Player Matchup

Geb
Geb
BigOleCan
Geb
Level 23
God Stats
6W - 3L
1,233 SR
Queue Stats
105W - 40L
1,663 Elo+
Party 2
Zhong Kui
Zhong Kui
BigOleTatsuki
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,722 Elo+
Party 2
Anhur
Anhur
FatherAbyss
Anhur
Level 118
God Stats
1W - 3L
1,700 SR
Queue Stats
115W - 64L
1,585 Elo+
Party 2
Neith
Neith
Smurftasticbro
Neith
Level 29
God Stats
17W - 11L
1,566 SR
Queue Stats
296W - 256L
1,660 Elo+
Solo
Hera
Hera
jrharman
Hera
Level 32
God Stats
13W - 9L
1,500 SR
Queue Stats
360W - 305L
1,519 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,630 Elo+

VS

Team Averages
Level 37
1,500 SR
1,551 Elo+
Neith
Neith
BigSuushi
Neith
Level 8
God Stats
7W - 6L
1,705 SR
Queue Stats
21W - 17L
1,725 Elo+
Party 3
King Arthur
King Arthur
CrimsonJudgement
King Arthur
Level 40
God Stats
18W - 24L
1,560 SR
Queue Stats
185W - 160L
1,500 Elo+
Party 3
Ymir
Ymir
NickIWIWD
Ymir
Level 16
God Stats
2W - 4L
1,428 SR
Queue Stats
3W - 6L
1,526 Elo+
Party 1
Persephone
Persephone
Wuzzup235
Persephone
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yunngin
Tsukuyomi
Level 121
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 8L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 18
11,273
1,025
12,718
11,538
10,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
BigOleTatsuki
Zhong Kui
18
12 / 4 / 11
13,385
1,217
20,129
14,384
11,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 6 / 14
12,238
1,113
12,880
14,311
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 17
11,625
1,057
17,347
11,047
5,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
17
2 / 3 / 18
10,625
966
12,666
6,456
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigSuushi
Neith
16
1 / 4 / 5
9,990
908
13,020
14,449
5,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
CrimsonJudgement
King Arthur
17
4 / 8 / 5
10,990
999
9,609
23,138
19,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
16
1 / 4 / 5
9,906
901
2,783
14,880
12,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Wuzzup235
Persephone
16
1 / 8 / 6
10,590
963
6,825
11,409
3,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Yunngin
Tsukuyomi
17
10 / 5 / 3
12,500
1,136
20,298
17,212
6,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
29
Kills
17
17
Deaths
29
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
W
Zhong Kui
BigOleTatsuki
Zhong Kui
12
4
11
4.38
L
Neith
BigSuushi
Neith
1
4
5
0.88
L
King Arthur
CrimsonJudgement
King Arthur
4
8
5
0.81
W
7
6
14
2.33
L
Ymir
1
4
5
0.88
W
4
2
17
6.25
L
Persephone
Wuzzup235
Persephone
1
8
6
0.5
L
Tsukuyomi
Yunngin
Tsukuyomi
10
5
3
2.3
W
Hera
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,740
Damage
52,535
57,736
Taken
81,088
36,210
Mitigated
47,815
8,548
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,718
1,294
0
0
11,538
10,475
0
3,214
8,324
21,329
0
W
Zhong Kui
BigOleTatsuki
Zhong Kui
20,129
3,497
0
1,200
14,384
11,775
0
1,012
13,372
33,602
0
L
Neith
BigSuushi
Neith
13,020
6,123
0
1,976
14,449
5,111
0
6,565
7,722
0
37,957
L
King Arthur
CrimsonJudgement
King Arthur
9,609
294
0
0
23,138
19,887
0
13,372
9,531
0
28,075
W
12,880
7,574
0
3,774
14,311
6,132
0
1,960
12,351
0
39,760
L
Ymir
2,783
580
0
375
14,880
12,494
0
10,969
3,690
6,025
0
W
17,347
7,423
0
3,574
11,047
5,377
0
1,892
9,155
0
45,083
L
Persephone
Wuzzup235
Persephone
6,825
712
0
893
11,409
3,820
0
5,365
5,970
22,459
0
L
Tsukuyomi
Yunngin
Tsukuyomi
20,298
6,153
0
408
17,212
6,503
0
8,451
8,659
0
36,590
W
Hera
12,666
2,962
0
0
6,456
2,451
0
1,530
4,926
21,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,146
Gold Earned
53,976
205
Minions Killed
167
13
Camps Cleared
5
991,857
Distance Traveled
1,022,703
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,273
1,025
12
1
1
231,009
2
W
Zhong Kui
13,385
1,217
39
4
1
168,491
3
L
Neith
9,990
908
55
5
1
181,844
0
L
King Arthur
10,990
999
28
3
2
206,213
0
W
Anhur
12,238
1,113
70
6
7
164,646
0
L
Ymir
9,906
901
8
1
0
196,355
0
W
Neith
11,625
1,057
51
5
4
204,062
3
L
Persephone
10,590
963
44
4
0
202,957
0
L
Tsukuyomi
12,500
1,136
32
3
2
235,334
0
W
Hera
10,625
966
33
3
0
223,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role