Player Matchup

Achilles
Achilles
Jewel Hero
Achilles
Level 4
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Camazotz
Camazotz
Joseph 9191308
Camazotz
Level 23
God Stats
1W - 3L
1,395 SR
Queue Stats
39W - 39L
1,448 Elo+
Solo
Anubis
Anubis
KarelessKai
Anubis
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
4W - 10L
1,428 Elo+
Party 2
Chiron
Chiron
ODSS_Anubis
Chiron
Level 17
God Stats
1W - 2L
1,390 SR
Queue Stats
28W - 46L
1,228 Elo+
Solo
Susano
Susano
thedarksoulswolf
Susano
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,423 Elo+
Solo
Team Averages
Level 13
1,408 SR
1,405 Elo+

VS

Team Averages
Level 10
1,484 SR
1,398 Elo+
Cthulhu
Cthulhu
ReconSpookies
Cthulhu
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 8L
1,592 Elo+
Party 1
Skadi
Skadi
Shinigami1752
Skadi
Level 15
God Stats
31W - 34L
1,419 SR
Queue Stats
225W - 225L
1,262 Elo+
Solo
Neith
Neith
TTV-Realgreater1
Neith
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
bumblebea24
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,043 Elo+
Solo
Kukulkan
Kukulkan
huncho_whiskey
Kukulkan
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jewel Hero
Achilles
16
6 / 9 / 5
11,422
1,038
11,414
18,493
13,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
18
8 / 13 / 7
12,773
1,161
15,671
25,822
10,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
17
2 / 10 / 10
11,280
1,025
13,692
22,804
10,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
17
1 / 10 / 9
10,660
969
13,630
23,485
8,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 7 / 8
9,968
906
11,436
16,031
7,083
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 0 / 28
12,632
1,148
18,235
17,331
14,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 4 / 22
14,403
1,309
30,185
14,938
5,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 4 / 20
13,426
1,221
21,636
12,266
4,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
0 / 8 / 25
10,896
991
2,591
15,943
15,643
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
20
14 / 3 / 22
14,545
1,322
22,655
11,264
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
166
19
Kills
49
49
Deaths
19
39
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Achilles
Jewel Hero
Achilles
6
9
5
0.94
L
Camazotz
8
13
7
0.88
L
Anubis
2
10
10
0.7
L
Chiron
1
10
9
0.55
W
Cthulhu
5
0
28
19
W
17
4
22
7
W
13
4
20
5.75
W
0
8
25
1.56
W
Kukulkan
14
3
22
8.33
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,843
Damage
95,302
106,635
Taken
71,742
49,667
Mitigated
45,644
14,872
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Jewel Hero
Achilles
11,414
4,925
0
587
18,493
13,311
0
8,909
9,584
0
24,688
L
Camazotz
15,671
5,925
294
6,065
25,822
10,442
0
9,302
16,520
0
41,482
L
Anubis
13,692
1,077
0
4,826
22,804
10,367
0
9,494
13,310
31,225
0
L
Chiron
13,630
6,905
625
2,284
23,485
8,464
0
8,991
14,474
0
39,731
W
Cthulhu
18,235
2,134
1,539
0
17,331
14,205
0
3,810
13,521
38,388
0
W
30,185
18,372
0
4,223
14,938
5,836
0
3,391
11,547
142
38,410
W
21,636
12,390
0
3,296
12,266
4,953
0
2,102
10,164
0
44,395
W
2,591
1,010
0
0
15,943
15,643
0
2,298
13,645
9,997
0
W
Kukulkan
22,655
5,280
1,287
741
11,264
5,007
0
2,091
9,173
48,747
0
L
11,436
2,128
0
191
16,031
7,083
0
6,909
9,122
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
65,902
175
Minions Killed
209
4
Camps Cleared
3
856,498
Distance Traveled
947,248
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,422
1,038
26
2
2
196,110
0
L
Camazotz
12,773
1,161
43
4
1
154,682
0
L
Anubis
11,280
1,025
35
3
0
161,412
0
L
Chiron
10,660
969
40
4
0
169,351
0
W
Cthulhu
12,632
1,148
58
5
1
267,426
0
W
Skadi
14,403
1,309
25
2
2
178,031
2
W
Neith
13,426
1,221
52
5
0
187,189
1
W
Ymir
10,896
991
15
1
0
133,894
1
W
Kukulkan
14,545
1,322
59
5
0
180,708
0
L
Susano
9,968
906
31
3
1
174,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role