Player Matchup

Raijin
Raijin
NoMoneeyy
Raijin
Level 155
God Stats
3W - 1L
1,717 SR
Queue Stats
240W - 192L
1,649 Elo+
Party 1
Rama
Rama
RAP1DREVOLVER
Rama
Level 87
God Stats
9W - 6L
1,567 SR
Queue Stats
187W - 122L
1,685 Elo+
Party 1
Loki
Loki
Spiritbear6969
Loki
Level 26
God Stats
4W - 2L
1,546 SR
Queue Stats
129W - 83L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lfuronl
Cu Chulainn
Level 48
God Stats
3W - 4L
1,645 SR
Queue Stats
193W - 155L
1,627 Elo+
Solo
Sylvanus
Sylvanus
oO FNG WOLFF Oo
Sylvanus
Level 127
God Stats
10W - 6L
1,657 SR
Queue Stats
136W - 108L
1,634 Elo+
Party 1
Team Averages
Level 89
1,626 SR
1,627 Elo+

VS

Team Averages
Level 71
1,531 SR
1,552 Elo+
Bacchus
Bacchus
LoadingScreens
Bacchus
Level 19
God Stats
0W - 3L
1,130 SR
Queue Stats
3W - 5L
1,469 Elo+
Party 3
Zeus
Zeus
ReeferParty420
Zeus
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
145W - 132L
1,481 Elo+
Party 2
Ullr
Ullr
SufficientWins
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TestiColey
Tsukuyomi
Level 46
God Stats
5W - 5L
1,707 SR
Queue Stats
6W - 5L
1,680 Elo+
Party 2
Pele
Pele
cwisman
Pele
Level 29
God Stats
4W - 4L
1,535 SR
Queue Stats
16W - 12L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NoMoneeyy
Raijin
14
7 / 0 / 0
8,023
729
5,819
3,845
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 3
6,455
587
3,602
5,155
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 3
5,548
504
1,856
3,701
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
lfuronl
Cu Chulainn
11
1 / 1 / 1
6,239
567
4,720
7,009
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
10
1 / 0 / 8
5,864
533
3,729
6,436
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,884
444
2,067
3,623
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 0
5,757
523
2,556
6,007
2,132
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 0
5,691
517
3,902
6,832
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TestiColey
Tsukuyomi
9
1 / 5 / 0
5,203
473
2,506
7,135
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
cwisman
Pele
10
1 / 2 / 0
5,768
524
1,330
5,781
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Raijin
NoMoneeyy
Raijin
7
0
0
7
W
4
1
3
5.5
L
0
1
0
0
W
1
1
3
2.5
L
1
4
0
0.25
L
Tsukuyomi
TestiColey
Tsukuyomi
1
5
0
0.2
L
Pele
cwisman
Pele
1
2
0
0.5
W
Cu Chulainn
lfuronl
Cu Chulainn
1
1
1
1.5
W
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
12,361
26,146
Taken
29,378
10,869
Mitigated
9,801
12,480
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,067
439
0
653
3,623
2,158
0
1,210
2,413
5,029
0
W
Raijin
NoMoneeyy
Raijin
5,819
1,160
0
1,765
3,845
1,478
248
0
3,845
63,050
0
W
3,602
2,817
0
2,621
5,155
1,437
275
554
4,601
0
30,832
L
2,556
496
0
2,726
6,007
2,132
0
0
6,007
30,493
0
W
1,856
839
0
2,276
3,701
901
0
164
3,537
0
22,301
L
3,902
1,892
0
250
6,832
1,624
0
2,543
4,289
0
38,466
L
Tsukuyomi
TestiColey
Tsukuyomi
2,506
369
0
1,234
7,135
2,328
0
4,984
2,151
0
25,006
L
Pele
cwisman
Pele
1,330
417
0
2,747
5,781
1,559
0
578
5,203
0
31,651
W
Cu Chulainn
lfuronl
Cu Chulainn
4,720
854
0
1,092
7,009
3,424
0
2,556
4,453
0
27,938
W
Sylvanus
3,729
1,175
1,182
3,544
6,436
3,629
21
1,349
5,087
21,296
6,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
27,303
352
Minions Killed
281
0
Camps Cleared
0
1,049,735
Distance Traveled
1,026,128
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,884
444
13
1
0
248,377
3
W
Raijin
8,023
729
126
11
0
204,898
4
W
Rama
6,455
587
73
7
0
196,589
3
L
Zeus
5,757
523
67
6
0
184,503
4
W
Loki
5,548
504
47
4
0
223,135
1
L
Ullr
5,691
517
82
7
0
180,347
1
L
Tsukuyomi
5,203
473
43
4
0
187,864
1
L
Pele
5,768
524
76
7
0
225,037
4
W
Cu Chulainn
6,239
567
56
5
0
233,654
3
W
Sylvanus
5,864
533
50
5
0
191,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role