Player Matchup

Ymir
Ymir
Gold IV
AsapPapi
Ymir
Gold IV
Level 85
God Stats
3W - 1L
1,631 SR
Queue Stats
151W - 150L
1,413 MMR
Solo
King Arthur
King Arthur
Bronze III
OzahIcee
King Arthur
Bronze III
Level 146
God Stats
0W - 1L
1,427 SR
Queue Stats
10W - 20L
1,466 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Terrasaur
Ah Muzen Cab
Silver IV
Level 69
God Stats
0W - 1L
1,476 SR
Queue Stats
14W - 30L
1,404 MMR
Solo
Anubis
Anubis
Bronze III
VsNEclipse
Anubis
Bronze III
Level 62
God Stats
0W - 2L
1,670 SR
Queue Stats
6W - 13L
1,355 MMR
Party 2
Pele
Pele
Bronze III
yaheard
Pele
Bronze III
Level 59
God Stats
0W - 2L
1,637 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,568 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,714 SR
1,458 MMR
Sylvanus
Sylvanus
Gold V
Diskreet
Sylvanus
Gold V
Level 109
God Stats
22W - 9L
2,081 SR
Queue Stats
678W - 682L
1,383 MMR
Solo
Scylla
Scylla
Silver II
JamesTaIayGaming
Scylla
Silver II
Level 129
God Stats
5W - 4L
1,794 SR
Queue Stats
35W - 38L
1,421 MMR
Party 1
Mercury
Mercury
Silver I
JamesTalayGaming
Mercury
Silver I
Level 127
God Stats
3W - 1L
1,693 SR
Queue Stats
206W - 208L
1,485 MMR
Party 1
Amaterasu
Amaterasu
Gold II
Socoyote
Amaterasu
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
cep21
Heimdallr
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 6 / 6
9,131
415
5,746
19,399
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
OzahIcee
King Arthur
18
4 / 6 / 2
11,245
511
19,178
28,725
19,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Terrasaur
Ah Muzen Cab
17
1 / 3 / 1
10,260
466
4,375
11,205
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
VsNEclipse
Anubis
17
2 / 5 / 1
10,364
471
8,661
14,040
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
yaheard
Pele
16
4 / 5 / 1
10,016
455
10,284
13,622
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
GilgameshAthenaSun WukongApollo

VS

Bans
MedusaTsukuyomiSobekTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diskreet
Sylvanus
17
3 / 6 / 12
11,886
540
6,073
22,846
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
10 / 0 / 5
13,786
627
20,656
9,744
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 10
12,363
562
7,454
14,085
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Socoyote
Amaterasu
18
4 / 5 / 3
12,341
561
19,358
27,820
23,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
cep21
Heimdallr
20
4 / 1 / 6
13,714
623
10,614
10,757
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
25
25
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
6
0.83
W
Sylvanus
Diskreet
Sylvanus
3
6
12
1.5
W
10
0
5
12.5
W
4
1
10
9
L
King Arthur
OzahIcee
King Arthur
4
6
2
0.83
W
Amaterasu
Socoyote
Amaterasu
4
5
3
1.1
L
Ah Muzen Cab
Terrasaur
Ah Muzen Cab
1
3
1
0.5
L
Anubis
VsNEclipse
Anubis
2
5
1
0.5
W
Heimdallr
cep21
Heimdallr
4
1
6
7
L
Pele
yaheard
Pele
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,244
Damage
64,155
86,991
Taken
85,252
51,836
Mitigated
50,972
25,958
Healing
37,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,746
636
0
1,885
19,399
15,863
0
7,389
11,877
31,529
0
W
Sylvanus
Diskreet
Sylvanus
6,073
1,403
3,083
10,252
22,846
12,853
550
6,297
16,549
35,030
0
W
20,656
1,847
70
3,687
9,744
3,631
470
4,416
5,328
106,450
0
W
7,454
3,471
0
6,214
14,085
6,291
724
2,088
11,997
0
99,559
L
King Arthur
OzahIcee
King Arthur
19,178
1,875
0
10,739
28,725
19,668
42
3,581
25,080
789
78,831
W
Amaterasu
Socoyote
Amaterasu
19,358
9,864
0
7,899
27,820
23,785
464
773
27,047
0
77,266
L
Ah Muzen Cab
Terrasaur
Ah Muzen Cab
4,375
1,983
0
4,971
11,205
4,047
0
3,281
7,876
0
77,509
L
Anubis
VsNEclipse
Anubis
8,661
198
0
4,932
14,040
6,884
0
6,308
7,560
79,359
0
W
Heimdallr
cep21
Heimdallr
10,614
4,573
0
6,638
10,757
4,412
3,668
1,962
8,795
0
110,062
L
Pele
yaheard
Pele
10,284
1,170
0
3,431
13,622
5,374
0
5,581
7,869
0
65,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
64,090
585
Minions Killed
700
0
Camps Cleared
0
2,028,479
Distance Traveled
2,177,097
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,131
415
51
2
0
403,927
2
W
Sylvanus
11,886
540
48
2
0
384,397
3
W
Scylla
13,786
627
194
9
0
460,390
8
W
Mercury
12,363
562
143
7
0
523,470
8
L
King Arthur
11,245
511
131
6
0
415,789
3
W
Amaterasu
12,341
561
139
6
0
408,961
5
L
Ah Muzen Cab
10,260
466
131
6
0
359,563
3
L
Anubis
10,364
471
169
8
0
371,234
11
W
Heimdallr
13,714
623
176
8
0
399,879
11
L
Pele
10,016
455
103
5
0
477,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role