Player Matchup

Chernobog
Chernobog
Boclazhan
Chernobog
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 54L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CyCaHuH
Tsukuyomi
Level 56
God Stats
1W - 5L
1,294 SR
Queue Stats
118W - 124L
1,521 Elo+
Party 1
Sobek
Sobek
reignbowforrest
Sobek
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 224L
1,483 Elo+
Solo
Izanami
Izanami
shadowarrior79
Izanami
Level 66
God Stats
5W - 6L
1,435 SR
Queue Stats
28W - 49L
1,381 Elo+
Solo
Nu Wa
Nu Wa
БЫДЛО
Nu Wa
Level 156
God Stats
1W - 5L
1,359 SR
Queue Stats
244W - 244L
1,504 Elo+
Solo
Team Averages
Level 93
1,417 SR
1,474 Elo+

VS

Team Averages
Level 105
1,544 SR
1,494 Elo+
Janus
Janus
DomINant46
Janus
Level 121
God Stats
2W - 0L
1,739 SR
Queue Stats
157W - 139L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Solidjin
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
anran21
Fenrir
Level 149
God Stats
4W - 5L
1,360 SR
Queue Stats
350W - 375L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
sosatpisun22
Kumbhakarna
Level 84
God Stats
25W - 20L
1,620 SR
Queue Stats
612W - 620L
1,509 Elo+
Solo
King Arthur
King Arthur
xernas9
King Arthur
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boclazhan
Chernobog
17
6 / 3 / 4
10,919
520
12,368
11,490
5,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
CyCaHuH
Tsukuyomi
15
5 / 8 / 1
9,865
470
17,309
17,531
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 3
7,854
374
4,098
15,085
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 16 / 3
7,602
362
5,260
18,432
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
16
2 / 3 / 3
10,049
479
12,497
10,036
3,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
10 / 5 / 7
11,170
532
15,917
13,248
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Solidjin
Hou Yi
17
2 / 0 / 8
10,561
503
11,224
13,709
5,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
anran21
Fenrir
18
6 / 6 / 5
11,287
537
10,378
22,142
14,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
sosatpisun22
Kumbhakarna
15
9 / 1 / 6
10,694
509
6,275
16,720
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xernas9
King Arthur
18
5 / 3 / 1
11,129
530
7,303
17,121
11,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
14
Kills
32
34
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Boclazhan
Chernobog
6
3
4
2.67
L
Tsukuyomi
CyCaHuH
Tsukuyomi
5
8
1
0.69
W
Janus
10
5
7
2.7
W
Hou Yi
Solidjin
Hou Yi
2
0
8
6
W
Fenrir
anran21
Fenrir
6
6
5
1.42
L
0
4
3
0.38
L
1
16
3
0.16
W
Kumbhakarna
sosatpisun22
Kumbhakarna
9
1
6
12
W
King Arthur
xernas9
King Arthur
5
3
1
1.83
L
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,532
Damage
51,097
72,574
Taken
82,940
30,811
Mitigated
52,035
9,791
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Boclazhan
Chernobog
12,368
7,272
0
2,534
11,490
5,604
677
3,825
7,485
0
69,793
L
Tsukuyomi
CyCaHuH
Tsukuyomi
17,309
4,121
0
2,862
17,531
6,516
0
4,370
12,981
0
62,610
W
Janus
15,917
1,642
0
2,936
13,248
5,573
0
4,381
8,867
66,728
0
W
Hou Yi
Solidjin
Hou Yi
11,224
7,368
0
7,598
13,709
5,213
5,250
3,538
10,171
0
76,763
W
Fenrir
anran21
Fenrir
10,378
2,311
0
8,982
22,142
14,674
0
4,696
17,446
8,620
67,829
L
4,098
236
0
3,061
15,085
8,631
0
3,063
11,992
21,743
0
L
5,260
3,811
0
780
18,432
6,635
0
7,691
10,695
0
28,521
W
Kumbhakarna
sosatpisun22
Kumbhakarna
6,275
586
0
4,543
16,720
15,033
0
2,534
14,186
19,032
0
W
King Arthur
xernas9
King Arthur
7,303
1,661
0
5,042
17,121
11,542
1,093
1,446
15,675
181
56,653
L
Nu Wa
12,497
2,115
0
554
10,036
3,425
165
4,168
5,868
63,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
54,841
408
Minions Killed
487
0
Camps Cleared
0
1,749,680
Distance Traveled
1,878,672
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,919
520
119
6
0
372,973
0
L
Tsukuyomi
9,865
470
95
5
0
425,599
0
W
Janus
11,170
532
104
5
0
364,636
1
W
Hou Yi
10,561
503
135
6
0
365,290
4
W
Fenrir
11,287
537
121
6
0
393,905
5
L
Sobek
7,854
374
23
1
0
284,768
6
L
Izanami
7,602
362
57
3
0
293,074
0
W
Kumbhakarna
10,694
509
14
1
0
379,996
8
W
King Arthur
11,129
530
113
5
0
374,845
5
L
Nu Wa
10,049
479
114
5
0
373,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role