Player Matchup

Cerberus
Cerberus
Critical_Mass000
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
blackout1914
Gilgamesh
Level 36
God Stats
5W - 1L
1,490 SR
Queue Stats
24W - 31L
1,524 Elo+
Party 2
Sol
Sol
emjaxx
Sol
Level 89
God Stats
6W - 6L
1,303 SR
Queue Stats
72W - 68L
1,570 Elo+
Party 2
Team Averages
Level 69
1,431 SR
1,544 Elo+

VS

Team Averages
Level 68
1,347 SR
1,494 Elo+
Nu Wa
Nu Wa
EDnEDDnEDDie
Nu Wa
Level 98
God Stats
0W - 3L
1,196 SR
Queue Stats
403W - 451L
1,442 Elo+
Party 1
Sobek
Sobek
KLil-_-ENT
Sobek
Level 87
God Stats
17W - 10L
1,653 SR
Queue Stats
499W - 567L
1,540 Elo+
Party 1
Izanami
Izanami
bobsid944
Izanami
Level 18
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 15
10,375
692
10,099
18,585
16,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
blackout1914
Gilgamesh
15
7 / 6 / 9
11,528
769
14,296
19,683
8,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
emjaxx
Sol
14
8 / 3 / 5
11,117
741
20,874
13,079
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 8
9,765
651
12,083
10,520
3,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
14
7 / 1 / 4
11,401
760
15,484
28,575
21,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bobsid944
Izanami
13
3 / 9 / 4
9,967
664
5,506
13,614
6,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
17
Kills
12
12
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
2
7
8
0.86
L
Sobek
7
1
4
9
W
Gilgamesh
blackout1914
Gilgamesh
7
6
9
1.92
L
Izanami
bobsid944
Izanami
3
9
4
0.56
W
Sol
emjaxx
Sol
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,269
Damage
33,073
51,347
Taken
52,709
30,245
Mitigated
31,573
19,103
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,099
924
519
7,013
18,585
16,774
518
9,419
9,166
29,077
0
L
12,083
4,031
0
1,522
10,520
3,622
0
5,292
5,228
33,464
0
L
Sobek
15,484
1,581
0
13,111
28,575
21,939
0
18,729
9,846
33,855
0
W
Gilgamesh
blackout1914
Gilgamesh
14,296
3,523
482
4,223
19,683
8,633
74
9,740
9,943
0
42,159
L
Izanami
bobsid944
Izanami
5,506
3,085
0
718
13,614
6,012
0
7,044
6,570
0
26,807
W
Sol
emjaxx
Sol
20,874
7,847
0
6,866
13,079
4,838
1,230
8,428
4,651
64,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
31,133
215
Minions Killed
129
0
Camps Cleared
0
850,880
Distance Traveled
740,764
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,375
692
63
4
0
286,419
0
L
Nu Wa
9,765
651
34
2
0
219,918
1
L
Sobek
11,401
760
45
3
0
309,020
2
W
Gilgamesh
11,528
769
60
4
0
289,233
3
L
Izanami
9,967
664
50
3
0
211,826
0
W
Sol
11,117
741
92
6
0
275,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role