Player Matchup

Hun Batz
Hun Batz
Donte_Jacie79
Hun Batz
Level 63
God Stats
0W - 1L
1,256 SR
Queue Stats
28W - 26L
1,229 Elo+
Party 1
Geb
Geb
Kashmar85
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,336 Elo+
Solo
Loki
Loki
MolokaiBeast808
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,210 Elo+
Party 1
Apollo
Apollo
PowderMage21
Apollo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 63L
1,416 Elo+
Solo
Scylla
Scylla
matrix387kaus
Scylla
Level 36
God Stats
1W - 2L
1,456 SR
Queue Stats
84W - 98L
1,414 Elo+
Solo
Team Averages
Level 49
1,442 SR
1,321 Elo+

VS

Team Averages
Level 107
1,276 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
HTTRitsTheSkill
Tsukuyomi
Level 138
God Stats
2W - 4L
1,260 SR
Queue Stats
59W - 82L
1,420 Elo+
Party 2
Kali
Kali
KALKO87
Kali
Level 145
God Stats
5W - 5L
1,510 SR
Queue Stats
221W - 225L
1,403 Elo+
Solo
Cerberus
Cerberus
Unquiet Plague
Cerberus
Level 95
God Stats
3W - 2L
1,241 SR
Queue Stats
112W - 111L
1,443 Elo+
Party 2
Nox
Nox
UntotenSoldier
Nox
Level 140
God Stats
2W - 2L
1,239 SR
Queue Stats
191W - 191L
1,456 Elo+
Party 2
Neith
Neith
jsmart14
Neith
Level 18
God Stats
1W - 0L
1,131 SR
Queue Stats
8W - 11L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Donte_Jacie79
Hun Batz
16
6 / 9 / 10
10,463
747
11,030
16,705
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 11
10,656
761
8,163
22,885
27,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 9 / 8
10,328
738
11,234
14,576
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
5 / 6 / 9
11,711
837
9,347
14,403
5,441
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 7 / 6
10,010
715
7,552
14,342
4,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HTTRitsTheSkill
Tsukuyomi
18
9 / 7 / 19
12,145
868
15,096
12,647
5,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
KALKO87
Kali
18
4 / 4 / 21
11,725
838
11,548
13,722
6,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
19
13 / 5 / 13
12,633
902
20,507
20,164
22,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 3 / 25
11,787
842
18,394
7,877
3,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jsmart14
Neith
18
6 / 2 / 15
11,401
814
8,549
7,130
3,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
21
Kills
38
38
Deaths
21
44
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Donte_Jacie79
Hun Batz
6
9
10
1.22
W
Tsukuyomi
HTTRitsTheSkill
Tsukuyomi
9
7
19
2.64
W
Kali
KALKO87
Kali
4
4
21
3.63
L
3
7
11
1.21
L
4
9
8
0.89
L
Apollo
5
6
9
1.58
W
Cerberus
13
5
13
3.9
W
6
3
25
6.17
W
Neith
jsmart14
Neith
6
2
15
6.75
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
74,094
82,911
Taken
61,540
49,203
Mitigated
41,124
14,987
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Donte_Jacie79
Hun Batz
11,030
1,345
1,832
2,020
16,705
6,416
640
8,176
8,529
0
22,160
W
Tsukuyomi
HTTRitsTheSkill
Tsukuyomi
15,096
3,119
0
449
12,647
5,446
403
2,906
9,741
0
25,896
W
Kali
KALKO87
Kali
11,548
5,632
2,165
4,939
13,722
6,249
1,428
2,720
11,002
0
25,150
L
8,163
1,443
1,761
1,205
22,885
27,479
180
8,376
14,509
15,075
0
L
11,234
3,215
942
598
14,576
5,359
0
7,832
6,744
0
25,980
L
Apollo
9,347
6,781
1,131
2,642
14,403
5,441
966
6,386
8,017
0
26,526
W
Cerberus
20,507
638
927
7,661
20,164
22,657
263
5,683
14,481
44,815
0
W
18,394
480
622
446
7,877
3,703
1,836
1,941
5,936
32,307
0
W
Neith
jsmart14
Neith
8,549
3,770
234
1,753
7,130
3,069
1,907
2,465
4,665
0
24,888
L
7,552
722
471
2,385
14,342
4,508
0
8,131
6,211
17,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
59,691
123
Minions Killed
184
0
Camps Cleared
0
1,144,796
Distance Traveled
1,285,514
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,463
747
22
2
0
221,269
1
W
Tsukuyomi
12,145
868
19
1
0
248,422
1
W
Kali
11,725
838
15
1
0
273,669
1
L
Geb
10,656
761
16
1
0
235,703
0
L
Loki
10,328
738
20
1
0
248,146
0
L
Apollo
11,711
837
42
3
0
236,318
1
W
Cerberus
12,633
902
62
4
0
267,397
1
W
Nox
11,787
842
40
3
0
260,882
5
W
Neith
11,401
814
48
3
0
235,144
2
L
Scylla
10,010
715
23
2
0
203,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role