Player Matchup

Izanami
Izanami
AMantisShrimp
Izanami
Level 86
God Stats
12W - 13L
1,512 SR
Queue Stats
288W - 306L
1,444 Elo+
Solo
Nox
Nox
LifestoneBeast
Nox
Level 156
God Stats
1W - 4L
1,415 SR
Queue Stats
218W - 233L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
Shentex
Cernunnos
Level 86
God Stats
0W - 3L
1,511 SR
Queue Stats
65W - 83L
1,351 Elo+
Party 2
King Arthur
King Arthur
Sinvorn
King Arthur
Level 85
God Stats
1W - 1L
1,705 SR
Queue Stats
58W - 59L
1,481 Elo+
Solo
Bakasura
Bakasura
Vinono
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 279L
1,450 Elo+
Solo
Team Averages
Level 92
1,529 SR
1,435 Elo+

VS

Team Averages
Level 102
1,496 SR
1,465 Elo+
Ares
Ares
BioticTimelord
Ares
Level 129
God Stats
6W - 2L
1,617 SR
Queue Stats
103W - 124L
1,436 Elo+
Party 1
Khepri
Khepri
FeralWolves
Khepri
Level 87
God Stats
2W - 0L
1,667 SR
Queue Stats
27W - 32L
1,495 Elo+
Party 1
Mercury
Mercury
JakeScarab8161
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
PanchaKiller652
Gilgamesh
Level 109
God Stats
2W - 0L
1,585 SR
Queue Stats
38W - 32L
1,567 Elo+
Party 3
Jing Wei
Jing Wei
The Sea Wench69
Jing Wei
Level 123
God Stats
1W - 2L
1,109 SR
Queue Stats
57W - 63L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 8 / 8
9,730
748
13,292
12,841
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
6 / 2 / 9
10,777
829
9,050
8,398
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Shentex
Cernunnos
18
5 / 4 / 10
10,494
807
12,516
13,176
5,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Sinvorn
King Arthur
13
2 / 9 / 7
8,246
634
5,664
20,650
11,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Vinono
Bakasura
15
2 / 11 / 8
8,998
692
4,034
14,654
6,877
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 15
12,774
983
15,668
16,323
21,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
20
3 / 0 / 27
12,217
940
7,882
13,520
16,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 8 / 20
10,296
792
11,015
12,027
6,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
PanchaKiller652
Gilgamesh
16
6 / 5 / 20
10,607
816
14,261
19,990
12,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
18
7 / 3 / 20
11,301
869
14,320
8,938
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
136
19
Kills
34
34
Deaths
19
42
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
8
8
1
W
13
3
15
6.83
W
Khepri
3
0
27
16.5
W
5
8
20
1.88
L
6
2
9
5.25
W
Gilgamesh
PanchaKiller652
Gilgamesh
6
5
20
3.2
L
Cernunnos
Shentex
Cernunnos
5
4
10
2.5
L
King Arthur
Sinvorn
King Arthur
2
9
7
0.61
W
Jing Wei
7
3
20
5.67
L
Bakasura
Vinono
Bakasura
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
63,146
69,719
Taken
70,798
34,196
Mitigated
61,227
14,638
Healing
24,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
13,292
7,959
750
1,588
12,841
5,669
0
3,754
9,087
0
30,535
W
15,668
100
3,940
4,046
16,323
21,283
0
1,207
14,704
29,640
0
W
Khepri
7,882
273
1,858
4,088
13,520
16,167
0
2,027
11,213
21,431
0
W
11,015
4,058
0
75
12,027
6,530
548
1,441
10,376
0
19,507
L
9,050
1,085
747
2,550
8,398
4,434
0
1,897
6,501
26,788
0
W
Gilgamesh
PanchaKiller652
Gilgamesh
14,261
2,751
1,543
5,156
19,990
12,577
766
3,079
14,496
2,912
16,904
L
Cernunnos
Shentex
Cernunnos
12,516
5,842
601
4,938
13,176
5,995
0
5,215
7,961
0
30,605
L
King Arthur
Sinvorn
King Arthur
5,664
1,151
0
2,221
20,650
11,221
0
7,779
12,871
0
8,651
W
Jing Wei
14,320
8,797
1,545
2,080
8,938
4,670
4,747
1,296
7,642
0
42,734
L
Bakasura
Vinono
Bakasura
4,034
2,359
195
1,048
14,654
6,877
0
6,138
8,516
0
4,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
57,195
131
Minions Killed
143
0
Camps Cleared
0
1,006,345
Distance Traveled
1,260,830
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,730
748
41
3
0
147,834
0
W
Ares
12,774
983
20
2
0
262,183
0
W
Khepri
12,217
940
19
1
0
270,064
0
W
Mercury
10,296
792
17
1
0
261,202
0
L
Nox
10,777
829
46
4
0
236,071
2
W
Gilgamesh
10,607
816
11
1
0
238,849
0
L
Cernunnos
10,494
807
28
2
0
230,849
3
L
King Arthur
8,246
634
7
1
0
174,384
0
W
Jing Wei
11,301
869
76
6
0
228,532
0
L
Bakasura
8,998
692
9
1
0
217,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role