Player Matchup

Baron Samedi
Baron Samedi
Juliian05
Baron Samedi
Level 9
God Stats
3W - 1L
1,305 SR
Queue Stats
15W - 16L
1,325 Elo+
Party 2
Jing Wei
Jing Wei
RollGame88
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,320 Elo+
Party 2
Chaac
Chaac
VendrickXV
Chaac
Level 29
God Stats
4W - 4L
1,273 SR
Queue Stats
68W - 90L
1,360 Elo+
Party 2
Fenrir
Fenrir
darthinsidous
Fenrir
Level 48
God Stats
7W - 13L
1,296 SR
Queue Stats
148W - 157L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
thejockie180
Cthulhu
Level 23
God Stats
6W - 2L
1,529 SR
Queue Stats
30W - 36L
1,349 Elo+
Party 2
Team Averages
Level 26
1,381 SR
1,354 Elo+

VS

Team Averages
Level 22
1,457 SR
1,371 Elo+
Bacchus
Bacchus
KolkijaDingus
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,420 Elo+
Solo
Ra
Ra
Losarien
Ra
Level 27
God Stats
4W - 10L
1,345 SR
Queue Stats
15W - 35L
1,275 Elo+
Solo
Thanatos
Thanatos
gdhs
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
lNME
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,377 Elo+
Party 1
Neith
Neith
poppazack
Neith
Level 5
God Stats
8W - 10L
1,441 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juliian05
Baron Samedi
16
4 / 5 / 5
9,536
454
7,190
12,946
5,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
RollGame88
Jing Wei
3
0 / 0 / 0
5,854
279
179
549
118
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
9 / 1 / 8
11,586
552
20,023
19,099
20,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

20
28 / 1 / 3
13,556
646
26,566
12,620
5,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
thejockie180
Cthulhu
16
0 / 2 / 9
9,652
460
6,710
9,739
9,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 9 / 4
8,365
398
10,490
17,599
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 9 / 2
9,719
463
7,937
18,121
6,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
gdhs
Thanatos
14
4 / 10 / 0
9,806
467
6,827
22,804
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
lNME
Danzaburou
13
1 / 6 / 2
8,690
414
3,777
10,336
3,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Neith
poppazack
Neith
13
0 / 7 / 1
8,339
397
7,258
11,284
3,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
41
Kills
8
9
Deaths
41
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Juliian05
Baron Samedi
4
5
5
1.3
L
Bacchus
0
9
4
0.22
L
3
9
2
0.44
W
Jing Wei
RollGame88
Jing Wei
0
0
0
0
W
Chaac
9
1
8
13
W
28
1
3
29.5
L
Thanatos
gdhs
Thanatos
4
10
0
0.4
L
Danzaburou
lNME
Danzaburou
1
6
2
0.33
L
Neith
poppazack
Neith
0
7
1
0.07
W
Cthulhu
thejockie180
Cthulhu
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
36,289
54,953
Taken
80,144
41,233
Mitigated
38,797
21,299
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Juliian05
Baron Samedi
7,190
1,087
455
4,339
12,946
5,139
1,648
7,041
5,905
51,186
0
L
Bacchus
10,490
1,533
0
928
17,599
16,107
132
2,694
14,628
34,806
0
L
7,937
1,154
101
4,740
18,121
6,927
1,460
4,331
13,490
53,553
0
W
Jing Wei
RollGame88
Jing Wei
179
96
0
0
549
118
0
207
342
0
1,866
W
Chaac
20,023
5,092
0
9,619
19,099
20,092
1,413
7,775
11,324
0
67,092
W
26,566
12,899
0
6,216
12,620
5,964
971
1,330
11,290
0
95,118
L
Thanatos
gdhs
Thanatos
6,827
3,443
0
15,836
22,804
8,222
0
2,167
20,534
0
62,076
L
Danzaburou
lNME
Danzaburou
3,777
963
0
1,065
10,336
3,913
58
2,785
7,551
0
46,982
L
Neith
poppazack
Neith
7,258
4,335
0
1,459
11,284
3,628
2,426
1,923
8,957
0
45,113
W
Cthulhu
thejockie180
Cthulhu
6,710
435
0
670
9,739
9,920
244
2,074
7,665
52,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
44,919
406
Minions Killed
420
0
Camps Cleared
0
1,556,129
Distance Traveled
1,699,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,536
454
84
4
0
288,165
0
L
Bacchus
8,365
398
36
2
0
381,827
0
L
Ra
9,719
463
105
5
0
266,568
0
W
Jing Wei
5,854
279
5
0
0
32,904
0
W
Chaac
11,586
552
104
5
0
373,245
0
W
Fenrir
13,556
646
136
6
0
460,697
0
L
Thanatos
9,806
467
106
5
0
351,575
0
L
Danzaburou
8,690
414
89
4
0
347,765
0
L
Neith
8,339
397
84
4
0
351,733
0
W
Cthulhu
9,652
460
77
4
0
401,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role