Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Cpt Naggemz
Anubis
Level 29
God Stats
2W - 0L
1,796 SR
Queue Stats
81W - 49L
1,628 Elo+
Party 1
Nike
Nike
GhillyUnicorn
Nike
Level 109
God Stats
3W - 2L
1,227 SR
Queue Stats
138W - 122L
1,431 Elo+
Party 2
Ares
Ares
N0ART21ST
Ares
Level 15
God Stats
2W - 1L
1,485 SR
Queue Stats
68W - 68L
1,413 Elo+
Party 2
Team Averages
Level 85
1,502 SR
1,494 Elo+

VS

Team Averages
Level 44
1,528 SR
1,397 Elo+
Danzaburou
Danzaburou
mustang319
Danzaburou
Level 28
God Stats
2W - 4L
1,555 SR
Queue Stats
5W - 8L
1,353 Elo+
Party 4
Olorun
Olorun
oClampyz
Olorun
Level 18
God Stats
1W - 4L
1,396 SR
Queue Stats
14W - 14L
1,346 Elo+
Party 4
Horus
Horus
riplPs
Horus
Level 85
God Stats
2W - 1L
1,553 SR
Queue Stats
21W - 21L
1,415 Elo+
Party 4
Mercury
Mercury
temp-476535
Mercury
Level 67
God Stats
3W - 2L
1,637 SR
Queue Stats
54W - 46L
1,453 Elo+
Party 3
King Arthur
King Arthur
xLieReborn
King Arthur
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 121L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 0 / 3
8,827
631
5,167
8,585
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
12
7 / 4 / 4
7,851
561
10,141
7,940
2,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
15
9 / 0 / 4
9,268
662
10,847
6,563
3,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 0 / 3
8,415
601
4,841
6,067
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
11
0 / 2 / 8
7,217
516
2,208
9,644
4,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
mustang319
Danzaburou
11
4 / 5 / 1
7,245
518
7,778
10,250
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
oClampyz
Olorun
10
0 / 6 / 0
5,946
425
1,487
8,542
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
riplPs
Horus
9
1 / 7 / 5
6,069
434
6,754
12,478
6,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
temp-476535
Mercury
12
1 / 2 / 1
6,732
481
3,736
7,850
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
xLieReborn
King Arthur
12
0 / 2 / 0
6,561
469
2,746
8,714
3,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
6
6
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
3
7.5
W
Medusa
 
Medusa
7
4
4
2.25
W
Anubis
9
0
4
11
W
0
0
3
1.5
W
Ares
0
2
8
2
L
Danzaburou
mustang319
Danzaburou
4
5
1
0.9
L
Olorun
oClampyz
Olorun
0
6
0
0
L
Horus
riplPs
Horus
1
7
5
0.5
L
Mercury
temp-476535
Mercury
1
2
1
0.75
L
King Arthur
xLieReborn
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
22,501
38,799
Taken
47,834
19,391
Mitigated
17,974
15,510
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,167
1,414
0
5,360
8,585
3,500
0
50
8,535
0
64,733
W
Medusa
 
Medusa
10,141
4,771
0
1,856
7,940
2,650
1,097
0
7,940
0
45,054
W
Anubis
10,847
839
0
5,153
6,563
3,460
311
1,437
5,126
62,001
0
W
4,841
218
0
1,515
6,067
5,292
490
0
6,067
3,650
50,437
W
Ares
2,208
235
0
1,626
9,644
4,489
27
0
9,644
10,675
0
L
Danzaburou
mustang319
Danzaburou
7,778
3,606
0
2,297
10,250
3,294
148
2,355
7,895
0
33,451
L
Olorun
oClampyz
Olorun
1,487
365
121
1,578
8,542
1,715
0
5,595
2,947
27,873
0
L
Horus
riplPs
Horus
6,754
3,629
1,530
2,956
12,478
6,297
0
3,246
9,232
0
18,709
L
Mercury
temp-476535
Mercury
3,736
1,806
0
340
7,850
2,915
0
2,033
5,787
0
47,020
L
King Arthur
xLieReborn
King Arthur
2,746
267
0
1,564
8,714
3,753
0
384
7,913
0
37,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
32,553
453
Minions Killed
283
0
Camps Cleared
0
1,327,651
Distance Traveled
1,268,325
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,827
631
113
8
0
306,902
0
W
Medusa
7,851
561
75
5
0
247,900
2
W
Anubis
9,268
662
123
9
0
250,122
1
W
Nike
8,415
601
123
9
0
246,622
0
W
Ares
7,217
516
19
1
0
276,105
1
L
Danzaburou
7,245
518
56
4
0
232,473
3
L
Olorun
5,946
425
56
4
0
253,528
7
L
Horus
6,069
434
16
1
0
251,622
1
L
Mercury
6,732
481
83
6
0
281,983
2
L
King Arthur
6,561
469
72
5
0
248,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role