8L
1,715 SR
Queue Stats
137W - 144L
1,517 Elo+
Solo
Odin
Odin
uzisw
Odin
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 97L
1,500 Elo+
Solo
Fenrir
Fenrir
Ñemelson
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
丘丘Cat
Anubis
Level 14
God Stats
18W - 12L
1,522 SR
Queue Stats
107W - 89L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
C1ND3R42
Janus
9
3 / 8 / 2
5,964
542
5,546
7,564
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Enchdrecus
Nemesis
10
4 / 5 / 3
6,354
578
6,947
9,429
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SpreetyBoi
Cthulhu
8
3 / 5 / 2
6,102
555
1,646
5,315
1,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Wiewel5
Skadi
9
0 / 2 / 0
5,106
464
1,094
3,200
846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
pjwater
Yemoja
6
0 / 10 / 1
4,198
382
799
8,219
1,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,005
546
3,312
4,889
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
VonSydow
Chiron
12
3 / 3 / 1
6,982
635
2,187
5,720
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
uzisw
Odin
10
5 / 1 / 3
6,515
592
3,698
4,435
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Ñemelson
Fenrir
8
0 / 4 / 4
5,497
500
1,397
8,220
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
丘丘Cat
Anubis
13
19 / 1 / 0
8,383
762
13,346
7,141
3,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
30
30
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
C1ND3R42
Janus
3
8
2
0.5
L
Nemesis
Enchdrecus
Nemesis
4
5
3
1.1
W
3
2
3
2.25
L
Cthulhu
SpreetyBoi
Cthulhu
3
5
2
0.8
W
Chiron
VonSydow
Chiron
3
3
1
1.17
L
Skadi
Wiewel5
Skadi
0
2
0
0
L
Yemoja
pjwater
Yemoja
0
10
1
0.05
W
Odin
uzisw
Odin
5
1
3
6.5
W
Fenrir
Ñemelson
Fenrir
0
4
4
0.5
W
Anubis
丘丘Cat
Anubis
19
1
0
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
23,940
33,727
Taken
30,405
8,772
Mitigated
11,980
2,139
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
C1ND3R42
Janus
5,546
1,300
0
503
7,564
1,487
0
4,979
2,465
21,009
0
L
Nemesis
Enchdrecus
Nemesis
6,947
4,513
0
799
9,429
3,030
0
3,140
6,139
0
32,545
W
3,312
1,949
452
348
4,889
2,554
0
1,847
2,934
11,874
0
L
Cthulhu
SpreetyBoi
Cthulhu
1,646
144
65
134
5,315
1,585
0
1,781
3,474
10,751
0
W
Chiron
VonSydow
Chiron
2,187
1,532
0
1,784
5,720
1,519
1,578
505
5,135
0
37,676
L
Skadi
Wiewel5
Skadi
1,094
670
0
411
3,200
846
800
836
2,334
0
13,698
L
Yemoja
pjwater
Yemoja
799
506
211
16
8,219
1,824
0
5,922
2,297
5,030
0
W
Odin
uzisw
Odin
3,698
1,174
0
411
4,435
2,201
63
841
3,484
0
17,173
W
Fenrir
Ñemelson
Fenrir
1,397
754
0
3,042
8,220
2,261
0
717
7,429
0
25,505
W
Anubis
丘丘Cat
Anubis
13,346
1,671
0
3,442
7,141
3,445
373
3,483
3,406
42,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
33,382
159
Minions Killed
274
0
Camps Cleared
0
876,749
Distance Traveled
885,702
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,964
542
37
3
0
198,473
1
L
Nemesis
6,354
578
62
6
0
184,354
0
W
Yemoja
6,005
546
21
2
0
136,431
0
L
Cthulhu
6,102
555
25
2
0
128,287
2
W
Chiron
6,982
635
87
8
0
168,817
1
L
Skadi
5,106
464
27
2
0
183,509
1
L
Yemoja
4,198
382
8
1
0
182,126
0
W
Odin
6,515
592
36
3
0
232,724
1
W
Fenrir
5,497
500
50
5
0
171,370
0
W
Anubis
8,383
762
80
7
0
176,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role