Player Matchup

Fafnir
Fafnir
BlueHawk1018
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 93L
1,302 Elo+
Party 2
Cthulhu
Cthulhu
TempFungus2219
Cthulhu
Level 27
God Stats
2W - 0L
1,549 SR
Queue Stats
61W - 80L
1,259 Elo+
Party 2
Ares
Ares
braindeaad
Ares
Level 28
God Stats
1W - 1L
1,170 SR
Queue Stats
39W - 31L
1,601 Elo+
Party 2
Team Averages
Level 53
1,406 SR
1,388 Elo+

VS

Team Averages
Level 27
1,615 SR
1,549 Elo+
Ymir
Ymir
AscendedHobo
Ymir
Level 16
God Stats
1W - 3L
1,559 SR
Queue Stats
6W - 9L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
TFerguson420
Danzaburou
Level 16
God Stats
4W - 6L
1,838 SR
Queue Stats
6W - 9L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
undeadpoptart132
Sun Wukong
Level 48
God Stats
3W - 4L
1,447 SR
Queue Stats
174W - 199L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
5 / 6 / 10
14,226
677
15,959
21,869
16,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 6 / 10
14,037
668
12,783
28,271
27,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 6 / 11
14,985
714
22,941
27,335
33,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
13,729
654
16,389
23,556
33,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TFerguson420
Danzaburou
17
9 / 5 / 8
15,374
732
29,869
21,008
9,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
undeadpoptart132
Sun Wukong
15
3 / 8 / 11
12,832
611
14,222
23,310
15,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
18
Kills
18
18
Deaths
18
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
W
Fafnir
5
6
10
1.67
L
Danzaburou
TFerguson420
Danzaburou
9
5
8
2.6
W
6
6
10
1.83
W
7
6
11
2.08
L
Sun Wukong
undeadpoptart132
Sun Wukong
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,683
Damage
60,480
77,475
Taken
67,874
77,661
Mitigated
58,553
15,435
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,389
4,146
0
881
23,556
33,535
174
16,735
6,821
45,274
0
W
Fafnir
15,959
5,946
448
6,205
21,869
16,139
266
6,872
14,997
61,463
0
L
Danzaburou
TFerguson420
Danzaburou
29,869
20,468
402
8,352
21,008
9,325
228
16,304
4,704
0
80,705
W
12,783
359
1,872
3,613
28,271
27,951
252
4,153
24,118
41,970
0
W
22,941
821
279
3,018
27,335
33,571
963
5,941
21,394
56,002
0
L
Sun Wukong
undeadpoptart132
Sun Wukong
14,222
3,162
0
4,977
23,310
15,693
293
18,998
4,312
0
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
41,935
149
Minions Killed
225
0
Camps Cleared
0
986,921
Distance Traveled
1,016,075
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,729
654
49
2
0
341,795
1
W
Fafnir
14,226
677
64
3
0
289,677
0
L
Danzaburou
15,374
732
86
4
0
330,829
2
W
Cthulhu
14,037
668
41
2
0
366,343
0
W
Ares
14,985
714
44
2
0
330,901
0
L
Sun Wukong
12,832
611
90
4
0
343,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role