Player Matchup

Kuzenbo
Kuzenbo
AfkForSandwich
Kuzenbo
Level 157
God Stats
3W - 2L
1,651 SR
Queue Stats
296W - 260L
1,572 Elo+
Party 1
Artemis
Artemis
Bovineofthanite
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,213 Elo+
Party 1
Zhong Kui
Zhong Kui
Danglex
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
coozington
Athena
Level 106
God Stats
2W - 2L
1,650 SR
Queue Stats
194W - 143L
1,592 Elo+
Party 1
Chang'e
Chang'e
cutebunnykisses
Chang'e
Level 117
God Stats
2W - 0L
1,736 SR
Queue Stats
133W - 119L
1,515 Elo+
Party 1
Team Averages
Level 134
1,607 SR
1,479 Elo+

VS

Team Averages
Level 143
1,488 SR
1,569 Elo+
Da Ji
Da Ji
AoiEkkusu
Da Ji
Level 125
God Stats
2W - 3L
1,708 SR
Queue Stats
204W - 209L
1,582 Elo+
Solo
Khepri
Khepri
C-Wag46
Khepri
Level 129
God Stats
3W - 7L
1,687 SR
Queue Stats
371W - 381L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Jonrod24
Xbalanque
Level 155
God Stats
0W - 3L
1,271 SR
Queue Stats
116W - 136L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Lunch_box10
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,645 Elo+
Solo
Neith
Neith
xOutlaw Envyx
Neith
Level 149
God Stats
1W - 4L
1,273 SR
Queue Stats
436W - 418L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,362
1,072
1,087
3,075
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 4
5,022
1,004
3,236
974
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Danglex
Zhong Kui
11
3 / 0 / 1
5,792
1,158
4,489
3,757
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
coozington
Athena
8
0 / 1 / 2
4,749
950
1,407
6,217
4,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 3
5,248
1,050
1,072
2,165
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AoiEkkusu
Da Ji
9
0 / 1 / 1
4,686
937
1,112
2,986
1,845
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
C-Wag46
Khepri
10
0 / 1 / 1
4,731
946
1,816
2,406
2,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Jonrod24
Xbalanque
10
1 / 1 / 0
5,064
1,013
3,643
4,345
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Lunch_box10
Baron Samedi
10
0 / 1 / 1
4,865
973
3,022
2,632
1,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
4
Kills
1
1
Deaths
4
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Da Ji
AoiEkkusu
Da Ji
0
1
1
0.5
W
0
0
4
2
L
Khepri
C-Wag46
Khepri
0
1
1
0.5
W
Zhong Kui
Danglex
Zhong Kui
3
0
1
3.5
L
Xbalanque
Jonrod24
Xbalanque
1
1
0
1
L
Baron Samedi
Lunch_box10
Baron Samedi
0
1
1
0.5
W
Athena
coozington
Athena
0
1
2
1
W
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
9,593
16,188
Taken
12,369
12,934
Mitigated
7,360
8,909
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,087
480
477
1,116
3,075
3,244
85
1,382
1,693
3,424
0
L
Da Ji
AoiEkkusu
Da Ji
1,112
141
471
385
2,986
1,845
0
2,048
878
0
1,960
W
3,236
822
0
101
974
456
155
263
711
0
9,345
L
Khepri
C-Wag46
Khepri
1,816
84
43
259
2,406
2,284
0
1,436
910
5,085
0
W
Zhong Kui
Danglex
Zhong Kui
4,489
481
0
1,500
3,757
3,400
336
1,370
2,387
15,674
0
L
Xbalanque
Jonrod24
Xbalanque
3,643
1,076
717
1,896
4,345
1,975
0
2,489
1,796
0
13,252
L
Baron Samedi
Lunch_box10
Baron Samedi
3,022
106
918
1,133
2,632
1,256
0
1,872
730
10,194
0
W
Athena
coozington
Athena
1,407
307
1,611
1,321
6,217
4,926
12
1,517
4,700
1,942
0
W
1,072
73
1,871
912
2,165
908
416
306
1,859
2,974
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
20,558
49
Minions Killed
45
0
Camps Cleared
0
472,508
Distance Traveled
364,323
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,362
1,072
1
0
0
89,701
0
L
Da Ji
4,686
937
2
0
0
91,377
0
W
Artemis
5,022
1,004
9
2
0
97,601
0
L
Khepri
4,731
946
4
1
0
102,870
3
W
Zhong Kui
5,792
1,158
32
6
0
101,145
0
L
Xbalanque
5,064
1,013
25
5
0
93,435
0
L
Baron Samedi
4,865
973
14
3
0
76,641
1
W
Athena
4,749
950
3
1
0
82,270
1
W
Chang'e
5,248
1,050
4
1
0
101,791
2
L
Neith
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role